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Showing 1 to 15 of 60 results Save | Export
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Sai Ho Yip; Adrian K. T. Ng; Henry Y. K. Lau; Jeffrey A. Saunders – Cognitive Research: Principles and Implications, 2024
Recent findings suggest that adding a visual depiction of a nose to virtual reality displays (virtual nose) can reduce motion sickness. If so, this would be a simple intervention that could improve the experience of a variety of VR applications. However, only one peer-reviewed study has reported a benefit from a virtual nose, and the effect was…
Descriptors: Human Body, Visual Aids, Computer Simulation, Motion
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Ishant Singhal; Guru Ratan Satsangee; Lakshya Bhardwaj; Gaurang S. Sharma; Anand Swarup Chandrakar; Hritav Gupta; Gargi Malik; Bobby Tyagi; Ankit Sahai; Rahul Swarup Sharma – IEEE Transactions on Learning Technologies, 2024
3D-printing (3DP) is a rapidly evolving sector and is advancing at an unmatched pace. Integrating digital-based approaches to disseminate knowledge within institutional curricula is crucial for mainstreaming knowledge. This work explores the development of a virtual lab (VL) for additive manufacturing (AM), using an interactive VL simulator. The…
Descriptors: Computer Peripherals, Printing, Laboratories, Computer Simulation
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Ramos, L. M.; Reis, C. R. N.; Calheiro, L. B.; Goncalves, A. M. B. – Physics Education, 2021
Using a joystick module, we followed the movement of a chaotic magnetic pendulum. The pendulum bar was attached to a joystick that served as a pivot point and biaxial angular motion sensor. Using an Arduino board, we could follow the position as a function of time along both the "x" and "y"-axis and draw a graph showing the…
Descriptors: Physics, Science Instruction, Computer Software, Motion
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Ullah, A. M. M. Sharif; Tashi; Kubo, Akihiko; Harib, Khalifa H. – Education Sciences, 2020
Three-dimensional (3D) printing can revolutionize the way products have been designed and manufactured. This necessitates engineering graduates equipped with the knowledge and skills of 3D printing. As a result, the educational aspects of 3D printing have earned a great deal of attention. Nevertheless, to teach 3D printing in an undergraduate…
Descriptors: Teaching Methods, Engineering Education, Computer Peripherals, Undergraduate Students
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Lee, Ning Yuan; Tucker-Kellogg, Greg – Biochemistry and Molecular Biology Education, 2020
Understanding macromolecular structures is essential for biology education. Augmented reality (AR) applications have shown promise in science, technology, engineering, and mathematics (STEM) education, but are not widely used for protein visualization. While there are some tools for AR protein visualization, none of them are accessible to the…
Descriptors: Visualization, Molecular Structure, Computer Simulation, STEM Education
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Fujiwara, Yujiro – Technology and Engineering Teacher, 2018
While many students may struggle to make sense of a mathematical formula and its practical implications, they can benefit greatly from an intuitive visualization and the engineering application of the topic. Effective STEM programs create clear connections at least with two subject areas, which translates into an enhanced student learning…
Descriptors: STEM Education, Computer Assisted Instruction, Models, Computer Peripherals
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Davidsen, Jacob; Ryberg, Thomas – International Journal of Computer-Supported Collaborative Learning, 2017
In CSCL studies, language is often foregrounded as the primary resource for engaging in collaborative learning, while the body is more often positioned as a secondary resource. There is, however, a growing interest in the body as a resource in learning and collaboration in and outside CSCL. In this paper, we present, analyse, and discuss how two…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Children, Human Body
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Cochran, Jill A.; Cochran, Zane; Laney, Kendra; Dean, Mandi – Mathematics Teaching in the Middle School, 2016
With the rise of personal desktop 3D printing, a wide spectrum of educational opportunities has become available for educators to leverage this technology in their classrooms. Until recently, the ability to create physical 3D models was well beyond the scope, skill, and budget of many schools. However, since desktop 3D printers have become readily…
Descriptors: Computer Peripherals, Printing, Geometry, Mathematics
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Zakrzewski, Jennifer L. – Mathematics Teaching in the Middle School, 2016
In this article, middle school mathematics teacher Jennifer Zakrzewski describes how she successfully incorporated iPads and Apple TV (for projection of iPad screens) into her classroom while having her students solve a problem about mangoes. As Zakrzewski began a unit on multiplying and dividing fractions, she chose to start with the Mangoes…
Descriptors: Mathematics, Mathematics Instruction, Educational Technology, Technology Uses in Education
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Cease-Cook, Jennifer; Test, David W.; Scroggins, La' Shawndra – Education and Training in Autism and Developmental Disabilities, 2013
This study used a multiple-probe across participants design to examine the effects of the CD-Rom version of the "Self-Advocacy Strategy" on quality of contributions in Individual Education Plan (IEP) meetings of five high school students with intellectual disability. Results indicated a functional relationship between using the CD-Rom…
Descriptors: High School Students, Individualized Education Programs, Mental Retardation, Self Advocacy
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Hsu, Jenq-Muh; Chang, Ting-Wen; Yu, Pao-Ta – Turkish Online Journal of Educational Technology - TOJET, 2012
The teaching and learning environment in a traditional classroom typically includes a projection screen, a projector, and a computer within a digital interactive table. Instructors may apply multimedia learning materials using various information communication technologies to increase interaction effects. However, a single screen only displays a…
Descriptors: Computer Assisted Instruction, Multimedia Instruction, Computer Science Education, Programming Languages
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Chang, Ben; Chuang, Min-Tun; Ho, Spes – Educational Technology & Society, 2013
Competition has been prevalent in all types of childhood activities including playing, learning, and living. Studies have shown that a well-designed competitive activity can motivate students to perform at an increased level. However, there have been few research studies on the relationship between learners' preferences and performance in relation…
Descriptors: Foreign Countries, Competition, Junior High School Students, Computer Assisted Instruction
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Takashi Nagai; Mizue Kayama; Kazunori Itoh – Interactive Technology and Smart Education, 2014
Purpose: The purpose of this study is to explore a support system for beginners in drawing in a networked environment. Learners can receive advice and assessments from art experts without time and/or place constraints by using the proposed system. The authors investigate the possibilities of online supporting drawing learning. Two key factors are…
Descriptors: Art Education, Freehand Drawing, Computer Graphics, Computer Assisted Instruction
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Zurier, Steve – Community College Journal, 2013
Few professors teaching at community colleges today expect students to learn every nuance of every technological device they are likely to encounter throughout the course of their careers. Educators can expose students to enough of a base so that when the technology does evolve--and it will--they have the confidence and ability to adapt and…
Descriptors: Community Colleges, Higher Education, Job Training, Technology Uses in Education
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Carleton, Renee E. – Bioscene: Journal of College Biology Teaching, 2012
Computer-aided learning (CAL) is used increasingly to teach anatomy in post-secondary programs. Studies show that augmentation of traditional cadaver dissection and model examination by CAL can be associated with positive student learning outcomes. In order to reduce costs associated with the purchase of skeletons and models and to encourage study…
Descriptors: Computer Assisted Instruction, Computers, Anatomy, Internet
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