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Boucheix, Jean-Michel; Lowe, Richard K.; Putri, Dian K.; Groff, Jonathan – Learning and Instruction, 2013
The effectiveness of animations containing two novel forms of animation cueing that target relations between event units rather than individual entities was compared with that of animations containing conventional entity-based cueing or no cues. These relational event unit cues ("progressive path" and "local coordinated" cues) were specifically…
Descriptors: Animation, Comparative Analysis, Instructional Effectiveness, Eye Movements
Whitman, Lisa – ProQuest LLC, 2013
Many people face the challenge of finding effective computer-based software instruction, including employees who must learn how to use software applications for their job and students of distance education classes. Therefore, it is important to conduct research on how computer-based multimedia software tutorials should be designed so they are as…
Descriptors: Computer Software, Computer Assisted Instruction, Tutorial Programs, Employees
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Boucheix, Jean-Michel; Schneider, Emmanuel – Learning and Instruction, 2009
In two experiments, we investigated how learners comprehend the functioning of a three-pulley system from a presentation on a computer screen. In the first experiment (N = 62) we tested the effect of static vs. animated presentations on comprehension. In the second experiment (N = 45), we tested the effect of user-control of an animated…
Descriptors: Electronic Learning, Animation, Computer Assisted Instruction, Educational Technology
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Starbek, P.; Erjavec, M. Starcic; Peklaj, C. – Journal of Computer Assisted Learning, 2010
The main goal of this study was to explore whether the use of multimedia in genetics instruction contributes more to students' knowledge and comprehension than other instructional modes. We were also concerned with the influence of different instructional modes on the retention of knowledge and comprehension. In a quasi-experimental design, four…
Descriptors: Comprehension, Quasiexperimental Design, Prior Learning, Genetics
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Limniou, M.; Roberts, D.; Papadopoulos, N. – Computers & Education, 2008
By comparing two-dimensional (2D) chemical animations designed for computer's desktop with three-dimensional (3D) chemical animations designed for the full immersive virtual reality environment CAVE[TM] we studied how virtual reality environments could raise student's interest and motivation for learning. By using the 3ds max[TM], we can visualize…
Descriptors: Computer Simulation, Chemistry, Science Education, Computer Uses in Education
Munyofu, Mine – ProQuest LLC, 2008
The purpose of this study was to examine the instructional effectiveness of different levels of chunking (simple visual/text and complex visual/text), different forms of feedback (item-by-item feedback, end-of-test feedback and no feedback), and use of instructional gaming (game and no game) in complementing animated programmed instruction on a…
Descriptors: Feedback (Response), Animation, Comprehension, Educational Objectives
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Papadima-Sophocleous, Salomi, Ed.; Bradley, Linda, Ed.; Thouësny, Sylvie, Ed. – Research-publishing.net, 2016
The 23rd EUROCALL conference was held in Cyprus from the 24th to the 27th of August 2016. The theme of the conference this year was "CALL Communities and Culture." It offered a unique opportunity to hear from real-world CALL practitioners on how they practice CALL in their communities, and how the CALL culture has developed in local and…
Descriptors: Conference Papers, Computer Assisted Instruction, Second Language Instruction, English (Second Language)
Howson, Betty Ann; Davis, Hilarie – Media and Methods, 1992
Discusses the use of videodiscs to increase students' comprehension. Benefits of adding visual images to learning activities are discussed, videodiscs as sources of data for students to analyze are considered, and an example is given of using videodiscs to illustrate concepts in a chemistry class. (LRW)
Descriptors: Animation, Chemistry, Comprehension, Computer Assisted Instruction
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Lin, Huifen; Chen, Tsuiping; Dwyer, Francis M. – Foreign Language Annals, 2006
The purpose of this experimental study was to compare the effects of using static visuals versus computer-generated animation to enhance learners' comprehension and retention of a content-based lesson in a computer-based learning environment for learning English as a foreign language (EFL). Fifty-eight students from two EFL reading sections were…
Descriptors: Foreign Countries, Computer Assisted Instruction, Animation, English (Second Language)