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Showing 451 to 465 of 526 results Save | Export
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Pellas, Nikolaos; Peroutseas, Efstratios – Journal of Educational Computing Research, 2016
While pedagogical and technological affordances of three-dimensional (3D) multiuser virtual worlds in various educational disciplines are largely well-known, a study about their effect on high school students' engagement in introductory programming courses is still lacking. This case study presents students' opinions about their participation in a…
Descriptors: High School Students, Educational Games, Computer Simulation, Simulated Environment
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Yadav, Aman; Krist, Christina; Good, Jon; Caeli, Elisa Nadire – Computer Science Education, 2018
A number of efforts have focused on preparing teachers to integrate CT within secondary disciplinary subject areas; however, there is little research on how CT ideas could be embedded within elementary subjects. We designed a professional development activity for elementary teachers to embed CT within science and examined how their understanding…
Descriptors: Computation, Thinking Skills, Elementary School Teachers, Faculty Development
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Després, Christophe; Jacoboni, Pierre; Py, Dominique; Lekira, Aina – Journal of Interactive Learning Research, 2016
In this paper, we study how to support a human tutor who regulates learners' activities, in a situation of mediated tutoring. Our goal is to provide the tutor with information about the effect of his/her interventions. To achieve this, we adopt an indicator-based approach and define the notion of meta-indicator. The distinguishing feature of…
Descriptors: Educational Indicators, Meta Analysis, Tutors, Intervention
Hatley, Leshell April Denise – ProQuest LLC, 2016
Today, most young people in the United States (U.S.) live technology-saturated lives. Their educational, entertainment, and career options originate from and demand incredible technological innovations. However, this extensive ownership of and access to technology does not indicate that today's youth know how technology works or how to control and…
Descriptors: Programming, Thinking Skills, Computation, Informal Education
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Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Sampson, Demetrios G., Ed. – Cognition and Exploratory Learning in the Digital Age, 2022
This volume focuses on the implications of digital technologies for educators and educational decision makers that are not widely represented in the literature. The chapters contained in the volume are based on the presentations at the 2020 edition of the CELDA conference and cover multiple developments in the field such as deploying learning…
Descriptors: Educational Technology, Electronic Learning, Technology Integration, Teaching Methods
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Crabtree, John; Zhang, Xihui – Journal of Information Technology Education: Innovations in Practice, 2015
Teaching advanced programming can be a challenge, especially when the students are pursuing different majors with diverse analytical and problem-solving capabilities. The purpose of this paper is to explore the efficacy of using a particular problem as a vehicle for imparting a broad set of programming concepts and problem-solving techniques. We…
Descriptors: Computer Science Education, Programming Languages, Information Technology, Problem Solving
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Csernoch, Mária; Biró, Piroska – Acta Didactica Napocensia, 2016
Sprego is programming with spreadsheet functions. The present paper provides introductory Sprego examples which have so far only been available in Hungarian. Spreadsheet environments offer both a programming tool which best serves beginner and end-user programmers' interest, and an approach which lightens the burden of coding and language details.…
Descriptors: Programming, Spreadsheets, Instruction, Problem Solving
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Chang, Chih-Kai – Journal of Educational Computing Research, 2014
Scratch, a visual programming language, was used in many studies in computer science education. Most of them reported positive results by integrating Scratch into K-12 computer courses. However, the object-oriented concept, one of the important computational thinking skills, is not represented well in Scratch. Alice, another visual programming…
Descriptors: Foreign Countries, College Freshmen, Information Technology, Computer Science Education
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Altanis, Ioannis; Retalis, Symeon; Petropoulou, Ourania – Education Sciences, 2018
During the last few years, there has been a growing interest in students getting engaged in digital game-making activities so as to enhance their thinking skills. The findings of studies that have examined the impact of such initiatives are quite positive, especially concerning the promotion of 21st century skills; however, many students seem to…
Descriptors: Foreign Countries, Secondary School Students, Educational Games, Thinking Skills
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Csernoch, Mária; Biró, Piroska; Máth, János; Abari, Kálmán – Informatics in Education, 2015
The Testing Algorithmic and Application Skills (TAaAS) project was launched in the 2011/2012 academic year to test first year students of Informatics, focusing on their algorithmic skills in traditional and non-traditional programming environments, and on the transference of their knowledge of Informatics from secondary to tertiary education. The…
Descriptors: Information Science Education, Mathematics, Mathematics Skills, Programming
Shan, Zhe – ProQuest LLC, 2011
One key issue in process-aware E-commerce collaboration is the orchestration of business processes of multiple business partners throughout a supply chain network in an automated and seamless way. Since each partner has its own internal processes with different control flow structures and message interfaces, the real challenge lies in verifying…
Descriptors: Business, Business Communication, Synchronous Communication, Asynchronous Communication
Pema, Enela – ProQuest LLC, 2014
An inconsistent database is a database that violates one or more of its integrity constraints. In reality, violations of integrity constraints arise frequently under several different circumstances. Inconsistent databases have long posed the challenge to develop suitable tools for meaningful query answering. A principled approach for querying…
Descriptors: Databases, Integrity, Reliability, Online Searching
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Bougot-Robin, Kristelle; Paget, Jack; Atkins, Stephen C.; Edel, Joshua B. – Journal of Chemical Education, 2016
It is not uncommon for students to view laboratory instruments as black boxes. Unfortunately, this can often result in poor experimental results and interpretation. To tackle this issue, a laboratory course was designed to enable students not only to critically think about operating principles of the instrument but also to improve interpretation…
Descriptors: Chemistry, Science Instruction, Laboratory Equipment, Critical Thinking
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Liang, Jyh-Chong; Su, Yi-Ching; Tsai, Chin-Chung – Asia-Pacific Education Researcher, 2015
The aim of this study was to explore Taiwanese college students' conceptions of and approaches to learning computer science and then explore the relationships between the two. Two surveys, Conceptions of Learning Computer Science (COLCS) and Approaches to Learning Computer Science (ALCS), were administered to 421 college students majoring in…
Descriptors: Foreign Countries, College Students, Student Attitudes, Computer Science
Yun, Xi – ProQuest LLC, 2013
Constraint satisfaction problems are a powerful way to abstract and represent academic and real-world problems from both artificial intelligence and operations research. A constraint satisfaction problem is typically addressed by a sequential constraint solver running on a single processor. Rather than construct a new, parallel solver, this work…
Descriptors: Problem Solving, Programming, Mathematics, Satisfaction
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