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Zerr, Ryan – Journal of Computers in Mathematics and Science Teaching, 2007
An online homework system created for use by beginning calculus students is described. This system was designed with the specific goal of supporting student engagement outside of class by replicating the attempt-feedback-reattempt sequence of events which often occurs in a teacher's presence. Evidence is presented which indicates that this goal…
Descriptors: Student Surveys, Computer Software, Homework, Calculus
Bardar, Erin M.; Brecher, Kenneth – Astronomy Education Review, 2008
In this article, we present an overview of a suite of light and spectroscopy education materials developed as part of Project LITE (Light Inquiry Through Experiments). We also present an analysis of how introductory college astronomy students using these Project LITE materials performed on the Light and Spectroscopy Concept Inventory (LSCI)…
Descriptors: Computer Assisted Instruction, Spectroscopy, Light, Science Instruction
Nelson, Brian C.; Ketelhut, Diane Jass – International Journal of Computer-Supported Collaborative Learning, 2008
In this paper, we present the results of an exploratory study into the relationship between student self-efficacy and guidance use in a Multi-User Virtual Environment (MUVE) science curriculum project. We describe findings from a sample of middle school science students on the combined impact on learning of student self-efficacy in scientific…
Descriptors: Self Efficacy, Guidance, Science Curriculum, Science Instruction
Judd, Terry; Kennedy, Gregor – Journal of Educational Multimedia and Hypermedia, 2008
Audit trail analysis can provide valuable insights to researchers and evaluators interested in comparing and contrasting designers' expectations of use and students' actual patterns of use of educational technology environments (ETEs). Sequence analysis techniques are particularly effective but have been neglected to some extent because of real…
Descriptors: Evaluators, Investigations, Recreational Facilities, Educational Technology
Schmid, Richard F.; Miodrag, Nancy; Di Francesco, Nathalie – Journal of Research on Technology in Education, 2008
This study involved the analysis of the complex interactions that take place between tutors and preschool children using a computer during early literacy tutoring sessions. Eight five-year-old pre- and early-readers attending a childcare centre participated in daily 20-minute tutoring sessions for two weeks. The literacy software (a beta version)…
Descriptors: Grounded Theory, Preschool Children, Computers, Tutors
Kay, R. H.; Knaack, L. – Journal of Computer Assisted Learning, 2008
Very few studies have systematically evaluated the effect of learning objects in secondary school classrooms. The vast majority of studies have focussed on higher education. The current study examined the impact of learning objects from the perspective of 850 students and 27 teachers (50 classrooms) of science, mathematics, or social science. The…
Descriptors: Secondary School Curriculum, Teacher Attitudes, Student Attitudes, Mathematics Instruction
Baker, Ryan; Walonoski, Jason; Heffernan, Neil; Roll, Ido; Corbett, Albert; Koedinger, Kenneth – Journal of Interactive Learning Research, 2008
In recent years there has been increasing interest in the phenomena of "gaming the system," where a learner attempts to succeed in an educational environment by exploiting properties of the system's help and feedback rather than by attempting to learn the material. Developing environments that respond constructively and effectively to…
Descriptors: Educational Environment, Student Attitudes, Student Motivation, Computer Assisted Instruction
Siddiqui, Atiq; Khan, Mehmood; Akhtar, Sohail – Computers & Education, 2008
Simulation-based educational products are excellent set of illustrative tools that proffer features like visualization of the dynamic behavior of a real system, etc. Such products have great efficacy in education and are known to be one of the first-rate student centered learning methodologies. These products allow students to practice skills such…
Descriptors: Computer Simulation, Educational Technology, Surveys, Foreign Countries
Shehadeh, Ali, Ed.; Coombe, Christine, Ed. – Teachers of English to Speakers of Other Languages, Inc. (TESOL), 2010
Why are many teachers around the world moving toward task-based learning (TBL)? This shift is based on the strong belief that TBL facilitates second language acquisition and makes second language learning and teaching more principled and effective. Based on insights gained from using tasks as research tools, this volume shows how teachers can use…
Descriptors: Video Technology, Feedback (Response), Research Tools, Group Discussion
McLoughlin, Catherine; Lee, Mark J. W. – Australasian Journal of Educational Technology, 2010
Research findings in recent years provide compelling evidence of the importance of encouraging student control over the learning process as a whole. The socially based tools and technologies of the Web 2.0 movement are capable of supporting informal conversation, reflexive dialogue and collaborative content generation, enabling access to a wide…
Descriptors: Social Networks, Internet, Learner Controlled Instruction, Scaffolding (Teaching Technique)
Kear, Karen; Woodthorpe, John; Robertson, Sandy; Hutchison, Mike – Internet and Higher Education, 2010
Web 2.0 communication tools have considerable promise for supporting collaborative learning. But there is a need for research examining learners' and teachers' experiences of the newer communication tools, such as wikis, in comparison with well-established tools, such as discussion forums. This paper reports on an initiative where distance…
Descriptors: Feedback (Response), Computer Mediated Communication, Interpersonal Competence, Social Influences
Ketelhut, Diane Jass; Nelson, Brian C.; Clarke, Jody; Dede, Chris – British Journal of Educational Technology, 2010
This study investigated novel pedagogies for helping teachers infuse inquiry into a standards-based science curriculum. Using a multi-user virtual environment (MUVE) as a pedagogical vehicle, teams of middle-school students collaboratively solved problems around disease in a virtual town called River City. The students interacted with "avatars" of…
Descriptors: Urban Areas, Virtual Classrooms, Science Education, Science Curriculum
Debuse, J.; Lawley, M.; Shibl, R. – Journal of Information Systems Education, 2007
Providing detailed, constructive and helpful feedback is an important contribution to effective student learning. Quality assurance is also required to ensure consistency across all students and reduce error rates. However, with increasing workloads and student numbers these goals are becoming more difficult to achieve. An automated feedback…
Descriptors: Feedback (Response), Assignments, Quality Control, Student Attitudes
Scrimshaw, Peter – 1988
In evaluating IMAGE, an open-ended computer assisted learning program designed to enable English children to produce, modify, and print artwork created on the computer, teachers' perceptions of the program were focused on what the software package can do and what can be learned from using the program. Eighty teachers utilized the package in their…
Descriptors: Art Activities, Art Education, Art Products, Computer Assisted Design
Spector, J. Michael; And Others – 1991
As one of a series of studies being conducted to develop a useful (predictive) model of the instructional design process that is appropriate to military technical training settings, this study performed initial evaluations on two pieces of instructional design software developed by M. David Merrill and colleagues at Utah State University i.e.,…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation

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