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Pellas, Nikolaos; Peroutseas, Efstratios – Journal of Educational Computing Research, 2016
While pedagogical and technological affordances of three-dimensional (3D) multiuser virtual worlds in various educational disciplines are largely well-known, a study about their effect on high school students' engagement in introductory programming courses is still lacking. This case study presents students' opinions about their participation in a…
Descriptors: High School Students, Educational Games, Computer Simulation, Simulated Environment
Rinderknecht, Christian – Informatics in Education, 2011
When first introduced to the analysis of algorithms, students are taught how to assess the best and worst cases, whereas the mean and amortized costs are considered advanced topics, usually saved for graduates. When presenting the latter, aggregate analysis is explained first because it is the most intuitive kind of amortized analysis, often…
Descriptors: Computation, Computer Software, Undergraduate Study, Teaching Methods
Chang, Chih-Kai – Journal of Educational Computing Research, 2014
Scratch, a visual programming language, was used in many studies in computer science education. Most of them reported positive results by integrating Scratch into K-12 computer courses. However, the object-oriented concept, one of the important computational thinking skills, is not represented well in Scratch. Alice, another visual programming…
Descriptors: Foreign Countries, College Freshmen, Information Technology, Computer Science Education
Fadjo, Cameron Lawrence – ProQuest LLC, 2012
Two studies were conducted to examine the use of grounded embodied pedagogy, construction of Imaginary Worlds (Study 1), and context of instructional materials (Study 2) for developing learners' Computational Thinking (CT) Skills and Concept knowledge during the construction of digital artifacts using Scratch, a block-based programming…
Descriptors: Computation, Thinking Skills, Concept Formation, Instruction
Ioannidou, Andri; Bennett, Vicki; Repenning, Alexander; Koh, Kyu Han; Basawapatna, Ashok – Online Submission, 2011
The iDREAMS project aims to reinvent Computer Science education in K-12 schools, by using game design and computational science for motivating and educating students through an approach we call Scalable Game Design, starting at the middle school level. In this paper we discuss the use of Computational Thinking Patterns as the basis for our…
Descriptors: Computer Science Education, Elementary Secondary Education, Student Motivation, Middle School Students
Graci, Craig – Journal of Educational Technology Systems, 2010
The goal of this article is to contribute fragments of concrete understanding to the on-going search for meaning in ideas associated with the learning sciences (Sawyer, 2006b) by adding to the repertoire of domain specific studies pertaining to this relatively new field. The learning sciences are first characterized as a system of learning…
Descriptors: Higher Education, Music, Cognitive Science, Psychology
Ruiz, Rosario Vera – International Journal for Technology in Mathematics Education, 2011
From the point of view of functional programming, a computational process to solve a problem is described as a mathematical function taking some arguments (corresponding to the data of the problem) and returning as a result its solution. Turtle Graphics can be used to describe the movements of a virtual turtle, which leaves a trail along his path…
Descriptors: Mathematics Curriculum, Programming Languages, Information Technology, Programming
Perales, Jose C.; Shanks, David R. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2008
It has been proposed that causal power (defined as the probability with which a candidate cause would produce an effect in the absence of any other background causes) can be intuitively computed from cause-effect covariation information. Estimation of power is assumed to require a special type of counterfactual probe question, worded to remove…
Descriptors: Figurative Language, Probability, Cognitive Mapping, Knowledge Representation
Schmidt, Karsten – International Journal of Mathematical Education in Science and Technology, 2008
In this paper "Derive" functions are provided for the computation of the Moore-Penrose inverse of a matrix, as well as for solving systems of linear equations by means of the Moore-Penrose inverse. Making it possible to compute the Moore-Penrose inverse easily with one of the most commonly used Computer Algebra Systems--and to have the blueprint…
Descriptors: Programming Languages, Computer Uses in Education, Programming, Algebra
Kortsarts, Yana; Morris, Robert W.; Utell, Janine M. – Information Systems Education Journal, 2010
Bioinformatics is a relatively new interdisciplinary field that integrates computer science, mathematics, biology, and information technology to manage, analyze, and understand biological, biochemical and biophysical information. We present our experience in teaching an interdisciplinary course, Introduction to Bioinformatics, which was developed…
Descriptors: Interdisciplinary Approach, Introductory Courses, Biology, Information Science
Richardson, William H., Jr. – Journal of Computers in Mathematics and Science Teaching, 2006
Computational precision is sometimes given short shrift in a first programming course. Treating this topic requires discussing integer and floating-point number representations and inaccuracies that may result from their use. An example of a moderately simple programming problem from elementary statistics was examined. It forced students to…
Descriptors: Numbers, Introductory Courses, Computation, Statistics
Peer reviewedFinkel, David; Wills, Craig E.; Brennan, Brian; Brennan, Chris – Internet Research, 1999
Describes a system for using the World Wide Web to distribute computational tasks to multiple hosts on the Web that is written in Java programming language. Describes the programs written to carry out the load distribution, the structure of a "distriblet" class, and experiences in using this system. (Author/LRW)
Descriptors: Computation, Computer Software, Computer System Design, Programming Languages
Bringslid, Odd; Norstein, Anne – International Journal of Mathematical Education in Science and Technology, 2008
This article evaluates online mathematical content used for teaching mathematics in engineering classes and in distance education for teacher training students. In the EU projects Xmath and dMath online computer algebra modules (Steplets) for undergraduate students assembled in the Xmath eBook have been designed. Two questionnaires, a compulsory…
Descriptors: Undergraduate Students, Student Projects, Distance Education, Programming Languages
Albano, Giovannina; D'Apice, Ciro; Tomasiello, Stefania – International Journal of Mathematical Education in Science and Technology, 2002
A Mathematica[TM] package is described that uses simulations and animations to illustrate key concepts in harmonic oscillation and electric circuits for students not majoring in physics or mathematics. Students are not required to know the Mathematica[TM] environment: a user-friendly interface with buttons functionalities and on-line help allows…
Descriptors: Programming, Programming Languages, Energy, Physics
Houssart, Jenny; Roaf, Caroline; Watson, Anne – David Fulton Publishers, 2005
This book looks at how practitioners have focused on the fully educational application of intellect to the problem of developing mathematical thinking among one's pupils. Each chapter demonstrates reflective minds at work, relying on close observation, willingness to understand the student's thinking processes and patient commitment to students…
Descriptors: Early Intervention, Cognitive Processes, Numeracy, Graphing Calculators

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