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Bedwell, Wendy L.; Pavlas, Davin; Heyne, Kyle; Lazzara, Elizabeth H.; Salas, Eduardo – Simulation & Gaming, 2012
The serious games community is moving toward research focusing on direct comparisons between learning outcomes of serious games and those of more traditional training methods. Such comparisons are difficult, however, due to the lack of a consistent taxonomy of game attributes for serious games. Without a clear understanding of what truly…
Descriptors: Taxonomy, Comparative Analysis, Video Games, Computer Games
Thurman, Richard A.; Mattoon, Joseph S. – Educational Technology, 1994
Considers the role and effectiveness of virtual reality in simulation-based training. The theoretical and practical implications of verity, integration, and natural versus artificial interface are discussed; a three-dimensional classification scheme for virtual reality is described; and the relationship between virtual reality and other…
Descriptors: Classification, Comparative Analysis, Computer Assisted Instruction, Computer Simulation
Wilkins, D. C.; And Others – 1987
Arguing that an explicit representation of the problem-solving method of an expert system shell as abstract control knowledge provides a powerful foundation for learning, this paper describes the abstract control knowledge of the Heracles expert system shell for heuristic classification problems, and describes how the Odysseus apprenticeship…
Descriptors: Apprenticeships, Classification, Computer Assisted Instruction, Computer System Design
Stammers, R. B.; Morrisroe, G. C. – Programmed Learning and Educational Technology, 1986
This overview of computer uses in occupational training discusses three computer-based training modes--embedded, stand-alone, and adjunct training. An adjunct training system is described which captures task realism through a simulation to teach the use of a command and control system. A pilot study of this adjunct system's use is described.…
Descriptors: Classification, Computer Assisted Instruction, Computer Simulation, Computer Software
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Kearsley, Greg – Machine-Mediated Learning, 1985
Describes three principal types of embedded training: help systems, simulations, and intelligent tutors. Implications of designing and implementing embedded training are discussed in terms of a set of propositions about the use of computers for learning. (Author/MBR)
Descriptors: Artificial Intelligence, Classification, Computer Assisted Instruction, Computer Simulation
Bork, Alfred – 1983
Computer assisted instruction, software design, and course organization are among the topics discussed in this varied, 15-paper collection which includes descriptions of specific projects, general essays and practical suggestions for improving or implementing computer-oriented instruction. The following papers are presented: (1) "Organization…
Descriptors: Classification, Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs
Bernstein, Bernard R.; Gonzalez, Barbara K. – 1971
The planning activities in this research program included a review of the applied and theoretical literature in the field of learning, retention, and training, a selection of an appropriate taxonomy of tasks, a survey of Naval jobs to determine critical tasks from the standpoint of training, a series of technical meetings with consultants, and a…
Descriptors: Classification, Computer Assisted Instruction, Feedback, Laboratories
Nelson, Adam; Harvey, Francis – 1994
A qualitative study of an intensive week-long adult-training course taught with integrated hypermedia was conducted to document course implementation and to formulate questions and hypotheses about aspects of learning with hypermedia to guide future researchers. The hypermedia training was that of the Cities in Schools (CIS) Program Operations…
Descriptors: Administrators, Adults, Classification, Computer Assisted Instruction