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Cheng, Gary – Australasian Journal of Educational Technology, 2009
With the growing importance of interactive multimedia in our society, it is increasingly essential to equip students with knowledge of and skills in multimedia production. However, as the traditional lecture based instruction on this emerging subject area is not effective for students in achieving the expected learning outcomes, a seven stage game…
Descriptors: Learning Motivation, Instructional Design, Multimedia Instruction, Computer Assisted Instruction
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Kolfschoten, Gwendolyn; Lukosch, Stephan; Verbraeck, Alexander; Valentin, Edwin; de Vreede, Gert-Jan – Computers & Education, 2010
Nowadays we need to teach students how to become flexible problem solvers in a dynamic world. The pace in which technology changes and complexity increases requires increased efficiency in learning and understanding. This requires the engineers of tomorrow to quickly gain knowledge and insight outside their prime area of expertise. To transfer…
Descriptors: Instructional Design, Problem Solving, Learning Processes, Efficiency
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Haake, Joerg M.; Pfister, Hans-Rudiger – International Journal of Computer-Supported Collaborative Learning, 2010
This study reports findings from an experimental field study of scripted collaboration for net-based learning in the context of a one-semester university course on operating systems. In scripted collaboration, activities of learners are coordinated and guided according to particular rules, implemented via respective tools in the learning…
Descriptors: Brainstorming, Distance Education, Computer Science Education, Field Studies
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Gutierrez, Eladio; Trenas, Maria A.; Ramos, Julian; Corbera, Francisco; Romero, Sergio – Computers & Education, 2010
This work describes a new "Moodle" module developed to give support to the practical content of a basic computer organization course. This module goes beyond the mere hosting of resources and assignments. It makes use of an automatic checking and verification engine that works on the VHDL designs submitted by the students. The module automatically…
Descriptors: Assignments, Teamwork, Units of Study, Educational Assessment
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Kordaki, Maria – Computers & Education, 2010
This paper presents both the design and the pilot formative evaluation study of a computer-based problem-solving environment (named LECGO: Learning Environment for programming using C using Geometrical Objects) for the learning of computer programming using C by beginners. In its design, constructivist and social learning theories were taken into…
Descriptors: Feedback (Response), Constructivism (Learning), Formative Evaluation, Problem Solving
Bond, Peter – Industrial Training Journal, 1974
Three significant training needs in the computer area must be met: (1) providing computer staff with needed technical skills, (2) training non-specialist staff in new procedures and skills, and (3) enabling everyone who uses computers in his work to know something of their workings and application. (MW)
Descriptors: Computer Assisted Instruction, Computer Science, Computer Science Education, Computers
Iowa Univ., Iowa City. Computer Center. – 1978
In most instances, the papers in this collection present information reflecting the current status of computer usage in education and offer substantive forecasts for academic computing. Two speeches from the special ceremony for the renaming of the computing center in honor of Gerard P. Weeg, which was held as part of the two-day national computer…
Descriptors: Computer Assisted Instruction, Computer Science, Computer Science Education, Computers
Beyer, William Fred, III – 1970
Computer scientists have developed an interactive, graphical display system for pole-zero map analysis. They designed it for use as an educational tool in teaching introductory courses in automatic control systems. The facilities allow the user to specify a control system and an input function in the form of a pole-zero map and then examine the…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science, Computer Science Education
Hardy, R. Reed; Elfner, Eliot S. – Creative Computing, 1982
PILOT is the generic name of a programing language suited for authoring/executing CAI educational programing. The strengths/weaknesses of TRS-80 MicroPilot (formerly Pilot Plus) and differences between Micropilot and Basic and CAI courseware authoring languages are discussed. Major strength is efficiency for educational/interactive programing with…
Descriptors: Computer Assisted Instruction, Computer Programs, Computer Science, Computer Science Education
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Castro-Schez, J. J.; del Castillo, E.; Hortolano, J.; Rodriguez, A. – IEEE Transactions on Education, 2009
Educational software tools are considered to enrich teaching strategies, providing a more compelling means of exploration and feedback than traditional blackboard methods. Moreover, software simulators provide a more motivating link between theory and practice than pencil-paper methods, encouraging active and discovery learning in the students.…
Descriptors: Foreign Countries, Computer Software, Data Analysis, Web Based Instruction
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Dyson, Laurel Evelyn; Litchfield, Andrew; Lawrence, Elaine; Raban, Ryszard; Leijdekkers, Peter – Australasian Journal of Educational Technology, 2009
This article reports on an m-learning research agenda instituted at our university in order to explore how mobile technology can enhance active, experiential learning. Details of the implementation and results of four areas of m-learning are presented: mobile supported fieldwork, fostering interactivity in large lectures with mobile technology,…
Descriptors: Experiential Learning, Case Studies, Program Implementation, Curriculum Implementation
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Sajaniemi, Jorma; Kuittinen, Marja; Tikansalo, Taina – Journal on Educational Resources in Computing, 2008
Students' understanding of object-oriented (OO) program execution was studied by asking students to draw a picture of a program state at a specific moment. Students were given minimal instructions on what to include in their drawings in order to see what they considered to be central concepts and relationships in program execution. Three drawing…
Descriptors: Freehand Drawing, Programming, Student Development, Misconceptions
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Shih, Chien-Chou; Hwang, Lain-Jinn – IEEE Transactions on Education, 2011
The need for professional programmers in embedded applications has become critical for industry growth. This need has increased the popularity of embedded software design courses, which are resource-intensive and space-limited in traditional real lab-based instruction. To overcome geographic and time barriers in enhancing practical skills that…
Descriptors: Foreign Countries, Computer Software, Computer Assisted Instruction, Course Evaluation
Rogers, Jean B. – 1981
A general outline of the topics that might be covered in a computers and computing course for high school students is provided. Topics are listed in the order in which they should be taught, and the relative amount of time to be spent on each topic is suggested. Seven units are included in the course outline: (1) general introduction, (2) using…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Science, Computer Science Education
Marcovitz, Alan B., Ed. – 1977
Presented are two papers on computer applications in engineering education coursework. The first paper suggests that since most engineering graduates use only "canned programs" and rarely write their own programs, educational emphasis should include model building and the use of existing software as well as program writing. The second paper deals…
Descriptors: College Science, Computer Assisted Instruction, Computer Programs, Computer Science
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