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Karavirta, Ville – ACM Transactions on Computing Education, 2009
Online learning material that students use by themselves is one of the typical usages of algorithm animation (AA). Thus, the integration of algorithm animations into hypertext is seen as an important topic today to promote the usage of algorithm animation in teaching. This article presents an algorithm animation viewer implemented purely using…
Descriptors: Electronic Learning, Web Based Instruction, Animation, Hypermedia
Rossling, Guido; Vellaramkalayil, Teena – ACM Transactions on Computing Education, 2009
Hypertextbooks for Computer Science contents present an interesting approach to better support learners and integrate algorithm animations into the learning materials. We have developed a prototype for integrating a selection of the functionality of such a hypertextbook into the established Moodle LCMS. This article describes the goals and…
Descriptors: Instructional Materials, Integrated Learning Systems, Computer Science Education, Programming
Huk, T. – Journal of Computer Assisted Learning, 2006
Empirical studies that focus on the impact of three-dimensional (3D) visualizations on learning are to date rare and inconsistent. According to the ability-as-enhancer hypothesis, high spatial ability learners should benefit particularly as they have enough cognitive capacity left for mental model construction. In contrast, the…
Descriptors: Memory, Cytology, Spatial Ability, Models
Peer reviewedLanzing, J. W. A.; Stanchev, I. – Journal of Computer Assisted Learning, 1994
Discusses the possibilities for improving courseware and the courseware engineering process using visualization. Advantages and disadvantages of visualization are considered, including psychological, instructional, motivational, cross-cultural, and technical aspects; visual programming systems are described; adaptation and rapid prototyping are…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Development, Courseware
Lee, Hyeon Woo – ProQuest LLC, 2008
Instructional designers need to understand the internal processes of learning, identify learners' cognitive difficulties with those processes, and create strategies to help learners overcome those difficulties. Generative learning theory, one conception of human learning about cognitive functioning and process, emphasizes that meaningful learning…
Descriptors: Metacognition, Feedback (Response), Learning Theories, Control Groups
Cogliati, Joshua J.; Goosey, Frances W.; Grinder, Michael T.; Pascoe, Bradley A.; Ross, Rockford J.; Williams, Cheston J. – Journal on Educational Resources in Computing, 2005
Progress on a hypertextbook on the theory of computing is presented. The hypertextbook is a novel teaching and learning resource built around web technologies that incorporates text, sound, pictures, illustrations, slide shows, video clips, and--most importantly--active learning models of the key concepts of the theory of computing into an…
Descriptors: Video Technology, Computer Assisted Instruction, Visualization, Active Learning
Search, Patricia – 1993
Hypermedia computing now makes it possible to integrate media into interactive programs with the potential to expand the use of visualization in science, art, and other professional disciplines. After an overview of some visualization issues in hypermedia, a research project called "HyperGlyphs" at Rensselaer Polytechnic Institute in…
Descriptors: Art, Computer Assisted Instruction, Computer Software Development, Guidelines
Schoenmaker, Jan, Ed.; Stanchev, Ivan, Ed. – 1994
This report reflects research and development on visualization and the use of multimedia carried out at the Department of Applied Education, Division of Instrumental Science and Technology of the University of Twente (Netherlands) and the Andersen Consulting Educational Computing Consortium, also at the University of Twente. The report contains 11…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Research, Foreign Countries
Peer reviewedHaws, LaDawn – Primus, 1992
Hypermedia provides an easy-to-use option for adding visualization, via the computer, to the classroom. Some examples of this medium are presented, including applications in basic linear algebra and calculus, and a tutorial in electromagnetism. (Author)
Descriptors: Calculus, College Mathematics, Computer Assisted Instruction, Enrichment Activities
Schnotz, Wolfgang; Grzondziel, Harriet – 1996
In educational settings, computers provide specific possibilities of visualizing information for instructional purposes. Besides the use of static pictures, computers can present animated pictures which allow exploratory manipulation by the learner and display the dynamic behavior of a system. This paper develops a theoretical framework for…
Descriptors: Animation, Cognitive Processes, College Students, Computer Assisted Instruction
Popolov, Dimitri; Callaghan, Michael; Luker, Paul – 1998
This paper describes a prototype software tool for support of peer-to-peer conversation in distance education courses in text-based asynchronous mode, utilizing the visual structure of multiple threads of conversation. The theoretical basis for this design is a comparative analysis of oral, written, and electronic communication that enables the…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Mediated Communication, Computer Software Development
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers

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