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Sai Ho Yip; Adrian K. T. Ng; Henry Y. K. Lau; Jeffrey A. Saunders – Cognitive Research: Principles and Implications, 2024
Recent findings suggest that adding a visual depiction of a nose to virtual reality displays (virtual nose) can reduce motion sickness. If so, this would be a simple intervention that could improve the experience of a variety of VR applications. However, only one peer-reviewed study has reported a benefit from a virtual nose, and the effect was…
Descriptors: Human Body, Visual Aids, Computer Simulation, Motion
Ramos, L. M.; Reis, C. R. N.; Calheiro, L. B.; Goncalves, A. M. B. – Physics Education, 2021
Using a joystick module, we followed the movement of a chaotic magnetic pendulum. The pendulum bar was attached to a joystick that served as a pivot point and biaxial angular motion sensor. Using an Arduino board, we could follow the position as a function of time along both the "x" and "y"-axis and draw a graph showing the…
Descriptors: Physics, Science Instruction, Computer Software, Motion
Botzer, Galit; Yerushalmy, Michal – International Journal for Technology in Mathematics Education, 2006
This paper focuses on the cognitive processes that occur while students are exploring motion graphs. In a classroom experiment, we examine how high-school students (aged 17), with backgrounds in calculus and physics, interpret the graphs they create through drawing the path of the movement of their hand with a computer mouse. Based on recent, and…
Descriptors: Graphs, Physics, Motion, Cognitive Processes

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