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Showing 1 to 15 of 61 results Save | Export
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Tom Harrison; Gianfranco Polizzi; Shane McLoughlin; Francisco Moller – Education and Information Technologies, 2024
Cyber-wisdom is the ability to know and do the right thing at the right time, when using digital technologies, and is a concept that is gaining attention from educators. Whilst the theory and practice of cyber-wisdom education is established, to date there has been no attempt to investigate how the virtue of cyber-wisdom might be measured. This is…
Descriptors: Computer Literacy, Citizenship Education, Measurement, Computer Science Education
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Buket Taskin Alkan; Hakan Tüzün – Education and Information Technologies, 2024
In this study, the self-directed learning (SDL) processes of children who have never used a computer before were examined within the cultural context they live in. In accordance with the subject of the research, a village, located in a rural area of the Southeastern Anatolia region in Turkey, where crucial digital divide and low socioeconomic…
Descriptors: Independent Study, Computer Assisted Instruction, Rural Areas, Foreign Countries
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Gil, Elizabeth – Journal of School Leadership, 2019
This article examines the perceptions of students who observed their adult family members' participation and also participated in Connection and Access through Technology (CAtT), a family-oriented community-based program that taught technology skills to adult family members of school-aged children. This qualitative study applies conceptions of…
Descriptors: Family Programs, Community Programs, Empowerment, Leadership
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Van de Sande, E.; Segers, E.; Verhoeven, L. – Journal of Computer Assisted Learning, 2016
The present study examined how embedded activities to support executive functions helped children to benefit from a computer intervention that targeted preliteracy skills. Three intervention groups were compared on their preliteracy gains in a randomized controlled trial design: an experimental group that worked with software to stimulate early…
Descriptors: Executive Function, Children, Emergent Literacy, Computer Literacy
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Pollard, Joy S.; Higbee, Thomas S.; Akers, Jessica S.; Brodhead, Matthew T. – Journal of Applied Behavior Analysis, 2014
Discrete-trial instruction (DTI) is a teaching strategy that is often incorporated into early intensive behavioral interventions for children with autism. Researchers have investigated time- and cost-effective methods to train staff to implement DTI, including self-instruction manuals, video modeling, and interactive computer training (ICT). ICT…
Descriptors: Teaching Methods, Behavior Modification, Early Intervention, Autism
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Parette, Howard P.; Hourcade, Jack J.; Blum, Craig; Watts, Emily H.; Stoner, Julia B.; Wojcik, Brian W.; Chrismore, Shannon B. – Early Childhood Education Journal, 2013
This article presents a preliminary examination of the potential of Technology User Groups as a professional development venue for early childhood education professionals in developing operational and functional competence in using hardware and software components of a Technology toolkit. Technology user groups are composed of varying numbers of…
Descriptors: Educational Technology, Children, Early Childhood Education, Preschool Children
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Dangwal, Ritu; Gupta, Zuleikha – British Journal of Educational Technology, 2012
Conversation with many juvenile children residing at observation Homes exemplifies how their past haunts them and at times is a major source of them feeling unequipped to survive in the world outside the barriers of the government Home boundaries. This lack of self-confidence may also demotivate the child from returning to formal education at a…
Descriptors: Learning Centers (Classroom), Computer Literacy, Self Esteem, Information Technology
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Dangwal, Ritu; Kapur, Preeti – British Journal of Educational Technology, 2009
The current paper provides insight into the learning strategies adopted by children working at Minimally Invasive Education (MIE) Learning Stations. Previous research has clearly indicated the attainment of basic computer literacy by groups of young children in the age groups of 7-14 years. This learning takes place due to the emergence and…
Descriptors: Learning Strategies, Children, Social Influences, Peer Mediation
Scholastic Inc., 2015
In fall 2015, Scholastic, in conjunction with YouGov, conducted a survey to explore family attitudes and behaviours in India around reading books for fun. The key findings of this research, which are presented in this report, are based on a sample of 1,752 parents and children, including 350 parents of children aged 0-5; 701 parents of children…
Descriptors: Foreign Countries, Parent Attitudes, Recreational Reading, Preschool Children
Malamud, Ofer; Pop-Eleches, Cristian – National Bureau of Economic Research, 2010
This paper uses a regression discontinuity design to estimate the effect of home computers on child and adolescent outcomes. We collected survey data from households who participated in a unique government program in Romania which allocated vouchers for the purchase of a home computer to low-income children based on a simple ranking of family…
Descriptors: Human Capital, Computers, Children, Adolescents
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Marsh, Jackie – Reading Research Quarterly, 2011
This study examined the literacy practices of children ages 5-11 as they engaged in out-of-school use of virtual worlds. The purpose of the study was to explore the nature, purpose, and role of literacy in children's use of a virtual world. In this article, I reflect on how children's use of literacy practices in the virtual world constructed and…
Descriptors: Foreign Countries, Children, Recreational Activities, Computer Simulation
Thomas, Michael, Ed. – Routledge, Taylor & Francis Group, 2011
There have been many attempts to define the generation of students who emerged with the Web and new digital technologies in the early 1990s. The term "digital native" refers to the generation born after 1980, which has grown up in a world where digital technologies and the internet are a normal part of everyday life. Young people…
Descriptors: Foreign Countries, Young Adults, Educational Change, Educational Technology
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Kafai, Yasmin B. – Journal of Science Education and Technology, 2008
Our work investigates the annual outbreak of Whypox, a virtual epidemic in Whyville.net, a virtual world with over 1.2 million registered players ages 8-16. We examined online and classroom participants' understanding of a computer virus using surveys and design activities. Our analyses reveal that students have a mostly naive understanding of a…
Descriptors: Instructional Design, Student Attitudes, Knowledge Level, Information Technology
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Nelson, Annabelle; McClintock, Charles; Perez-Ferguson, Anita; Shawver, Mary Nash; Thompson, Greg – Child & Youth Care Forum, 2008
This research used a structured storytelling narrative methodology to capture the lived experience of youth participants to identify effective factors that helped them in three programs in Santa Barbara and Ventura Counties, California. Thirty-nine youth aged 8-17 participated in two storytelling protocols at their home sites; one was a written…
Descriptors: Adolescents, Content Analysis, Computer Literacy, Story Telling
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Dangwal, Ritu; Kapur, Preeti – Australasian Journal of Educational Technology, 2008
Earlier research by Mitra and colleagues on the use of computers by young children revealed that children are able to learn basic computing skills irrespective of their social, cultural, intellectual and religious backgrounds (Mitra & Rana, 2001). The present paper is an attempt to identify the varied aspects of a learning environment that…
Descriptors: Foreign Countries, Computer Literacy, Children, Early Adolescents
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