Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 4 |
Descriptor
| Academic Achievement | 7 |
| Animation | 7 |
| Computer Graphics | 7 |
| Teaching Methods | 5 |
| Computer Simulation | 4 |
| Instructional Effectiveness | 4 |
| College Students | 3 |
| Comparative Analysis | 3 |
| Foreign Countries | 3 |
| Higher Education | 3 |
| Instructional Materials | 3 |
| More ▼ | |
Source
| Online Submission | 2 |
| International Journal of… | 1 |
| International Journal of… | 1 |
| Journal of Educational… | 1 |
| Mathematics Education… | 1 |
| Pipeline | 1 |
Author
Publication Type
| Journal Articles | 5 |
| Reports - Research | 5 |
| Collected Works - General | 1 |
| Reports - Evaluative | 1 |
| Speeches/Meeting Papers | 1 |
| Tests/Questionnaires | 1 |
Education Level
| Higher Education | 3 |
| Elementary Education | 2 |
| Postsecondary Education | 2 |
| Elementary Secondary Education | 1 |
| Grade 7 | 1 |
| Secondary Education | 1 |
Audience
Location
| Australia | 1 |
| Czech Republic | 1 |
| Hungary | 1 |
| Slovakia | 1 |
| Turkey | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Kaya, Omer Sami; Bicen, Huseyin – International Journal of Distance Education Technologies, 2019
Augmented reality (AR) applications can be used in almost all education and training environments. In this study, it reveals the relationship between perceived usefulness, utility and attitudes regarding the use of AR applications in educational environments as well as the relationship between attitude levels and academic achievements. It also…
Descriptors: Computer Simulation, Technology Uses in Education, Academic Achievement, Usability
Yeh, Andy; Chandra, Vinesh – Mathematics Education Research Group of Australasia, 2015
Learning mathematics is a complex and dynamic process. In this paper, the authors adopt a semiotic framework (Yeh & Nason, 2004) and highlight programming as one of the main aspects of the semiosis or meaning-making for the learning of mathematics. During a 10- week teaching experiment, mathematical meaning-making was enriched when primary…
Descriptors: Programming, STEM Education, Mathematics Education, Semiotics
Aksoy, Gokhan – Online Submission, 2013
The purpose of this study is to determine the effect of computer animation technique on academic achievement of students in the "Solar System and Beyond" unit lecture as part of the Science and Technology course of the seventh grade in primary education. The sample of the study consists of 60 students attending to the 7th grade of primary school…
Descriptors: Academic Achievement, Teaching Methods, Astronomy, Animation
Gallová, Mária, Ed.; Guncaga, Ján, Ed.; Chanasová, Zuzana, Ed.; Chovancová, Michaela Moldová, Ed. – Online Submission, 2013
Purpose: The purpose of this scientific monograph is to show new and creative approaches to different school subjects in primary and secondary level. Methodology: Interdisciplinary and international comparative approaches were used. Now according to the 7th Framework Program, the preferred form of Science Education (www.scientix.eu) is preferred…
Descriptors: Elementary Secondary Education, Interdisciplinary Approach, Intellectual Disciplines, Comparative Analysis
Peters, H. J.; Daiker, K. C. – Pipeline, 1982
Investigated the overall effectiveness of and use of animation/graphics in "Introduction to Organic Chemistry" computer programs on student achievement and attitudes (n=approximately 400). Results indicate that although materials were effective animation sequences, they did not have an effect on student test scores. (JN)
Descriptors: Academic Achievement, Animation, Chemistry, College Science
Zhu, Li; Grabowski, Barbara L. – Journal of Educational Multimedia and Hypermedia, 2006
This quantitative study compared the instructional effects of two web-based animation strategies against static graphics by high and low prior knowledge participants. One strategy used animation to gain attention; the second to gain attention and provide elaboration. Participants were 111 college student volunteers. Two-way multiple analysis of…
Descriptors: Animation, Hypermedia, Instructional Effectiveness, Prior Learning
Peer reviewedSpotts, John; Dwyer, Francis M. – International Journal of Instructional Media, 1996
Examines the instructional effects of computer graphics and rehearsal strategies on student achievement of different educational objectives. Participants were 63 college students. Results indicated that students who received textbook material complemented by specific computer graphics technologies achieved significantly higher scores than did…
Descriptors: Academic Achievement, Animation, College Students, Comparative Analysis

Direct link
