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McCabe, Declan J.; Knight, Evelyn J. – Bioscene: Journal of College Biology Teaching, 2016
Since being introduced by Connor and Simberloff in response to Diamond's assembly rules, null model analysis has been a controversial tool in community ecology. Despite being commonly used in the primary literature, null model analysis has not featured prominently in general textbooks. Complexity of approaches along with difficulty in interpreting…
Descriptors: Biology, Science Instruction, Comparative Analysis, Computer Software
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Webb, Aubree M.; Knight, Stephanie L.; Wu, X. Ben; Schielack, Jane F. – International Journal of Virtual and Personal Learning Environments, 2014
The purpose of this research is to explore a new computer-based interactive learning approach to assess the impact on student learning and attitudes toward science in a large university ecology classroom. A comparison was done with an established program to measure the relative impact of the new approach. The first inquiry project, BearCam, gives…
Descriptors: Science Instruction, Undergraduate Students, Introductory Courses, Biology
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Vattam, Swaroop S.; Goel, Ashok K.; Rugaber, Spencer; Hmelo-Silver, Cindy E.; Jordan, Rebecca; Gray, Steven; Sinha, Suparna – Educational Technology & Society, 2011
Artificial intelligence research on creative design has led to Structure-Behavior-Function (SBF) models that emphasize functions as abstractions for organizing understanding of physical systems. Empirical studies on understanding complex systems suggest that novice understanding is shallow, typically focusing on their visible structures and…
Descriptors: Systems Approach, Middle School Students, Models, Science Instruction
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Evagorou, Maria; Korfiatis, Kostas; Nicolaou, Christiana; Constantinou, Costas – International Journal of Science Education, 2009
The purpose of this study was to investigate the impact of a simulation-based learning environment on elementary school students' (11-12 years old) development of system thinking skills. The learning environment included interactive simulations using the Stagecast Creator software to simulate the ecosystem of a marsh. Simulations are an important…
Descriptors: Feedback (Response), Elementary School Students, Student Attitudes, Ecology
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Hsiao, Kuei-Fang; Chen, Nian-Shing; Huang, Shih-Yu – Interactive Learning Environments, 2012
Because of a shortage of physical exercise, concerns about adolescents have recently been raised in Taiwan. In educational environments where student exercise has been limited by scheduling constraints and the lack of physical exercise has become a vital problem, "learning while exercising" may be part of a possible solution. This study…
Descriptors: Foreign Countries, Exercise, Science Achievement, Computer Assisted Instruction
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Fuller, Kenneth – Science and Children, 1986
Describes how electronic games can help students of varying abilities in building hypotheses and in designing and conducting experiments. Reviews two simulation programs and provides suggestions for classroom instruction. (ML)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Ecology
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Papaevripidou, M.; Constantinou, C. P.; Zacharia, Z. C. – Journal of Computer Assisted Learning, 2007
This study investigated acquisition and transfer of the modeling ability of fifth graders in various domains. Teaching interventions concentrated on the topic of marine ecosystems either through a modeling-based approach or a worksheet-based approach. A quasi-experimental (pre-post comparison study) design was used. The control group (n = 17)…
Descriptors: Grade 5, Teaching Methods, Marine Biology, Experimental Groups
Peterson, Steven – Environmental Education Report and Newsletter, 1985
Explains the computer-based modeling "language" of Structural Thinking and Experiential Learning Laboratory with Animation (STELLA) and its applications to environmental education. Describes STELLA's interactive capabilities through an example of a program on predator-prey interactions. Recommends the use of STELLA for clarification of…
Descriptors: College Science, Computer Assisted Instruction, Computer Simulation, Courseware
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Hickey, Daniel T.; Ingram-Goble, Adam A.; Jameson, Ellen M. – Journal of Science Education and Technology, 2009
This study used innovative assessment practices to obtain and document broad learning outcomes for a 15-hour game-based curriculum in Quest Atlantis, a multi-user virtual environment that supports school-based participation in socio scientific inquiry in ecological sciences. Design-based methods were used to refine and align the enactment of…
Descriptors: Feedback (Response), Test Items, Student Evaluation, Achievement Tests
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Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
Dwyer, William M.; Lopez, Valesca E. – 2001
This study involved students using simulation software in all phases of the learning cycle. Research on the use of simulations in science education has shown that the simulations can be used effectively in preinstructional and exploratory activities. Preinstructional and exploratory activities elicit and challenge students' alternative…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Simulation, Constructivism (Learning)
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Mintz, Rachel – School Science and Mathematics, 1993
Investigated the effects of studying an ecological system via computer simulation on 14- and 15-year-old students' (n=9) abilities to pose hypotheses; control and manipulate variables; and learn via icon, graph, and table display formats. Working with a simulation encouraged students to think hypothetically and test their hypotheses by controlling…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
Chen, David – 1988
This document contains an instructional unit which deals with one major topic in ecology. It focuses on the variables which affect the development of populations and determine their final size within a given period of time. The variables operating in nature which determine the development of populations are numerous, thus complicating the task of…
Descriptors: Animals, College Science, Computer Assisted Instruction, Computer Simulation
Hedberg, John G.; And Others – 1994
This paper examines improving learning outcomes through redesigning information landscapes. The concept of information landscapes has been a constant theme in the development of interactive multimedia packages. For the user interface to this information to be effective and efficient, consideration must be given to the cognitive load placed on the…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers