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Choi, Wook – Educational Technology, 1997
Scenario refers to specific courses of action/events occurring within computer simulations and attempting to recreate lifelike situations. This article identifies critical features and their elements in designing effective scenarios in computer-based instructional simulations: (1) sequence; (2) operating procedures; (3) characteristics of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Simulation
Andrews, Dee H.; And Others – Educational Technology, 1996
Discussion of the use of advanced modeling and simulation technologies in training focuses on the Specialized Undergraduate Pilot Training program developed by the Air Force. Training challenges and needs are described and technology solutions are explained, including visual displays, computer-assisted instruction, instructional simulations, and…
Descriptors: Computer Assisted Instruction, Computer Networks, Computer Simulation, Evaluation Methods
Peer reviewedAsakawa, Tasia; Gilbert, Nigel – Simulation & Gaming, 2003
Draws on published evaluations of Internet-mediated (I-M) educational, business, and policy games to establish an inventory of lessons for future I-M ames. These types of I-M games have important concerns in common: objectives, role-play, synchronicity, game facilitation, and participant interaction. Lessons of design and implementation derived…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Educational Technology
Peer reviewedGuo, Shesen – British Journal of Educational Technology, 2003
A computer-assisted learning/teaching model is conceived with implications of constructivist theory and an analogy between the traditional art form Shuanghuang and the teaching/learning environment. The virtual character of the model interacts with the learner, in the form of human behavior and speech supported by recognition biometrics,…
Descriptors: Art, Artificial Intelligence, Computer Assisted Instruction, Computer Oriented Programs
Robinson, Derek; Bowman, Adrian – Collegiate Microcomputer, 1990
Discusses the use of computer-illustrated texts to teach statistics at the college level. Microcomputer-based software that can be used in the areas of calculation, graphics, simulation, animation, and text presentation is described; and use of the software for lectures, laboratory use, and tutorials is discussed. (three references) (LRW)
Descriptors: Computation, Computer Assisted Instruction, Computer Graphics, Computer Simulation
Peer reviewedHounshell, Paul B.; Hill, Stanford R., Jr. – Journal of Research in Science Teaching, 1989
This study examined the impact of a biology course emphasizing computer simulation on student achievement and student attitudes toward science. The students in the experimental group were placed in a class limited to 16 students to have 2 students to each computer. (YP)
Descriptors: Attitudes, Biology, Computer Assisted Instruction, Computer Simulation
Peer reviewedWoodward, John; And Others – American Educational Research Journal, 1988
The effectiveness of computer simulation in enhancing learning of a health unit by 30 mildly learning-disabled high school students was investigated. Results indicate that computer simulation in combination with structured teaching was effective, particularly in the area of teaching problem-solving skills. (TJH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Health Education, High School Students
Peer reviewedAshworth, David; Stelovsky, Jan – CALICO Journal, 1989
Kanji City, a hypermedia program for teaching Japanese through trial-and-error exploration of a simulated real-life environment, is described. The possibilities for designing materials in hypermedia format, and the advantages of Hypercard's potential for integrating text with synthesized sound, interactive graphics, and animation are explored.…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Instructional Materials
Peer reviewedRae, John – Computers and Education, 1988
Outlines an approach to teaching management control activities via the use of case study material, microcomputer technology, and commercially available software. A case study for use by an undergraduate class is described; it includes a single regression analysis, a spreadsheet model, and a description of the man/machine decision process.…
Descriptors: Administrator Education, Case Studies, Computer Assisted Instruction, Computer Simulation
Peer reviewedAkpinar, Y.; Hartley, J. R. – Journal of Computer Assisted Learning, 1996
Describes the design principles of computer-assisted learning (CAL) environments in which the software is interactive yet adaptable to different styles of learning and teaching, illustrated with a mathematics application. Following implementation, initial evaluation data taken from students showed marked performance improvements, and indicated how…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Simulation, Computer Software
Peer reviewedNjoo, Melanie; de Jong, Ton – Journal of Research in Science Teaching, 1993
This study investigated what constitutes exploratory learning and what effects instructional support measures have on it. Among the conclusions were that students were reluctant to apply learning processes that are considered characteristic for exploratory learning. Students had problems with the process, especially with the process of generating…
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Discovery Learning
Peer reviewedGuzdial, Mark – Interactive Learning Environments, 1994
Discussion of the use of programming as a learning activity focuses on software-realized scaffolding. Emile, software that facilitates programming for modeling and simulation in physics, is described, and results of an evaluation of the use of Emile with high school students are reported. (Contains 95 references.) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Evaluation Methods
Peer reviewedLebow, David G.; Wager, Walter W. – Canadian Journal of Educational Communication, 1994
Discusses the implications of authentic activity as a model of learning, particularly in the design of computer-based simulations and project-based learning activities. Addresses the characteristics of problem-solving situations, educational simulations, and authentic learning activities; and identifies key guidelines in the design and development…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Development, Experiential Learning
Peer reviewedHensgens, Jan; And Others – Instructional Science, 1995
Describes the SAM (Simulation and Multimedia) project and the rationales behind it. SAM focuses mainly on integrated simulation-based learning environments and creates a framework for authoring, modelling, and learning. SAM methods and techniques are developed to design adaptable courses to meet different learner profiles and to integrate…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
Klenow, Carol – Instructor, 1992
Examines which skills students develop through social studies and how technology can help elementary students strengthen them. Important skills include understanding and using locational and directional terms and developing research, thinking, decision-making, interpersonal, and reading skills. Technology skill-builders include telecommunications…
Descriptors: Basic Skills, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education


