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Whitton, Nicola – Electronic Journal of e-Learning, 2012
Digital games have the potential to create active and engaging environments for learning, supporting problem-solving, communication and group activities, as well as providing a forum for practice and learning through failure. The use of game techniques such as gradually increasing levels of difficulty and contextual feedback support learning, and…
Descriptors: Educational Games, Adult Students, Teaching Methods, Computer Games
Tobias, Sigmund, Ed.; Fletcher, J. D., Ed. – IAP - Information Age Publishing, Inc., 2011
There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident from both the increased earnings from games,…
Descriptors: Evidence, Constructivism (Learning), Play, Video Games
Holtzman, Wayne H. – 1970
The papers on which this book is based were prepared for a conference at the University of Texas in Austin in October, 1968, organized by the Social Science Research Council and the College Entrance Examination Board. The papers are divided into the following sections: system design; instructional design; optimizing learning; individually tailored…
Descriptors: Computer Assisted Instruction, Costs, Counseling, Guidance
PDF pending restorationKnapp, Mark I.; Orlansky, Jesse – 1983
This paper identifies, structures, and defines a list of cost elements that is intended to describe fully the life-cycle cost of any formal program, course, or device for individual training of Department of Defense personnel. It was developed to provide consistent, comparable, and credible evaluations of the cost-effectiveness of alternative…
Descriptors: Computer Assisted Instruction, Cost Effectiveness, Cost Estimates, Costs
Peer reviewedJewett, Frank I. – American Journal of Distance Education, 2000
Discusses a computerized cost-simulation model, BRIDGE, designed to compare the cost of expanding a campus using distance instruction to that of classroom instruction. Discusses cost comparison examples from classroom, television/broadcast, and asynchronous network courses. The model also demonstrates the cost-saving potential of sharing courses…
Descriptors: Case Studies, Comparative Analysis, Computer Assisted Instruction, Computer Simulation
Peer reviewedKamouri, Anita L. – Journal of Educational Technology Systems, 1984
Reviews literature on computer-based training in industry over 20 years. Studies reviewed are organized by training application into three groups--basic computer-assisted instruction systems, supplemented computer-assisted instruction with simulation and graphics modes, and simulators. Time savings, user attitudes, cost savings, and performance…
Descriptors: Computer Assisted Instruction, Computer Graphics, Costs, Educational Research
Currier, Richard L. – High Technology, 1983
Discussion of capabilities of interactive videodisc, which combines video images recorded on disc and random-access, highlights interactivity; teaching techniques with videodiscs (including masking, disassembly, movie maps, tactical maps, action code, and simulation); costs; and games. Illustrative material is provided. (High Technology, P. O. Box…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Costs, Display Systems
Green, Charles; Mink, Walter – 1973
A computer-assisted simulation of experiments in eyelid conditioning was conducted as part of an introductory psychology course. This instructional format was then compared with a traditional instructor-led seminar and with a seminar in which computer-produced information obtained elswhere was used. A total of 120 students participated in 11…
Descriptors: Comparative Analysis, Computer Assisted Instruction, Conventional Instruction, Costs
Hall, Keith A. – 1970
Three characteristics of computer-assisted instruction (CAI) make it suitable for individualizing instruction: adaptive response by the student, continual evaluation of the student's responses, and adaptability of instruction to the individual's responses and his achievement levels. CAI systems are being used for laboratory computing, record…
Descriptors: Administrative Problems, Computer Assisted Instruction, Computer Oriented Programs, Costs
Peer reviewedBozeman, William; Wright, Robert H. – Journal of Educational Technology Systems, 1995
Explores the use of computer-based simulations using multimedia materials for a graduate course in school administration. Highlights include simulation applications in military and in business; educational simulations; the use of computers and other technology; production requirements and costs; and time required. (LRW)
Descriptors: Administrator Education, Business, Computer Assisted Instruction, Computer Simulation
Peer reviewedRichardson, Gregg – Research Strategies, 1994
Examines factors that should be considered in designing an independent study undergraduate library skills course using computer-assisted instruction based on experiences at the University of Minnesota, Saint Paul. Highlights include the use of HyperCard, revising modules, interaction, simulations, student attitudes, lack of instructor feedback,…
Descriptors: College Libraries, Computer Assisted Instruction, Computer Simulation, Costs
Tobin, Judith – 1984
This paper describes the development and current state of videodisk technology in Canada. The first section focuses on the technology itself, i.e., the disks, disk players, and the possibilities they offer for interaction between learner and machine. The current costs of the technology and the probable effect of these costs on the market are also…
Descriptors: Computer Assisted Instruction, Computer Simulation, Costs, Distance Education
Le Corre, Yves; Schwartz, Jacob – 1984
Prepared for a 1984 Organisation for Economic Cooperation and Development (OECD) conference, this report on the educational applications of new information technologies focuses primarily on the use of interactive audiovisual systems. Potential advantages of interactive multimedia educational environments are discussed and examples are given of…
Descriptors: Artificial Intelligence, Classroom Environment, Compliance (Legal), Computer Assisted Instruction
Stolurow, Lawrence M. – 1968
Computer-assisted instruction (CAI) attacks one of the greatest problems of education--how to get sufficient variety in educational materials to teach each individual without requiring a group of trained personnel to prepare all possible variations. CAI permits individualization electronically. CAI can be used to train problem solving, for drill…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Costs, Game Theory
Smith, Stanley G.; And Others – Journal of Computer-Based Instruction, 1986
Discusses production and evaluation of interactive computer-assisted videodisc laboratory tutorial simulations for use in prelaboratory instruction and as laboratory experiment replacement in an undergraduate chemistry course. Student performance on laboratory reports and tests was significantly better for students who utilized the simulations.…
Descriptors: Academic Achievement, Chemistry, Computer Assisted Instruction, Computer Graphics
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