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Yaxin Tu; Qiyun Wang; Changqin Huang – International Review of Research in Open and Distributed Learning, 2025
Learners' emotional engagement in synchronous online learning (SOL) is critical for improving learning persistence and performance. Nevertheless, there is currently a lack of comprehensive and systematic reviews of emotional engagement in SOL. This review synthesizes the strategies to promote emotional engagement in SOL found in published…
Descriptors: Student Participation, Psychological Patterns, Synchronous Communication, Electronic Learning
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Mei-Shiu Chiu; Wee Tiong Seah; Hsin-Min Chen; I-Ping Wan – Education and Information Technologies, 2025
This study aims to identify teachers' selection/adoption of valuing pedagogy (VP) to implement an affect-focused mathematics teaching design with technological support. Valuing pedagogy is defined as teaching methods to address educational values and operationally defined as perceived, implemented, and received curricula, manifested by teacher…
Descriptors: Mathematics Instruction, Teaching Methods, Psychological Patterns, Technology Uses in Education
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Elisabeth Ransanz Reyes; Ainhoa Arana-Cuenca; Ana Isabel Manzanal Martínez – Journal of Technology and Science Education, 2025
Online learning, especially in higher education, has grown in recent years and the study of its didactic implications has also increased. Online experiences have been found to be as successful as face-to-face ones, but there is a concern about a lack of social interaction among students. This makes it necessary for teachers to plan collaborative…
Descriptors: Curriculum Design, Online Courses, Higher Education, Cooperative Learning
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Andy Nguyen; Anh Thi Duong; Diep Thi Bich Nguyen; Van Thi Thanh Lai; Belle Dang – Information and Learning Sciences, 2025
Purpose: The rapid advancement and widespread adoption of generative artificial intelligence (GenAI) in education have significantly impacted learning, teaching and assessment practices. This development has raised critical questions about necessary changes to learning design and traditional assessment methods for a society where GenAI becomes…
Descriptors: Artificial Intelligence, Instructional Design, Public Policy, Educational Policy
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Yavuz Akbulut; Onur Dönmez; Beril Ceylan; Tayfun Firat – Journal of Computing in Higher Education, 2025
Providing pre-training on new material can simplify complex content for learners who may need guidance to understand basic facts and organize their efforts. However, the effect of pre-training on learning outcomes is controversial because it tends to vary by context. Our aim was to investigate the effectiveness of pre-training in reducing…
Descriptors: Training, Cognitive Processes, Difficulty Level, Academic Achievement
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Lisnani; Afiliana Likurnia Stevani; Benidiktus Tanujaya; Sri Adi Widodo – Mathematics Teaching Research Journal, 2025
The development of Android-based mathematics learning media aligns with the advancements of Industrial Era 5.0. This study aims to develop an Android-based mathematics learning media on geometry that is contextually relevant to tourist destinations. The methodology employed was the ADDIE approach, comprising five phases: analysis, design,…
Descriptors: Geometry, Tourism, Mathematics Instruction, Grade 4
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Jie Fang – Knowledge Management & E-Learning, 2025
Although mobile technologies are commonly used to support language learning, there is a lack of research to comprehensively determine the acceptance, readiness, affordances, and challenges in this area. To address this gap, this systematic literature review selected 49 articles indexed in the Scopus database between 2013 and 2022. This study found…
Descriptors: Telecommunications, Handheld Devices, Computer Assisted Instruction, Second Language Learning
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Daner Sun; Chee-Kit Looi; Yuqin Yang; Fenglin Jia – British Journal of Educational Technology, 2025
Universities, significantly impacted by the shift to online learning during pandemic, must critically evaluate their teaching methods and outcomes to enhance performance in the post-pandemic era. However, there has been a limited examination of whether students achieved comparable levels in cognition and social interaction during the pandemic…
Descriptors: Academic Achievement, Computer Assisted Instruction, Cooperative Learning, Pandemics
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Nouf J. Aljohani – Computer Assisted Language Learning, 2025
This paper proposes an updated framework for the evaluation of the computer-assisted language learning (CALL) framework, further developed from Chapelle (2001) and González-Lloret and Ortega (2014). Based on a review of prominent previous CALL evaluation frameworks, an exploration of relevant literature in formal evaluation and my own first-hand…
Descriptors: Task Analysis, Second Language Learning, Second Language Instruction, Computer Assisted Instruction
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Panagiota Chatzidaki; Urban Eriksson; Sarah Zoechling; Sascha Schmeling; Tobias Fredlund – Physical Review Physics Education Research, 2025
Following the global COVID-19 pandemic, digital learning environments have gained in importance in education all around the world. A new digital learning format called a "Digital Learning Module" (DLM) was developed within the Physics Education Research (PER) group at CERN, consisting of a series of prerecorded explanatory and experiment…
Descriptors: Physics, Science Instruction, Scientific Research, Educational Research
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Melanie W. Jensen; Peter J. Rich – International Journal of Designs for Learning, 2025
In the teaching of math-fact automaticity, most classroom teachers are unaware of research-based practices such as the use of a controlled response time, the scaffolded teaching of individual math facts, the limiting of exposure to new math facts, the separation of math facts with common operands, and even the definition of automaticity. As a…
Descriptors: Computer Software, Mathematics Instruction, Evidence Based Practice, Scaffolding (Teaching Technique)
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Annalisa Raffone – Language Teaching Research, 2025
In today's society, marked by the spread of Covid-19 that forced the shift from a traditional face-to-face to a fully online setting, digital tools are becoming more and more essential to engage 21st Century students in their classroom activities. In the context of ELT (English Language Teaching), Digital Game-Based Language Learning (DGBLL) has…
Descriptors: Game Based Learning, English (Second Language), Second Language Learning, Second Language Instruction
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Keng-Chih Hsu; Neil E. Barrett; Gi-Zen Liu – Computer Assisted Language Learning, 2025
With the rise of augmented reality (AR) and context-aware ubiquitous learning (CAUL), pedagogical designers in computer assisted language learning are increasingly developing authentic English for Specific Purposes (ESP) learning environments. However, there has been little research regarding the development of evidence-based principles for…
Descriptors: Tourism, English for Special Purposes, Second Language Instruction, Second Language Learning
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Gabriele Stupuriene; Tatjana Jevsikova; Yasemin Gülbahar; Anita Juškeviciene; Austeja Gindulyte; Agne Juodagalvyte – Education and Information Technologies, 2025
The demand to incorporate informatics into primary education is seen as a critical necessity both today, and for the future of modern societies. Numerous countries are currently revising their primary education curricula in order to incorporate informatics concepts and computational thinking skills. Although many successful initiatives have been…
Descriptors: Elementary School Curriculum, Elementary School Students, Elementary School Teachers, Elementary Education
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Galip Kartal; Hatice Okyar – Education and Information Technologies, 2025
The present study carried out a bibliometric analysis of L2 eye-tracking research. VOSviewer, CiteSpace, and CitNetExplorer were used for the analysis. The data were 245 articles indexed by Social Sciences Citation Index (SSCI). The study identified the research topics, trends, promising research directions, influential authors and documents, and…
Descriptors: Bibliometrics, Eye Movements, Second Language Learning, Language Research