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Dede, Chris – Connection: New England's Journal of Higher Education and Economic Development, 1997
Distance learning by distributed computing, or creation of a virtual learning community, can both solve logistical problems in higher education and create new instructional and learning opportunities. Knowledge webs (the Internet and World Wide Web) extend access to knowledge; shared synthetic environments provide sensory immersion; distributed…
Descriptors: College Instruction, Computer Assisted Instruction, Distance Education, Educational Environment
Peer reviewed Peer reviewed
Luetke-Stahlman, Barbara – Education and Treatment of Children, 1988
Single-subject studies conducted with 7 hearing-impaired students (aged 6-19) provided empirical support for determining the effectiveness of computerized versus noncomputerized instructional methods and the effectiveness of certain types of software. Drill and practice software helped students learn spelling and vocabulary, but a game-simulation…
Descriptors: Computer Assisted Instruction, Courseware, Drills (Practice), Elementary Secondary Education
Ford, Marilyn Sue – Computing Teacher, 1989
Describes a geometry database unit for elementary classrooms in which students determine geometric attributes of a variety of shapes, and then set up a database that can be used to answer questions about the figures. Activities described include creating a database record format, simulating searches, and applying search criteria strategies. (five…
Descriptors: Computer Assisted Instruction, Computer Simulation, Databases, Elementary Education
Peer reviewed Peer reviewed
Mayer, Richard E.; Sims, Valerie K. – Journal of Educational Psychology, 1994
In 2 experiments, 162 high- and low-spatial ability students viewed a computer-generated animation and heard a concurrent or successive explanation. The concurrent group generated more creative solutions to transfer problems and demonstrated a contiguity effect consistent with dual-coding theory. (SLD)
Descriptors: College Students, Computer Assisted Instruction, Computer Simulation, Higher Education
Peer reviewed Peer reviewed
Fischer, Detlev; Richards, Clive – Computers & Education, 1995
Presents potential uses of cinegrams for self-directed learning; shows how these interactive animated diagrams for technical documentation and training serve as browsing tools for the exploration of interrelated engine subsystems. Describes the development of a cinegram prototype implemented in HyperCard that shows the oil system of a Rolls Royce…
Descriptors: Animation, Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation
Park, Ok-choon – Educational Technology, 1994
Defines instructional roles of dynamic visual displays (DVDs), including animation and interactive video, and provides guidelines for using them in media-based instruction. Topics addressed include theoretical bases; examples of strategic applications of DVDs; six instructional conditions for using DVDs; and considerations for the design and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Educational Media
Peer reviewed Peer reviewed
Friedman, Charles P. – Academic Medicine, 1995
Computer-based clinical simulations used in medical education are designed according to decisions about which elements of reality to explicitly include, which to leave to imagination, and when to intervene for educational purposes. Programs offer many options for structuring the simulations, such as varying levels of volunteered information about…
Descriptors: Clinical Experience, Computer Assisted Instruction, Computer Software Development, Curriculum Design
Peer reviewed Peer reviewed
Towne, Douglas M.; And Others – Interactive Learning Environments, 1990
Explains the Intelligent Maintenance Training System that allows a nonprogramming subject matter expert to produce an interactive graphical model of a complex device for computer simulation. Previous simulation-based training systems are reviewed; simulation algorithms are described; and the student interface is discussed. (Contains 24…
Descriptors: Algorithms, Artificial Intelligence, Authoring Aids (Programming), Computer Assisted Instruction
Nester, Bradley S.; Turney, Tully H. – Collegiate Microcomputer, 1992
Describes the use of a Macintosh computer and HyperCard software to create an introduction to cell culture techniques that closely approximates a hands-on laboratory experiment. Highlights include data acquisition, data analysis, the generation of growth curves, and electronic modeling. (LRW)
Descriptors: Biology, Computer Assisted Instruction, Computer Simulation, Courseware
Lintern, Gavan – Simulation/Games for Learning, 1992
Discusses skill transfer as a human performance issue based on experiences with computerized flight simulators. Highlights include the issue of similarity; simulation and the design of training devices; an information theory of transfer; invariants for flight control; and experiments involving the transfer of flight skills. (21 references) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Flight Training, Performance Factors
Peer reviewed Peer reviewed
Ross, S. M. – Journal of Computer Assisted Learning, 1991
The teaching and learning potential of interactive video (IV) are explored. Some of the programs currently in use are described. The use of IV for simulations, practical work, problem solving, and presentational skills are discussed. (KR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Reviews, Higher Education
Crisci, Gerald – Instructor, 1992
Creating a stock market simulation for the classroom computer reinforces math skills and can help students gain a good sense of how current events affect the economy, how to manage money and understand profit and loss, and how to use spreadsheet software. (IAH)
Descriptors: Class Activities, Computer Assisted Instruction, Computer Simulation, Courseware
Keegan, Mark – Educational Technology, 1993
Describes the development of educational computer software called scenario software that was designed to incorporate advances in cognitive, affective, and physiological research. Instructional methods are outlined; the need to change from didactic methods to discovery learning is explained; and scenario software design features are discussed. (24…
Descriptors: Affective Objectives, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Peer reviewed Peer reviewed
Zimmerman, G. J. – Journal of Visual Impairment and Blindness, 1990
Four blind adults explored the spatial layout of landmarks in a large-scale space utilizing a microcomputer simulation of the environment and a tactile graphic aid of a similar environment. Although subjects learned the landmarks' locations faster using the tactile graphic aid, the accuracy of their spatial knowledge was equal with both…
Descriptors: Adults, Blindness, Computer Assisted Instruction, Instructional Effectiveness
Peer reviewed Peer reviewed
Jones, Glyn – Simulation & Gaming, 1991
Discussion of design principles in creating interactive video simulations for second-language learning focuses on two interactive video simulations on the Eurocentres Videodisc (ECVD). Four design principles are explained, instructional procedures involved in the ECVD are described, and learners' reactions are discussed. (four references) (LRW)
Descriptors: Computer Assisted Instruction, Design Requirements, Foreign Countries, Instructional Design
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