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Kingsbury, Douglas Lee – 1985
This master's thesis details the experience gathered in the production "Snoot and Muttly," a short character animation with 3-D computer generated images, and provides an analysis of the computer-generated 3-D character animation system capabilities. Descriptions are provided of the animation environment at the Ohio State University…
Descriptors: Animation, Characterization, Computer Graphics, Production Techniques
Van Baerle, Susan Lynn – 1985
This master's thesis begins by discussing the differences between 3-D computer animation of solid three-dimensional, or monolithic, objects, and the animation of characters, i.e., collections of movable parts with soft pliable surfaces. Principles from two-dimensional character animation that can be transferred to three-dimensional character…
Descriptors: Animation, Characterization, Computer Graphics, Production Techniques
Wedge, John Christian – 1985
This master's thesis investigates the relationship between the traditional animator and the computer as computer animation systems allow them to apply traditional skills with a high degree of success. The advantages and disadvantages of traditional animation as a medium for expressing motion and character are noted, and it is argued that the…
Descriptors: Animation, Characterization, Computer Graphics, Computer Simulation
Hutchinson, Thomas Lloyd – 1986
This study of the relationship of computer technology to character animation focuses on the advantages and constraints of developing three-dimensional characters for computer animation. Three different levels of the complexity involved in animating characters are examined: (1) a three-dimensional computer environment and simple motion within this…
Descriptors: Animation, Characterization, Computer Graphics, Computer Software