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Greene, Stephan; Marchionini, Gary; Plaisant, Catherine; Shneiderman, Ben – Journal of the American Society for Information Science, 2000
Presents a framework for the design of information representations in terms of previews and overviews, to aid designers of digital library interfaces. Defines previews and overviews, as graphic or textual representations of information abstracted from primary information objects, analogous to bibliographic records and catalogs; and describes four…
Descriptors: Computer Graphics, Computer Interfaces, Computer System Design, Design Requirements
Maddux, Cleborne D. – Educational Technology, 1998
Discusses the poor technical and design quality of many Web sites and provides tips for improving quality: use meta tags; provide page sponsor identification, links back to home page, page titles; display a paragraph describing the purpose of the Web page; avoid using frames and publishing pages under construction; check language and mechanics;…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Development, Content Analysis
Beriswill, Joanne E. – 1998
This article describes the evolution of computer interface research issues from text-based interface design guidelines to more complex issues, including media selection, interface design, and visual design. This research is then integrated into the Analysis-based Message Design (AMD) process. The AMD process divides the interface design process…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software Development, Courseware
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Rimar, G. I. – Journal of Computer Assisted Learning, 1996
Effective message design for screen-based computer or video instructional programs requires knowledge from many disciplines. Evaluates current conventions and suggests a new set of guidelines for screen-based designers. Discusses screen layout, highlighting and cueing, text font and style, text positioning, color, and graphical user interfaces for…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Interfaces, Electronic Text
Busch, David D. – Internet World, 1997
Describes graphical elements--backgrounds, buttons, rules, and enhancements like drop shadows--that can transform Web pages without significantly increasing download time. Used thoughtfully and consistently, such graphical elements can create a unique style that serves as a personal Web page trademark. (AEF)
Descriptors: Animation, Computer Graphics, Computer Interfaces, Computer System Design
Finnegan, John; Griffin, Jeffrey A. – eTechNotes, 2000
Focuses on the pre-design questions that a Web site designer and client need to address. Discusses the why, who, what, where, and when phases of the Web site design process. Includes a Web Site Development Form to guide site designs through the first two stages of Web site development: specification and design. (AEF)
Descriptors: Computer Graphics, Computer Interfaces, Computer System Design, Design Preferences
Ackermann, Ernest; Hartman, Karen – eTechNotes, 2000
Presents technical issues, design considerations and resource sites to consider when designing a Web site. Discusses fonts; colors; screen resolutions; statement of purpose; audience; content; layout; size and number of images; spacing and emphasis; browser-supported features; grammar and spelling; revision/improvement; and testing. (AEF)
Descriptors: Computer Graphics, Computer Interfaces, Computer System Design, Design Preferences
Cochenour, John J.; And Others – 1995
As information delivery systems on the Internet increasingly evolve into World Wide Web browsers, understanding key graphical elements of the browser interface is critical to the design of effective information display and access tools. Image maps are one such element, and this document describes a pilot study that collected, reviewed, and…
Descriptors: Access to Information, Computer Graphics, Computer Interfaces, Design Preferences
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Sempere, Andrew – Educational Technology & Society, 2005
In this article, we present CTRL_SPACE: a design for a software environment with companion hardware, developed to introduce preliterate children to basic computational concepts by means of an animatronic face, whose individual features serve as an analogy for a programmable object. In addition to presenting the environment, this article briefly…
Descriptors: Animation, Computer Software, Computers, Computer Literacy