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Gee, James Paul – Educational Forum, 2012
This article argues that both traditional literacy (reading and writing print) and new digital literacies (for example, playing video games) come in two grades or forms, one of which can lead to success in the modern world and one of which is less likely to do so. In both cases, the role of "academic" or "specialist" language is crucial in…
Descriptors: Literacy, Video Games, Oral Language, Academic Discourse
New Media Consortium, 2007
This fourth edition of the New Media Consortium's (NMC) annual "Horizon Report" describes the continuing work of the Horizon Project, a research-oriented effort that seeks to identify and describe emerging technologies likely to have a large impact on teaching, learning, or creative expression within higher education. Drawing on ongoing…
Descriptors: Technology Uses in Education, Higher Education, Influence of Technology, Relevance (Education)
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Ingraham, Bruce Douglas; Ingraham, Shirley May – E-Learning, 2006
This article has two objectives: to explore the changing power relationships within the quality management practices of United Kingdom higher education with specific reference to online learning and the role of learning technologists; and to explore some of the issues surrounding the potential to represent academic discourse through media other…
Descriptors: Electronic Learning, Academic Discourse, Online Courses, Power Structure