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Showing 1 to 15 of 23 results Save | Export
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Rum, Siti Nurulain Mohd; Ismail, Maizatul Akmar – Educational Technology & Society, 2017
Computer programming is a part of the curriculum in computer science education, and high drop rates for this subject are a universal problem. Development of metacognitive skills, including the conceptual framework provided by socio-cognitive theories that afford reflective thinking, such as actively monitoring, evaluating, and modifying one's…
Descriptors: Metacognition, Computer Assisted Instruction, Programming, Novices
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Cheryan, Sapna; Meltzoff, Andrew N.; Kim, Saenam – Computers & Education, 2011
Three experiments examined whether the design of virtual learning environments influences undergraduates' enrollment intentions and anticipated success in introductory computer science courses. Changing the design of a virtual classroom--from one that conveys current computer science stereotypes to one that does not--significantly increased…
Descriptors: Computer Science Education, Females, Virtual Classrooms, Gender Differences
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Li, Sha; Leh, Amy; Fu, Yujian; Zhao, Xiang – Quarterly Review of Distance Education, 2009
This article describes an action research in a graduate educational technology class. The study employed the Online Top-Down Modeling Model (Li & Liu, 2005) as a case in which the students used the learning resources from the course website to perform various learning activities. The findings of this research identify the students' eight…
Descriptors: Electronic Learning, Action Research, Online Courses, Computer Assisted Instruction
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Lahm, Elizabeth A. – Focus on Autism and Other Developmental Disabilities, 1996
This study examined features of software used by 48 preschool special education students. Programs were compared for their effect on engagement, affect, and choice. Findings suggest that children prefer programs with higher interaction requirements, as well as those using animation, sound, and voice features. (Author/PB)
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Games, Computer Software
Park, Young; Bauer, Malcolm – 2002
This paper introduces the concept of a reusable assessment framework (RAF). An RAF contains a library of linked assessment design objects that express: (1) specific set of proficiencies (i.e. the knowledge, skills, and abilities of students for a given content or skill area); (2) the types of evidence that can be used to estimate those…
Descriptors: Computer Assisted Instruction, Computer System Design, Curriculum Design, Design Preferences
Benshoof, Larry A.; Hooper, Simon – Journal of Computer-Based Instruction, 1993
Investigates the effects of single- and multiple-window displays on the achievement of fourth-grade students during computer-assisted instruction by applying research-based window design guidelines. Results showed that, although there were no differences in window use, high ability students in the single window treatment demonstrated higher…
Descriptors: Academic Ability, Comparative Analysis, Computer Assisted Instruction, Courseware
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Plass, Jan L.; Salisbury, Mark W. – Educational Technology Research and Development, 2002
Reviews currently available instructional systems design models and describes a new design model for Web-based knowledge management (KM) systems, based on a living-systems approach, and the mechanisms it contains for accommodating change and growth. Illustrates the application of the phases of the model in the development of a KM system with…
Descriptors: Computer Assisted Instruction, Computer System Design, Design Preferences, Educational Technology
Frizell, Sherri S.; Hubscher, Roland – 2002
Many instructors are expected to design and create Web courses. The design of Web courses can be a difficult task for educators who lack experience in interaction and instructional design. Design patterns have emerged as a way to capture design experience and present design solutions to novice designers. Design patterns are a widely accepted…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Design Preferences
Caple, Carlous – 1996
This study examined the effectiveness of spaced practice and spaced review when implemented structurally within a computer assisted instruction (CAI) program. The study viewed the comparison of two levels of CAI as instructional treatments. The instructional treatments were developed as structured, which contained spaced practice and spaced…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer System Design, Design Preferences
Zaharias, Panagiotis; Vassilopoulou, Konstantina; Poulymenakou, Angeliki – 2002
While electronic learning environments provide exciting possibilities for supporting learners, the design of the user interface is as yet little understood. The purpose of this paper is to investigate the importance of specific usability attributes for online learning courses. A review of related papers on usability methods and learning theories…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer System Design, Design Preferences
Morrison, Gary R.; And Others – 1988
This study compared the effects of computer and print text density on learning using 48 undergraduate teacher education majors as subjects. Three separate studies tested the effects of text density and presentation modes (print or computer), learner control, and screen density. Dependent variables for the first two studies--which were…
Descriptors: Computer Assisted Instruction, Design Preferences, Education Majors, Higher Education
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McLoughlin, Catherine – British Journal of Educational Technology, 1999
Traces the development of an online unit for Indigenous Australian learners, and accounts for cultural issues that impacted on the design of learning tasks and the associated avenues for communication provided to learners. In this context, culturally responsive design was ensured by the adoption of Lave's (1991) community of practice model. (AEF)
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Cooperative Learning, Culturally Relevant Education
Morrison, Gary R.; And Others – Educational Communication and Technology Journal, 1988
Describes study that examined text density levels as a design variable in print and computer-based instructional presentations. The six treatment groups are explained, including low density, high density, and learner controlled density; attitude surveys and achievement posttests are described; and implications of the findings for instructional…
Descriptors: Academic Achievement, Analysis of Variance, Computer Assisted Instruction, Design Preferences
Dennen, Vanessa Paz; Branch, Robert C. – 1995
Virtual reality is an immersive, interactive medium that manipulates the senses in order provide users with simulated experiences in computer-generated worlds. The visual design of virtual reality is an important issue, but literature has tended to stress the medium's instructional potential rather than setting forth a protocol for designing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Constructivism (Learning), Design Preferences
Chen, Ming-Pu; And Others – 1996
Some of the elements instructional designers must consider when designing screens for computer based instruction (CBI) include legibility, readability, and particularly font size. The purpose of this study was to determine which size font is most effective for CBI. Participants were 163 undergraduate and graduate students enrolled in an…
Descriptors: College Students, Computer Assisted Instruction, Computer Science Education, Computer System Design
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