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Zhu Zhu; Yingying Ren; An ran Shen – Education and Information Technologies, 2025
Current educational trends leverage artificial intelligence (AI) to provide high-quality teaching and enhance students' learning competitiveness. This study aimed to evaluate the acceptance of artificial intelligence generated content (AIGC) for assisted learning and design creation among art and design students. Based on an extended technology…
Descriptors: Artificial Intelligence, Computer Assisted Design, Computer Assisted Instruction, Art Education
Kizito Tekwa – Education and Information Technologies, 2024
The impact of globalization and technologization has continued to reverberate in the translation industry, causing seismic changes in the translation process, output, and client expectations. Consequently, several approaches and models have been adopted to align training with these changes. Prominent among these is project-based learning, where…
Descriptors: Team Training, Independent Study, Performance, Video Technology
Betül Tonbuloglu – Education and Information Technologies, 2024
The purpose of this research is to evaluate the potential of use for computer science course designs (CSCD) created by game-based learning method. Qualitative case study was used as the research design. CSCDs created for Minecraft Education Edition (MinecraftEdu) were examined in the context of various criteria by document analysis method, and…
Descriptors: Game Based Learning, Computer Science Education, Video Games, Computer Assisted Design
Sola-Guirado, Rafael R.; Guerrero-Vacas, Guillermo; Rodríguez-Alabanda, Óscar – Education and Information Technologies, 2022
Computer-aided design, manufacturing and engineering technologies (CAD/CAM/CAE) are a mainstay in today's industry and therefore they should be an important part in the current training plan of the graduate engineers. However, their implementation in the university environment presents certain barriers that make it difficult. In this work, we…
Descriptors: Computer Assisted Design, Manufacturing, Automation, Engineering
López, Clara Isabel; Bautista, Luis Eduardo; Mantilla, Carlos – Education and Information Technologies, 2020
Currently, the use of computer-based technologies has increased to support the design process of biomedical products. However, the limited capacity of undergraduates to work with the technologies used in the development process negatively influences the research execution for biomedical product design. For this reason, we design a framework for…
Descriptors: Undergraduate Students, Engineering, Biomedicine, Equipment

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