Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 3 |
Descriptor
Source
| International Journal of… | 3 |
Author
| Birchfield, David | 1 |
| Chang, Chun-Yen | 1 |
| Kollar, Ingo | 1 |
| Megowan-Romanowicz, Colleen | 1 |
| Rose, Carolyn P. | 1 |
| Stegmann, Karsten | 1 |
| Wang, Hao-Chuan | 1 |
| Wang, Xinghua | 1 |
Publication Type
| Journal Articles | 3 |
| Reports - Evaluative | 2 |
| Reports - Research | 1 |
Education Level
| Elementary Secondary Education | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
| Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Wang, Xinghua; Kollar, Ingo; Stegmann, Karsten – International Journal of Computer-Supported Collaborative Learning, 2017
Collaboration scripts have repeatedly been implemented in Computer-Supported Collaborative Learning (CSCL) to facilitate collaboration processes and individual learning. However, finding the right degree of structure is a subtle design task: scripts that are too rigid may impair self-regulation and hinder learning; scripts that are too flexible…
Descriptors: Cooperative Learning, Scripts, Computer Assisted Instruction, Instructional Effectiveness
Wang, Hao-Chuan; Rose, Carolyn P.; Chang, Chun-Yen – International Journal of Computer-Supported Collaborative Learning, 2011
This paper seeks to contribute new insight to the process of learning during idea generation (i.e., brainstorming) by proposing and evaluating two alternative operationalizations for learning, which we refer to as connection-based learning and multi-perspective learning, during a carefully designed idea-generation task in the earth-sciences…
Descriptors: Feedback (Response), Instructional Materials, Learning Processes, Brainstorming
Birchfield, David; Megowan-Romanowicz, Colleen – International Journal of Computer-Supported Collaborative Learning, 2009
Conversational technologies such as email, chat rooms, and blogs have made the transition from novel communication technologies to powerful tools for learning. Currently virtual worlds are undergoing the same transition. We argue that the next wave of innovation is at the level of the computer interface, and that mixed-reality environments offer…
Descriptors: Elementary Secondary Education, Achievement Gains, Student Participation, Earth Science

Peer reviewed
Direct link
