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Yuan, Yuan; Chen, Kuolong – International Journal of Science and Mathematics Education, 2023
This study used fraction number line estimation tasks to evaluate students' developmental patterns, and the relationship of such tasks with whole number bias was explored. In total, 189 fourth-grade students in a northern Taiwan elementary school were followed over 2 years. The results demonstrated that the students' fraction learning development…
Descriptors: Fractions, Numbers, Computation, Grade 4
Wei Li; Cheng-Ye Liu; Judy C. R. Tseng – British Journal of Educational Technology, 2024
Collaborative programming helps improve students' computational thinking and increases their confidence in solving programming problems. However, the effect of collaborative learning is not ideal because it is difficult for students to mobilize metacognition to regulate learning spontaneously. To guide students to effectively regulate the learning…
Descriptors: Foreign Countries, Junior High School Students, Metacognition, Academic Achievement
Liao, Chien Hsiang; Chiang, Chang-Tang; Chen, I-Chuan; Parker, Kevin R. – International Journal of Educational Technology in Higher Education, 2022
While various studies have focused on the significance of computational thinking (CT) for the future career paths of individuals in science, technology, engineering, and mathematics (STEM), few studies have focused on computational thinking for non-STEM college students. This study explores the relationship between computational thinking and…
Descriptors: Computation, Thinking Skills, Majors (Students), Student Satisfaction
Hoth, Jessica; Heinze, Aiso; Huang, Hsin-Mei E.; Weiher, Dana Farina; Niedermeyer, Inga; Ruwisch, Silke – International Journal of Science and Mathematics Education, 2023
Measurement estimation skills are relevant for our everyday life and should be addressed in the mathematics classroom. Although students' measurement estimation skills were examined in several empirical studies, a structure model to describe these skills is still missing. The current research aimed at analyzing the structure of length estimation…
Descriptors: Elementary School Students, Elementary School Mathematics, Mathematics Instruction, Mathematics Skills
Effect of an OwlSpace Programming Course on the Computational Thinking of Elementary School Students
Wei-Ying Li; Tzu-Chuen Lu – Informatics in Education, 2024
This study investigates the effect of programming courses on the computational thinking (CT) skills of elementary school students and the learning effectiveness of students from different backgrounds who are studying programming. We designed a OwlSpace programming course into an elementary school curriculum. Students in fourth and fifth grades…
Descriptors: Programming, Computation, Thinking Skills, Elementary School Students
Tsai, Meng-Jung; Chien, Francis Pingfan; Wen-Yu Lee, Silvia; Hsu, Chung-Yuan; Liang, Jyh-Chong – Journal of Educational Computing Research, 2022
This study aimed to develop the Computational Thinking Test for Elementary School Students (CTT-ES) to assess young children's CT competencies in non-programming contexts and also examine the relationship between CT competencies and CT dispositions. A survey including a pool of CTT-ES candidate items and the Computational Thinking Scale (CTS) was…
Descriptors: Test Construction, Test Validity, Computation, Thinking Skills
Chih-Hung Chen; Hsiang-Yu Chung – Journal of Educational Computing Research, 2024
Computational thinking (CT) has gained considerable attention and in-depth discussion over the last two decades. Although the significance of CT has been highlighted, it could be challenging for educators to teach CT. Fortunately, adopting robots in education has been evidenced to be of benefit to promoting students' learning motivation, CT, and…
Descriptors: Computation, Thinking Skills, Teaching Methods, Programming
Lai, Chin-Feng; Zhong, Hua-Xu; Chang, Jui-Hung; Chiu, Po-Sheng – Educational Technology Research and Development, 2022
A web design course has complex and diverse skills, which may attract students with an interest in technology and art fields to learn to program. It makes a need to have a flexible learning framework to develop all students to learn in a programming course. This study was designed to develop students' learning achievement and computational…
Descriptors: Models, Flipped Classroom, Programming, Academic Achievement
Tsai, Fu-Hsing; Hsiao, Hsien-Sheng; Yu, Kuang-Chao; Lin, Kuen-Yi – International Journal of Technology and Design Education, 2022
In order to reflect on the lack of developing content knowledge of technology education in Taiwan's primary teacher education, the main aim of this study was to develop a STEM-based game-design project for helping preservice primary teachers acquire computational thinking concepts in a teacher education course and to evaluate its effectiveness.…
Descriptors: Foreign Countries, STEM Education, Game Based Learning, Design
Jui-Hung Chang; Chi-Jane Wang; Hua-Xu Zhong; Hsiu-Chen Weng; Yu-Kai Zhou; Hoe-Yuan Ong; Chin-Feng Lai – Educational Technology Research and Development, 2024
Amidst the rapid advancement in the application of artificial intelligence learning, questions regarding the evaluation of students' learning status and how students without relevant learning foundation on this subject can be trained to familiarize themselves in the field of artificial intelligence are important research topics. This study…
Descriptors: Artificial Intelligence, Technological Advancement, Student Evaluation, Models
Tsai, Meng-Jung; Liang, Jyh-Chong; Lee, Silvia Wen-Yu; Hsu, Chung-Yuan – Journal of Educational Computing Research, 2022
A prior study developed the Computational Thinking Scale (CTS) for assessing individuals' computational thinking dispositions in five dimensions: decomposition, abstraction, algorithmic thinking, evaluation, and generalization. This study proposed the Developmental Model of Computational Thinking through validating the structural relationships…
Descriptors: Thinking Skills, Problem Solving, Computation, Models
Lee, Silvia Wen-Yu; Liang, Jyh-Chong; Hsu, Chung-Yuan; Chien, Francis Pingfan; Tsai, Meng-Jung – Educational Technology & Society, 2023
One of the major purposes of this study is to investigate the potential impact of gender and information and computer technology (ICT) resources on students' computational thinking (CT) competencies. To this end, the Computational Thinking Test for Junior High Students (CTT-JH) was developed and validated. Research participants included 437 junior…
Descriptors: Foreign Countries, Gender Differences, Access to Computers, Educational Technology
Wu, Longkai; Looi, Chee-Kit; Multisilta, Jari; How, Meng-Leong; Choi, Hyungshin; Hsu, Ting-Chia; Tuomi, Pauliina – Asia-Pacific Education Researcher, 2020
Many education systems have recognized the importance of computational thinking and coding skills and are implementing curricular changes to introduce coding into formal school education. A necessary and critical success factor involves the preparation of and support for teachers to teach coding. Thus, understanding the perceptions of teachers…
Descriptors: Foreign Countries, Coding, Computer Science Education, Computation
Chi-Jen Lin; Husni Mubarok – Interactive Learning Environments, 2024
Fostering young learners' computational thinking in AI-based robots is a crucial issue in educational settings. However, there was the complexity of technology in supporting learning activities and the gender gap issue, so an appropriate strategy is needed to guide students to achieve the learning goals. In this study, an AI (Artificial…
Descriptors: Computation, Thinking Skills, Blended Learning, Artificial Intelligence
I-Ying Hsu; Fu-Hsing Tsai – Educational Technology & Society, 2023
This study developed a physical computing game-design project that incorporates block-based programming, physical computing, and computer game design for Taiwan's high school technology education curriculum to strengthen students' computational thinking. The project asked students to develop a somatosensory computer game using a block-based…
Descriptors: Computer Games, Design, Programming Languages, Student Attitudes