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Penso, Rebecca Ann – Computing Teacher, 1992
Describes techniques for using computer-assisted instruction to help students of various ages and needs develop job-related skills. Topics addressed include classroom organization, beginning skills, shopping simulations, other simulations, deciphering signs, social skills, writing activities, and followup. (MES)
Descriptors: Class Organization, Computer Assisted Instruction, Computer Simulation, Courseware
Peer reviewedHorwitz, Paul; Barowy, Bill – Journal of Science Education and Technology, 1994
Describes a project that explores the use of interactive computer software for teaching Einstein's special theory of relativity to secondary students. Also describes ways to use computers to help students visualize and experiment with otherwise inaccessible phenomena. (ZWH)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Simulation, Concept Formation
Bovier, Connie – Training, 1993
SimuFlite Co. nearly went under when a state-of-the-art computer-based training simulation for airplane pilots took too long to develop and was not liked by participants. The revamped program emphasized live instructors, technical manuals, and videotapes. The program's failure illustrates the disadvantages of computer-based training. (SK)
Descriptors: Aviation Education, Computer Assisted Instruction, Computer Simulation, Corporate Education
Trotter, Andrew – Executive Educator, 1991
Describes various electronic technologies available for classroom use, including videocassette news reports, educational computer games based on knowledge of geographical and historical trivia, and other software programs developed expressly for schools. Nintendo Company is being watched for optical disk developments, and "virtual…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Educational Technology
Peer reviewedUr, Sigalit; VanLehn, Kurt – Journal of Artificial Intelligence in Education, 1995
Describes a simulated student that learns by interacting with a human tutor. Tests suggest that simulated students, when developed past the prototype stage, could be valuable for training human tutors. Provides a computational cognitive task analysis of the skill of learning from a tutor that is useful for designing intelligent tutoring systems.…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Intelligent Tutoring Systems
Peer reviewedGarcia-Ros, Rafael; Montoro, Luis; Valero, Pedro; Bayarri, Salvador; Martinez, Tomas – International Journal of Instructional Media, 1999
Describes SIVAS, a computer-based system for driver education based on visual simulation that was developed in Spain to support theoretical concepts about driving in driving schools. Explains how teachers can select pre-built scenarios related to driving lessons in order to make up a lecture. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Driver Education
Peer reviewedGerson, Charles W. – Journal of Educational Computing Research, 1998
A formative small-group (n12) evaluation of a pair of opposed computer simulations modeling the thinking of historical ideologies (communist insurgency and counter-insurgency) suggests simulations had value in stimulating and modifying assessments of roles within real-world settings. Explores basic objective of having the simulation user develop a…
Descriptors: Communism, Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation
Peer reviewedRecker, Mimi M.; Govindaraj, T.; Vasandani, Vijay – Journal of Interactive Learning Research, 1998
Demonstrates the use of simulation systems for studying diagnostic problem solving and presents results from two empirical studies in which undergraduates diagnosed faults that occurred in a computer-based, dynamic simulation. Discusses dual problem space search that includes generating and testing hypotheses; suggests implications for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Higher Education
Rieber, Lloyd P.; Tzeng, Shyh-Chii; Tribble, Kelly – Learning and Instruction, 2004
The purpose of this research was to explore how adult users interact and learn during an interactive computer-based simulation supplemented with brief multimedia explanations of the content. A total of 52 college students interacted with a computer-based simulation of Newton's laws of motion in which they had control over the motion of a simple…
Descriptors: Discovery Learning, Computer Simulation, Multimedia Instruction, College Students
Ieronutti, Lucio; Chittaro, Luca – Computers and Education, 2007
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D open standards, such as X3D and VRML, support Web-based delivery of Educational Virtual Environments (EVEs). EVEs have a great potential for learning and training…
Descriptors: Architecture, Computer Assisted Instruction, Computer System Design, Database Design
Sidhu, S. Manjit – Campus-Wide Information Systems, 2008
Purpose: This paper aims to present the development of technology-assisted problem solving (TAPS) packages at University Tenaga Nasional (UNITEN). The project is the further work of the development of interactive multimedia based packages targeted for students having problems in understanding the subject of engineering mechanics dynamics.…
Descriptors: Computer Simulation, Engineering, Geometric Concepts, Problem Solving
Nett, Bernhard – International Journal of Computer-Supported Collaborative Learning, 2008
Educators who are prepared to make use of CSCL can find themselves restricted in their space for maneuvering regarding educational innovation. As a supportive context can be very important for them, the study presented here describes and analyzes a related case of a Community of Practice (CoP) among tutors contributing to the development and…
Descriptors: Seminars, Student Participation, Educational Innovation, College Faculty
Miller, Haynes R.; Upton, Deborah S. – Journal of Science Education and Technology, 2008
The d'Arbeloff Interactive Mathematics Project or d'AIMP is an initiative that seeks to enhance and ultimately transform the teaching and learning of introductory mathematics at the Massachusetts Institute of Technology. A result of this project is a suite of "mathlets," a carefully developed set of dynamic computer applets for use in the…
Descriptors: Equations (Mathematics), Calculus, Mathematics Instruction, College Instruction
Birchfield, David; Megowan-Romanowicz, Colleen – International Journal of Computer-Supported Collaborative Learning, 2009
Conversational technologies such as email, chat rooms, and blogs have made the transition from novel communication technologies to powerful tools for learning. Currently virtual worlds are undergoing the same transition. We argue that the next wave of innovation is at the level of the computer interface, and that mixed-reality environments offer…
Descriptors: Elementary Secondary Education, Achievement Gains, Student Participation, Earth Science
Hickey, Daniel T.; Ingram-Goble, Adam A.; Jameson, Ellen M. – Journal of Science Education and Technology, 2009
This study used innovative assessment practices to obtain and document broad learning outcomes for a 15-hour game-based curriculum in Quest Atlantis, a multi-user virtual environment that supports school-based participation in socio scientific inquiry in ecological sciences. Design-based methods were used to refine and align the enactment of…
Descriptors: Feedback (Response), Test Items, Student Evaluation, Achievement Tests

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