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Shin, Donghee; Park, Seyoung – Journal of Computing in Higher Education, 2019
As an instructional material, 3D instructions afford people to learn procedural-manipulative tasks. Observing and emulating motions presented in 3D animations is important in learning contexts. This study examined the effects of visual cueing in an effort to identify the optimal way to present information in a 3D virtual environment. While…
Descriptors: Teaching Methods, Creativity, Computer Software, Animation

Brown, Judith – Journal of Computing in Higher Education, 1991
Trends in the use of visualization (computer graphics) for instructional purposes are analyzed in three segments: (1) current classroom activities; (2) technically possible but not prevalent classroom activities; and (3) the future classroom. The discussion draws on University of Iowa efforts, national curricular innovations, and presentations and…
Descriptors: Class Activities, Classroom Techniques, Computer Assisted Instruction, Computer Graphics

Land, Bruce; LoPerfido, Allison – Journal of Computing in Higher Education, 1992
Computerized simulation of physical phenomena is a growing area of high-performance computing, providing a new approach to scientific discovery and offering creative, efficient, and effective alternatives to laboratory experiments for teaching graduate and undergraduate science. The technique is a very important scientific and instructional tool.…
Descriptors: Classroom Techniques, College Science, Computer Assisted Instruction, Computer Uses in Education