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Peer reviewedSlesnick, Twila – Simulation and Games, 1983
Describes a computer curriculum for 7- to 12-year-old children which is designed to integrate the computer into multiple subject areas and stimulate the development and sharpening of critical-thinking skills. The course is divided into eight conceptual units, each containing educational computer games or simulations and some related off-line…
Descriptors: Computer Assisted Instruction, Computer Literacy, Critical Thinking, Discovery Learning
Peer reviewedFrench, Doug – Mathematics in School, 1991
Much constructive computer and programable calculator activity can be stimulated by BASIC programs that are only three or four lines in length. This article illustrates several ideas with accompanying BASIC program, particularly related to the learning of algebraic concepts, that can be explored with both elementary and secondary mathematics…
Descriptors: Algebra, Computer Assisted Instruction, Discovery Learning, Elementary School Mathematics
McCurry, Niki; McCurry, Alan – Computing Teacher, 1992
Discusses the dynamics and outcomes of an unplanned classroom activity that developed from the integration of the use of spreadsheets with the study of the characteristics of previously collected seashells, specifically their color, size, shape, texture, and any other obvious differences. (JJK)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Data Collection, Discovery Learning
Peer reviewedAustin, Joe Dan – School Science and Mathematics, 1992
Presents several problems that use calculator or computer-generated graphs of the absolute value function as related to the maximum and minimum functions to illustrate the statistical concepts of range, median, mean, and variance. (MDH)
Descriptors: Calculators, Computer Assisted Instruction, Discovery Learning, Functions (Mathematics)
Honey, Margaret A.; And Others – 1987
Based on observation, interviews, and questionnaires, the first section of this paper discusses lessons learned while watching teachers use the first set of "The Voyage of the Mini" materials (a video, computer, and print package). The focus is on the need to create an environment that will support an inquiry-based curriculum. The second section…
Descriptors: Computer Assisted Instruction, Courseware, Curriculum Design, Discovery Learning
Baker, Michael – 1988
This report describes a specific approach to two current trends in Intelligent Tutoring Systems (ITS) research: (1) an emphasis on metacognitive skills which are not domain specific; and (2) a move away from viewing ITS research as being exclusively concerned with "knowledge communication." A human-computer dialogue model designed to…
Descriptors: Computer Assisted Instruction, Computer System Design, Dialogs (Language), Discovery Learning
O'Malley, Claire – 1989
The nature of the learner-machine interaction is of central importance in the design of guided discovery learning environments. The interface to a learning environment is the only way in which a learner has access to the functionality of the system, and conversely, the interface in the only way in which the tutoring component of the system has…
Descriptors: Computer Assisted Instruction, Computer System Design, Discovery Learning, Educational Environment
Peer reviewedReiter, Clifford A. – Primus, 1992
Computational environments that provide integrated numeric, symbolic, and graphical capabilities provide new opportunities for laboratories in Numerical Analysis. Hermite interpolation is one topic that can benefit from such an environment. Describes a laboratory session using Mathematica that allows students to actively experience Hermite…
Descriptors: College Mathematics, Computer Assisted Instruction, Discovery Learning, Estimation (Mathematics)
Woodell, Jim; Gray, James – TECHNOS, 1999
Real-life expeditions to several regions of the world, offered online by GlobaLearn, Inc., provide social and cultural connections, along with curricular materials that help teachers engage students in active inquiry. Through the eyes of real explorers making actual expeditions, students can discover and become familiar with people and places…
Descriptors: Active Learning, Computer Assisted Instruction, Discovery Learning, Educational Technology
Njoo, Melanie; de Jong, Ton – 1991
This paper contains the results of a study on the importance of discovery learning using computer simulations. The purpose of the study was to identify what constitutes discovery learning and to assess the effects of instructional support measures. College students were observed working with an assignment and a computer simulation in the domain of…
Descriptors: College Students, Computer Assisted Instruction, Computer Simulation, Discovery Learning
Rieber, Lloyd P. – 1991
The field of instructional technology is characterized by its products, such as instructional media, and its processes, such as instructional design. The process of instructional technology has been shaped by advances in learning and instructional theory over the past 50 years. Much of the development work of the field to date has been on direct…
Descriptors: Behaviorism, Computer Assisted Instruction, Computer Simulation, Discovery Learning
Peer reviewedBrown, John Seely – Educational Horizons, 1985
Discusses several themes that are basic to thinking about the potential impact of technology on learning. These include learning by doing, enhancing students' abilities to play with ideas, students' mental processes of reasoning and problem solving, and motivating students to learn. (CT)
Descriptors: Computer Assisted Instruction, Cooperation, Discovery Learning, Educational Environment
Peer reviewedCopeland, Willis D. – History Teacher, 1985
An inquiry approach to history can be realized through the use of microcomputers. In a project at the University of California at Santa Barbara, teams of high school teachers and scholars have developed a series of computer programs whose contents are problems in U.S. history. A sample problem is described. (RM)
Descriptors: Computer Assisted Instruction, Discovery Learning, Educational History, Educational Research
Torgerson, Shirley – Computing Teacher, 1984
Discusses classroom organization and management techniques for using Logo in an elementary school classroom, including computer placement, daily scheduling, utilization of resource charts for questions on computer use, and student use of diskettes for keeping track of their computer accomplishments. A rationale for choosing Logo is also provided.…
Descriptors: Class Activities, Class Organization, Classroom Environment, Classroom Techniques
Clements, Douglas H. – Computing Teacher, 1984
Describes a series of programs written in Logo that have been used successfully to support young children's programing efforts. These programs remove the mechanical obstacles of typing, spelling, and estimating distances; remove the demands of abstract planning and ordering instruction; and provide a set of programing procedures. (MBR)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Literacy, Computer Programs


