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Pem, Kailash – Online Submission, 2019
The research study sought to determine the effect of tailored animated motion sequences on teaching, performance and visual literacy in Biology learners. The animations were developed as per the Grade 8 Biology syllabus hence referring to the term 'tailored motion graphic's' using the ADDIE design model. This mixed-methods study included a series…
Descriptors: Foreign Countries, Computer Assisted Instruction, Science Instruction, Secondary School Science
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Yousefi, Mohammad Hossein; Biria, Reza – Asian-Pacific Journal of Second and Foreign Language Education, 2018
The purpose of the present meta-analysis is to the investigate the overall effectiveness of L2 vocabulary instruction and to find the moderator variables affecting its effectiveness. By defining a rigorous inclusion and exclusion criteria, a total number of 16 primary studies (N = 1008), 7 published and 9 Ph.D. dissertations, were included. Under…
Descriptors: Meta Analysis, Second Language Learning, Second Language Instruction, Vocabulary Development
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Hofman, Abe D.; Brinkhuis, Matthieu J. S.; Bolsinova, Maria; Klaiber, Jonathan; Maris, Gunter; van der Maas, Han L. J. – Journal of Intelligence, 2020
One of the highest ambitions in educational technology is the move towards personalized learning. To this end, computerized adaptive learning (CAL) systems are developed. A popular method to track the development of student ability and item difficulty, in CAL systems, is the Elo Rating System (ERS). The ERS allows for dynamic model parameters by…
Descriptors: Teaching Methods, Computer Assisted Instruction, Difficulty Level, Individualized Instruction
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Falconer, John L. – Chemical Engineering Education, 2016
More than 40 interactive "Mathematica" simulations were prepared for chemical engineering thermodynamics, screencasts were prepared that explain how to use each simulation, and more than 100 ConcepTests were prepared that utilize the simulations. They are located on www.LearnChemE.com. The purposes of these simulations are to clarify…
Descriptors: Thermodynamics, Simulation, Chemical Engineering, Engineering Education
Wong, Kevin M.; Samudra, Preeti G. – Grantee Submission, 2019
The purpose of this study was to examine whether technology- based learning environments have the potential to support dual-language learners' (DLLs) vocabulary learning in their less dominant language. Interrogating Dual-Coding Theory (Paivio, 1986), this study investigates whether DLLs benefit from media content that is delivered both orally and…
Descriptors: Second Language Learning, Educational Media, English (Second Language), English Language Learners
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Huang, Hsin-Mei E.; Wu, Hsin-Yueh – EURASIA Journal of Mathematics, Science and Technology Education, 2019
This research examined the effects of two instructional treatments on training performance in solid volume measurement and potential effects on solving capacity and displaced volume problems by two related studies. Fifty-three fifth-graders from a public elementary school in Taipei, Taiwan, participated. In the Phase 1 study, the children (n = 27)…
Descriptors: Knowledge Level, Geometry, Mathematics Activities, Intervention
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Siefert, Bobbi; Kelly, Katie; Yearta, Lindsay; Oliveira, Tatiana – Journal of Digital Learning in Teacher Education, 2019
As the digital age broadens opportunities for technology use in the classroom, educators must consider how to use technology to create rich and varied learning opportunities for English learners (ELs). This study examined four middle school teachers' perceptions and uses of multimodal technology with ELs in content-area learning. Findings indicate…
Descriptors: Middle School Teachers, Teacher Attitudes, Technology Uses in Education, Middle School Students
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Kmetová, Mária; Vagová, Renáta; Kmet, Tibor – International Journal for Technology in Mathematics Education, 2019
Dynamic geometry environment allows us to investigate geometric relationships and problems more efficiently than the pencil-and-paper method. Continuous variation of geometric configurations shows the relationship from different points of view. This paper aims to provide some indications of how a dynamic geometry environment, especially GeoGebra…
Descriptors: Geometry, Mathematics Instruction, Teaching Methods, Computer Software
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Chen, Ming-Puu; Wang, Li-Chun; Zou, Di; Lin, Shu-Yuan; Xie, Haoran; Tsai, Chin-Chung – Computer Assisted Language Learning, 2022
Augmented reality (AR) deepens learning interactions by imposing digital information on top of physical settings. This study implemented an AR-enhanced theme-based contextualized learning and aimed to examine the effects of captions (non-caption, English caption and Chinese caption) and English proficiency (less proficient and proficient) on…
Descriptors: Visual Aids, Teaching Methods, Instructional Effectiveness, English (Second Language)
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Salinas, Patricia; Pulido, Ricardo – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This paper discusses the production of a digital environment to foster the learning of conics through augmented reality. The name conic refers to curves obtained by the intersection of a plane with a right circular conical surface. The environment gives students the opportunity to interact with the cone and the plane as virtual objects in real…
Descriptors: Computer Simulation, Geometric Concepts, Mathematics Instruction, Computer Assisted Instruction
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Chin, Doris B.; Blair, Kristen P.; Wolf, Rachel C.; Conlin, Luke D.; Cutumisu, Maria; Pfaffman, Jay; Schwartz, Daniel L. – Journal of the Learning Sciences, 2019
Educators aim to equip students with learning strategies they can apply when approaching new problems on their own. Teaching design-thinking strategies may support this goal. A first test would show that the strategies are good for learning and that students spontaneously transfer them beyond classroom instruction. To examine this, we introduce…
Descriptors: Problem Solving, Learning Strategies, Teaching Methods, Design
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Javaid, Maria; Ashrafi, Seema; Zefran, Mil; Steinberg, Arnold D. – IEEE Transactions on Learning Technologies, 2016
This paper describes the development and evaluation of an interactive educational program, "Tooth" "P"lacement and "I"dentification "C"oach ("ToothPIC"). The program uses a game-based learning paradigm and 3D visualization techniques to allow first year dentistry and hygiene students to get…
Descriptors: Anatomy, Dentistry, Educational Games, Graduate Students
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Mykytiuk, Svitlana; Lysytska, Olena; Melnikova, Tetiana; Mykytiuk, Serhii – IAFOR Journal of Education, 2022
The research studied the effectiveness of the integration of Facebook as a flexible ubiquitous learning space into the educational process for speaking skills development of undergraduate students learning English as a second language. For this purpose teaching was organised via a specially created and moderated Facebook group where various media…
Descriptors: Social Media, Social Networks, Second Language Learning, Second Language Instruction
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Messer, David; Nash, Gilly – Journal of Research in Reading, 2018
Background: A cost-effective method to address reading delays is to use computer-assisted learning, but these techniques are not always effective. Methods: We evaluated a commercially available computer system that uses visual mnemonics, in a randomised controlled trial with 78 English-speaking children (mean age 7 years) who their schools…
Descriptors: Computer Assisted Instruction, Reading Programs, Intervention, Program Evaluation
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Lee, Dong-Kuk; Lee, Eun-Sang – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The engineering design process has been largely implemented in a collaborative project format. Recently, technological advancement has helped collaborative problem solving processes such as engineering design to have efficient implementation using computers or online technology. In this study, we investigated college students' interaction and…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Engineering Education, Teamwork
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