Descriptor
| Computation | 2 |
| Pattern Recognition | 2 |
| Algorithms | 1 |
| Arithmetic | 1 |
| College Mathematics | 1 |
| Educational Games | 1 |
| Geometric Concepts | 1 |
| Higher Education | 1 |
| Logical Thinking | 1 |
| Mathematics | 1 |
| Mathematics Instruction | 1 |
| More ▼ | |
Source
| Mathematics and Computer… | 2 |
Publication Type
| Journal Articles | 2 |
| Guides - General | 1 |
| Reports - Descriptive | 1 |
Education Level
Audience
| Practitioners | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
O'Brien, Thomas D. – Mathematics and Computer Education, 2006
Magic squares have been of interest as a source of recreation for over 4,500 years. A magic square consists of a square array of n[squared] positive and distinct integers arranged so that the sum of any column, row, or main diagonal is the same. In particular, an array of consecutive integers from 1 to n[squared] forming an nxn magic square is…
Descriptors: Geometric Concepts, Arithmetic, Educational Games, Logical Thinking
Peer reviewedLevine, Deborah – Mathematics and Computer Education, 1983
The Euclidean algorithm for finding the greatest common divisor is presented. (MNS)
Descriptors: Algorithms, College Mathematics, Computation, Higher Education

Direct link
