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Esponda-Arguero, Margarita – Journal of Educational Computing Research, 2008
This article is a review of the pedagogical experience obtained with systems for algorithmic animation. Algorithms consist of a sequence of operations whose effect on data structures can be visualized using a computer. Students learn algorithms by stepping the animation through the different individual operations, possibly reversing their effect.…
Descriptors: Animation, Teaching Methods, Electronic Learning, Educational Technology
Liao, Yuen-kuang Cliff; Chang, Huei-wen; Chen, Yu-wen – Computers in the Schools, 2008
A meta-analysis was performed to synthesize existing research comparing the effects of computer applications (i.e., computer-assisted instruction, computer simulations, and Web-based learning) versus traditional instruction on elementary school students' achievement in Taiwan. Forty-eight studies were located from four sources, and their…
Descriptors: Elementary School Students, Computer Assisted Instruction, Computer Oriented Programs, Computers
Mitchell, Peter; Parsons, Sarah; Leonard, Anne – Journal of Autism and Developmental Disorders, 2007
Six teenagers with Autistic Spectrum Disorders (ASDs) experienced a Virtual Environment (VE) of a cafe. They also watched three sets of videos of real cafe and buses and judged where they would sit and explained why. Half of the participants received their VE experience between the first and second sets of videos, and half experienced it between…
Descriptors: Computer Simulation, Autism, Adolescents, Computer Assisted Instruction
Peer reviewedSargent, James E. – History Microcomputer Review, 1985
Provides full narrative reviews of B-1 Nuclear Bomber (Avalon, 1982); American History Adventure (Social Science Microcomputer Review Software, 1985); Government Simulations (Prentice-Hall, 1985); and The Great War, FDR and the New Deal, and Hitler's War, all from New Worlds Software, 1985. Lists additional information on five other history and…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Simulation, Higher Education
MacArthur, Charles – Pointer, 1984
Computer simulations have four general educational uses in remedial and special education: learning about systems analysis, understanding a real-world system, applying functional skills in realistic settings, and exploring fantasy worlds through adventure games. Potential uses include computer assisted video instruction to teach functional and…
Descriptors: Computer Assisted Instruction, Computer Simulation, Disabilities, Elementary Secondary Education
Peer reviewedBaker, Ann C.; And Others – Simulation & Gaming, 1997
Simulations and games are designed to provide participants with an experiential context for reflection and learning in classrooms, corporate training centers, and community-based organizations. A conversational approach to debriefing sessions is one way to more deeply involve participants in exploring the meaning of their experience from multiple…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Simulation, Experiential Learning
Peer reviewedCasey, John A. – Journal of Technology in Counseling, 1999
Efforts to teach basic helping skills to counselors in training using computer assisted simulation continue to evolve. Recent commercial releases include integration of compressed video and text to allow students to view client/counselor interactions and make choices regarding response categories. (Contains 28 references.) (Author)
Descriptors: Computer Assisted Instruction, Computer Simulation, Counselor Training, Educational Media
Nelson, Brian C.; Ketelhut, Diane Jass – International Journal of Computer-Supported Collaborative Learning, 2008
In this paper, we present the results of an exploratory study into the relationship between student self-efficacy and guidance use in a Multi-User Virtual Environment (MUVE) science curriculum project. We describe findings from a sample of middle school science students on the combined impact on learning of student self-efficacy in scientific…
Descriptors: Self Efficacy, Guidance, Science Curriculum, Science Instruction
Bayrak, Celal – Turkish Online Journal of Distance Education, 2008
The present study investigated whether computer assisted instruction was more effective than face-to-face instruction in increasing student success in physics. The study was conducted in the spring semester of 2006 at the Department of Science and Mathematics for Secondary Education at Hacettepe University. Seventy-eight freshman students from…
Descriptors: Experimental Groups, Control Groups, Computer Simulation, Computer Assisted Instruction
Siddiqui, Atiq; Khan, Mehmood; Akhtar, Sohail – Computers & Education, 2008
Simulation-based educational products are excellent set of illustrative tools that proffer features like visualization of the dynamic behavior of a real system, etc. Such products have great efficacy in education and are known to be one of the first-rate student centered learning methodologies. These products allow students to practice skills such…
Descriptors: Computer Simulation, Educational Technology, Surveys, Foreign Countries
Ketelhut, Diane Jass; Nelson, Brian C.; Clarke, Jody; Dede, Chris – British Journal of Educational Technology, 2010
This study investigated novel pedagogies for helping teachers infuse inquiry into a standards-based science curriculum. Using a multi-user virtual environment (MUVE) as a pedagogical vehicle, teams of middle-school students collaboratively solved problems around disease in a virtual town called River City. The students interacted with "avatars" of…
Descriptors: Urban Areas, Virtual Classrooms, Science Education, Science Curriculum
Ahmed, Iftikhar; Sadeq, Muhammad Jafar – British Journal of Educational Technology, 2006
Current distance learning systems are increasingly packing highly data-intensive contents on servers, resulting in the congestion of network and server resources at peak service times. A distributed learning system based on faded information field (FIF) architecture that employs mobile agents (MAs) has been proposed and simulated in this work. The…
Descriptors: Distance Education, Computer Simulation, Web Based Instruction, Computer Assisted Instruction
Blake, C.; Scanlon, E. – Journal of Computer Assisted Learning, 2007
This paper proposes a reconsideration of use of computer simulations in science education. We discuss three studies of the use of science simulations for undergraduate distance learning students. The first one, "The Driven Pendulum" simulation is a computer-based experiment on the behaviour of a pendulum. The second simulation, "Evolve" is…
Descriptors: Distance Education, Computer Assisted Instruction, Science Education, Computer Simulation
Herrington, Jan; Reeves, Thomas C.; Oliver, Ron – Journal of Computing in Higher Education, 2007
The development of immersive learning technologies in the form of virtual reality and advanced computer applications has meant that realistic creations of simulated environments are now possible. Such simulations have been used to great effect in training in the military, air force, and in medical training. But how realistic do problems need to be…
Descriptors: Learning Theories, Cognitive Processes, Learning Strategies, Instructional Design
Mechling, Linda C.; Ortega-Hurndon, Fanny – Education and Training in Developmental Disabilities, 2007
This study evaluated the effectiveness of computer-based video instruction (CBVI) to teach three young adults with moderate intellectual disabilities to perform complex, multiple step, job tasks in a generalized setting. A multiple probe design across three job tasks and replicated across three students was used to evaluate the effectiveness of…
Descriptors: Computer Assisted Instruction, Job Skills, Program Effectiveness, Young Adults

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