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Woodfield, Brian F.; Andrus, Merritt B.; Waddoups, Gregory L.; Moore, Melissa S.; Swan, Richard; Allen, Rob; Bodily, Greg; Andersen, Tricia; Miller, Jordan; Simmons, Bryon; Stanger, Richard – Journal of Chemical Education, 2005
A set of sophisticated and realistic laboratory simulations is created for use in freshman- and sophomore-level chemistry classes and laboratories called 'Virtual ChemLab'. A detailed assessment of student responses is provided and the simulation's pedagogical utility is described using the organic simulation.
Descriptors: Laboratory Experiments, Computer Assisted Instruction, Chemistry, Computer Simulation
Peer reviewedHarding, Lori; And Others – Social Studies Journal, 1991
Discusses a comparative study of two fourth grade social studies teaching programs based upon study units concerning flight. Concludes that both Hilda Taba's Teaching Strategies Program and the published simulation program "Flight" were exciting alternative methods of teaching map reading to fourth graders. Reports that students using…
Descriptors: Academic Achievement, Comparative Analysis, Computer Assisted Instruction, Computer Simulation
Birchfield, David; Megowan-Romanowicz, Colleen – International Journal of Computer-Supported Collaborative Learning, 2009
Conversational technologies such as email, chat rooms, and blogs have made the transition from novel communication technologies to powerful tools for learning. Currently virtual worlds are undergoing the same transition. We argue that the next wave of innovation is at the level of the computer interface, and that mixed-reality environments offer…
Descriptors: Elementary Secondary Education, Achievement Gains, Student Participation, Earth Science
Hickey, Daniel T.; Ingram-Goble, Adam A.; Jameson, Ellen M. – Journal of Science Education and Technology, 2009
This study used innovative assessment practices to obtain and document broad learning outcomes for a 15-hour game-based curriculum in Quest Atlantis, a multi-user virtual environment that supports school-based participation in socio scientific inquiry in ecological sciences. Design-based methods were used to refine and align the enactment of…
Descriptors: Feedback (Response), Test Items, Student Evaluation, Achievement Tests
Sidhu, S. Manjit – Campus-Wide Information Systems, 2008
Purpose: This paper aims to present the development of technology-assisted problem solving (TAPS) packages at University Tenaga Nasional (UNITEN). The project is the further work of the development of interactive multimedia based packages targeted for students having problems in understanding the subject of engineering mechanics dynamics.…
Descriptors: Computer Simulation, Engineering, Geometric Concepts, Problem Solving
Nett, Bernhard – International Journal of Computer-Supported Collaborative Learning, 2008
Educators who are prepared to make use of CSCL can find themselves restricted in their space for maneuvering regarding educational innovation. As a supportive context can be very important for them, the study presented here describes and analyzes a related case of a Community of Practice (CoP) among tutors contributing to the development and…
Descriptors: Seminars, Student Participation, Educational Innovation, College Faculty
Miller, Haynes R.; Upton, Deborah S. – Journal of Science Education and Technology, 2008
The d'Arbeloff Interactive Mathematics Project or d'AIMP is an initiative that seeks to enhance and ultimately transform the teaching and learning of introductory mathematics at the Massachusetts Institute of Technology. A result of this project is a suite of "mathlets," a carefully developed set of dynamic computer applets for use in the…
Descriptors: Equations (Mathematics), Calculus, Mathematics Instruction, College Instruction
Ieronutti, Lucio; Chittaro, Luca – Computers and Education, 2007
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D open standards, such as X3D and VRML, support Web-based delivery of Educational Virtual Environments (EVEs). EVEs have a great potential for learning and training…
Descriptors: Architecture, Computer Assisted Instruction, Computer System Design, Database Design
Rezabek, Randy – 1995
The intent of this study was to explore the intrinsic aspects of motivation, and to see if the design of instruction could positively affect learners' levels of intrinsic motivation toward the subject matter. The following questions were addressed: (1) Will different computer-based instructional treatments which have been designed to reflect…
Descriptors: Computer Assisted Instruction, Computer Simulation, Fixed Sequence, Hypermedia
Katz, Sandra; Lesgold, Alan – 1992
Student modeling--the task of building dynamic models of student ability--is fraught with uncertainty, caused by such factors as multiple sources of student errors, careless errors and lucky guesses, learning and forgetting. Within the context of the Sherlock intelligent tutoring systems project, we have been experimenting with various ways of…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Electronics
Horak, Willis J. – 1991
Metacognitive skills may be defined in a variety of ways. Generally, these ways all apply to people's thinking about their own personal thinking. This research study analyzed students' interactions to computer programs to assess their metacognitive skills. The metacognitive skills assessed were: (1) planning a course of action; (2) monitoring the…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Learning Strategies, Metacognition
Oulman, Charles S.; Lee, Motoko Y. – 1990
Monte Carlo simulation is a computer modeling procedure for mimicking observations on a random variable. A random number generator is used in generating the outcome for the events that are being modeled. The simulation can be used to obtain results that otherwise require extensive testing or complicated computations. This paper describes how Monte…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Simulation, Computer Software
Northwest Regional Educational Lab., Portland, OR. – 1982
THE FOLLOWING IS THE FULL TEXT OF THIS DOCUMENT (Except for the Evaluation Summary Table): VERSION: 1.4E. PRODUCER: Earthware Computer Services, P.O. Box 30039, Eugene, OR 07403. EVALUATION COMPLETED: June 1982 by staff of NWREL and constituents of the Alaska Department of Education. COST: $49.50. ABILITY LEVEL: Secondary and College. SUBJECT:…
Descriptors: Computer Assisted Instruction, Computer Programs, Earth Science, Educational Games
Northwest Regional Educational Lab., Portland, OR. – 1982
THE FOLLOWING IS THE FULL TEXT OF THIS DOCUMENT (Except for the Evaluation Summary Table): VERSION: Copyright 1979. PRODUCER: Mentor Software, Inc., Box 8082, St. Paul, Minnesota 55113. EVALUATION COMPLETED: March 14, 1982 by the staff and constituents of Texas Region X Educational Service Center. COST: $19.95. ABILITY LEVEL: Grade 11+. SUBJECT:…
Descriptors: Computer Assisted Instruction, Computer Programs, Microcomputers, Physics
Rooze, Gene E. – 1983
This paper examines the use of the computer as a mediating device and explores its influence on the social studies curriculum. A variety of software uses are analyzed, including drill and practice, tutorials, computerized databases, and simulations. The possible effects these uses can have are examined in terms of two views of social studies…
Descriptors: Computer Assisted Instruction, Computer Programs, Computer Simulation, Databases

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