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Peer reviewedVastola, Deborah A.; Walker, Ellen L. – Computers & Education, 1995
Describes a computer application that uses graphics, color, and animation to make the learning of statistical reasoning with uncertainty easier and more fun. Notes that the initial implementation focuses on the Dempster-Shafer model, although the design is a framework that can incorporate other models. Also discusses how the tool may be used to…
Descriptors: Animation, Color, Computer Assisted Instruction, Computer Graphics
Hurn, Janet E. – 1997
In this paper, an instructor at Miami University Middletown (Ohio) describes how Authorware (by Macromedia) proved to be a valuable tool in developing interactive computer tutorials for physics instruction. Obstacles to improved instruction that had presented themselves were as follows: (1) some of the students' learning styles were not being…
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics
Peer reviewedBeltcheva, Olga; Ponta, Domenico; Da Bormida, Giorgio – British Journal of Educational Technology, 1998
Presents a multimedia component kit for digital electronics authoring and learning. Components available on the Internet facilitate sharing and reuse of educational software and provide authoring support. Emphasis is put on the implementation of a number of components based on simulation and animation that provide a high level of interactivity and…
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Simulation
Kuntz, Gilles – 1998
The first section of this paper on World Wide Web applications related to dynamic geometry addresses dynamic geometry and teaching, including the relationship between dynamic geometry and direct manipulation, key features of dynamic geometry environments, the importance of direct engagement of the learner using construction software for…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs
Fritze, Paul – 1996
With the release of ShockWave, MacroMedia Director animations can now be incorporated directly into Web pages to provide high quality animation and interactivity, to support, for example, tutorial style questions and instantaneous feedback. This paper looks at the application of this technique in the translation of a traditional computer-based…
Descriptors: Animation, Computer Assisted Instruction, Computer Software Development, Expert Systems
Peer reviewedGarcia, Carlos E. – Journal of Educational Computing Research, 1998
Investigates how the design, creation, and revision of animated models that tell a science story can assist young bilingual children in science learning. Findings show that the animated software provided students with access to a world that is normally unavailable in real time; they were also able to manipulate science concepts and connect…
Descriptors: Animation, Bilingual Students, Computer Assisted Instruction, Computer Software Development
Vadaparty, K.; And Others – 1994
This paper presents the implications of an ongoing project on the design and development of multimedia instructional material for teaching and learning computer science topics at both graduate and undergraduate levels. Important pedagogical requirements that CAI software should satisfy include: (1) animation of the changes in tree topologies; (2)…
Descriptors: Algorithms, Animation, Computer Assisted Instruction, Computer Science Education
Xiao, Xiaoquan; Jones, Marshall G. – 1995
Computer animation can be effectively incorporated into computer based instruction programs for English as a Foreign Language (EFL) learning environments. Computer animation is defined as computer-generated animated graphics that function as visual aids to instruction. The applications of instructional graphics fall into two categories: (1)…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Software Development
Peer reviewedWindschitl, Mark – Journal of Computing in Higher Education, 1996
The in-house development at Iowa State University of 30 scientific animations for biology instruction is described, from conceptual drawing board to actual use in lecture halls and computer labs. Recommendations for the design, creation, and implementation of animations are outlined. Production is guided by practical technical considerations as…
Descriptors: Animation, Biology, College Instruction, College Science
Peer reviewedWillden, Jeff – TechTrends, 2001
"Bohr's Atomic Model" is a small interactive multimedia program that introduces the viewer to a simplified model of the atom. This interactive simulation lets students build an atom using an atomic construction set. The underlying design methodology for "Bohr's Atomic Model" is model-centered instruction, which means the central model of the…
Descriptors: Animation, Atomic Structure, Computer Assisted Instruction, Computer Graphics
PDF pending restorationAnderson, Jonathan – 1990
Computer-based technologies are rapidly changing fundamental concepts about texts and how students interact with and learn from those texts. Early use of microcomputers included drill and practice work, tutorial programs, and word processing. In conjunction with information storage devices like magnetic and laser disc, the microcomputer has also…
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Software Development
Peer reviewedThibodeau, Pete – T.H.E. Journal, 1997
Offers tips and techniques for authoring computer-based training and courseware products. Describes basic design concepts and points that pertain to individual components. Focuses specifically on the visual elements associated with the use of video, text, graphics, animation and interactivity in multimedia courseware. (AEF)
Descriptors: Animation, Authoring Aids (Programming), Computer Assisted Instruction, Computer Graphics


