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Takashi Nagai; Mizue Kayama; Kazunori Itoh – Interactive Technology and Smart Education, 2014
Purpose: The purpose of this study is to explore a support system for beginners in drawing in a networked environment. Learners can receive advice and assessments from art experts without time and/or place constraints by using the proposed system. The authors investigate the possibilities of online supporting drawing learning. Two key factors are…
Descriptors: Art Education, Freehand Drawing, Computer Graphics, Computer Assisted Instruction
Calfee, Robert; Stahovich, Thomas – Online Submission, 2011
The purpose of this study was to examine the performance patterns of freshman engineering students as they completed a tutorial on freebody problems that employed a computer-based pen (CBP) to provide feedback and direct learning. A secondary analysis was conducted on detailed performance data for 16 participants from a freshman Engineering course…
Descriptors: Feedback (Response), Pretests Posttests, Instructional Effectiveness, Guidance
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Botzer, Galit; Yerushalmy, Michal – International Journal for Technology in Mathematics Education, 2006
This paper focuses on the cognitive processes that occur while students are exploring motion graphs. In a classroom experiment, we examine how high-school students (aged 17), with backgrounds in calculus and physics, interpret the graphs they create through drawing the path of the movement of their hand with a computer mouse. Based on recent, and…
Descriptors: Graphs, Physics, Motion, Cognitive Processes
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Sternberger, Carol – AACE Journal, 2006
Electronic delivery of courses presents an evolving process and one that necessitates a change in the architecture of learning designs. Moving beyond the adaptation of familiar methodology for electronic delivery is challenging and requires innovation. The inclusion of interactive courseware in an electronically delivered course addresses varied…
Descriptors: Self Efficacy, Courseware, Teaching Methods, Distance Education