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What Works Clearinghouse Rating
Board, Keith – Tech Directions, 2012
This article describes a reverse engineering activity that gives students hands-on, minds-on experience with measuring tools, machine parts, and CAD. The author developed this activity to give students an abundance of practical experience with measuring tools. Equally important, it provides a good interface between the virtual world of CAD 3D…
Descriptors: Computer Assisted Design, Computer Simulation, Computer Assisted Instruction, Class Activities
Hall, Wayne; Palmer, Stuart; Bennett, Mitchell – European Journal of Engineering Education, 2012
Project-based learning (PBL) is a well-known student-centred methodology for engineering design education. The methodology claims to offer a number of educational benefits. This paper evaluates the student perceptions of the initial and second offering of a first-year design unit at Griffith University in Australia. It builds on an earlier…
Descriptors: Student Projects, Investigations, Student Attitudes, Educational Benefits
Babapour, Maral; Rehammar, Bjorn; Rahe, Ulrike – Design and Technology Education, 2012
This paper presents two studies in which an empirical approach was taken to understand and explain form generation and decisions taken in the design process. In particular, the activities addressing aesthetic aspects when exteriorising form ideas in the design process have been the focus of the present study. Diary methods were the starting point…
Descriptors: Foreign Countries, Industrial Arts, Design, Masters Programs
Leland, Robert P. – Engineering Design Graphics Journal, 2010
Pair programming was introduced into a course in engineering graphics that emphasizes solid modeling using SolidWorks. In pair programming, two students work at a single computer, and periodically trade off roles as driver (hands on the keyboard and mouse) and navigator (discuss strategy and design issues). Pair programming was used in a design…
Descriptors: Programming, Engineering, Instructional Design, Computer Assisted Design
Valentine, Tim; Davis, Josh P.; Thorner, Kate; Solomon, Chris; Gibson, Stuart – Journal of Experimental Psychology: Applied, 2010
Student participant-witnesses produced 4 composites of unfamiliar faces with a system that uses a genetic algorithm to evolve appearance of artificial faces. Morphs of 4 composites produced by different witnesses (between-witness morphs) were judged better likenesses (Experiment 1) and were more frequently named (Experiment 2) by participants who…
Descriptors: Crime, Identification, Experiments, Computer Assisted Design
Rose, Mary Annette; Hunt, Brian – Technology and Engineering Teacher, 2012
Natural catastrophes and engineering failures provide timely, motivating, and conceptually rich backdrops for learning. Engineering educators have long embraced case studies of engineering failures as a sound pedagogical strategy for meeting several learning standards, such as "design within realistic constraints", and teaching failure…
Descriptors: Engineering, Failure, Case Studies, Natural Disasters
Cabrinha, Mark Newell – ProQuest LLC, 2010
This research focuses on the effect of technology on the culture of architectural education through the lens of digital fabrication (CAD/CAM). As the computer was introduced into design education long before digital fabrication was accessible, design culture has prioritized image over material experience. Digital fabrication enables a material…
Descriptors: Architectural Education, Computer Assisted Design, School Culture, Colleges
Van Name, Barry – Tech Directions, 2012
There is a battlefield where no quarter is given, no mercy shown, but not a single drop of blood is spilled. It is an arena that witnesses the bringing together of high-tech design and manufacture with the outpouring of brute force, under the remotely accessed command of some of today's brightest students. This is the world of battling robots, or…
Descriptors: Females, Engineering, Computer Assisted Design, High School Students
Zhu, Lijuan – ProQuest LLC, 2011
Along with the greater productivity that CAD automation provides nowadays, the product data of engineering applications needs to be shared and managed efficiently to gain a competitive edge for the engineering product design. However, exchanging and sharing the heterogeneous product data is still challenging. This dissertation first presents a…
Descriptors: Knowledge Management, Engineering, Internet, Computer System Design
Gelmini-Hornsby, Giulia; Ainsworth, Shaaron; O'Malley, Claire – International Journal of Computer-Supported Collaborative Learning, 2011
Developing shared understanding is essential to productive collaboration where a product is jointly constructed. This is especially true when the different collaborators' contributions need to build coherently on one another, as, for example, when making a story together. This study investigated whether encouraging children to engage in discussion…
Descriptors: Classroom Environment, Young Children, Story Telling, Questioning Techniques
Loveland, Thomas – Technology and Engineering Teacher, 2012
In modern CAD and CAM manufacturing companies, engineers design parts for machines and consumable goods. Many of these parts are cut on CNC machines. Whether using a CNC lathe, milling machine, or router, the ideas and designs of engineers must be translated into a machine-readable form called G & M Code that can be used to cut parts to precise…
Descriptors: Computer Assisted Design, National Standards, Manufacturing, Skilled Workers
Anderson, Ryan; Williams, Robert – Journal of Career and Technical Education, 2012
The researchers sought to find the Agricultural Science teachers' attitude toward five innovations (Computer-Aided Design, Record Books, E-Mail Career Development Event Registration, and World Wide Web) of information technology. The population for this study consisted of all 333 secondary Agricultural science teachers from Texas FFA Areas V and…
Descriptors: Academic Achievement, Information Technology, Innovation, Teaching Experience
Gold, Abby; Barno, Trina Adler; Sherman, Shelley; Lovett, Kathleen; Hurtado, G. Ali – Journal of Extension, 2013
Systematic evaluation is an essential tool for understanding program effectiveness. This article describes the pilot test of a statewide evaluation tool for the Supplemental Nutrition Assistance Program-Education (SNAP-Ed). A computer algorithm helped Community Nutrition Educators (CNEs) build surveys specific to their varied educational settings…
Descriptors: State Programs, Program Evaluation, Program Effectiveness, Evaluation Methods
Duncan, Sean C. – E-Learning and Digital Media, 2010
This article addresses recent approaches to uncovering and theorizing the design activities that occur in online gaming affinity spaces. Examples are presented of productive d/Discourse present within online forums around three video game series, video games, or game platforms, and key design practices engaged upon by gamers in these spaces. It is…
Descriptors: Video Games, Discourse Analysis, Computer Assisted Design, Media Research
Casey, Ashley; Hastie, Peter A.; Rovegno, Inez – Physical Education and Sport Pedagogy, 2011
Background: In the 1970s and 1980s, there was considerable discussion about the potential of student-designed games to help students develop a more refined and deeper understanding of games. Unfortunately, despite these sophisticated conversations, there has been limited empirical research on the effectiveness of student-designed games,…
Descriptors: Physical Education, Student Attitudes, Writing Processes, Foreign Countries

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