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Zoabi, W.; Sabag, N.; Gero, A. – American Journal of Engineering Education, 2012
Teaching abstract subjects to students studying towards a degree in electronics practical engineering (a degree between a technician and an engineer) requires didactic tools that enable understanding of issues without using advanced mathematics and physics. One basic issue is the BJT (Bipolar Junction Transistor) that requires preliminary…
Descriptors: Animation, Teaching Methods, Academic Achievement, Engineering Education
Chien, Yu-Ta; Chang, Chun-Yen – Journal of Science Education and Technology, 2012
This study developed three forms of computer-based multimedia, including Static Graphics (SG), Simple Learner-Pacing Animation (SLPA), and Full Learner-Pacing Animation (FLPA), to assist students in learning topographic measuring. The interactive design of FLPA allowed students to physically manipulate the virtual measuring mechanism, rather than…
Descriptors: Animation, Topography, Pacing, Multimedia Materials
Rolka, Christine; Remshagen, Anja – International Journal for the Scholarship of Teaching and Learning, 2015
Contextualized learning is considered beneficial for student success. In this article, we assess the impact of context-based learning tools on student grade performance in an introductory computer science course. In particular, we investigate two central questions: (1) does the use context-based learning tools, robots and animations, affect…
Descriptors: Introductory Courses, Computer Science Education, Context Effect, Grades (Scholastic)
Ng, Hong Kok; Kalyuga, Slava; Sweller, John – Educational Psychology, 2013
Animation has an inherent advantage over static graphics when presenting dynamic content because it provides a more accurate and realistic depiction. Simultaneously, animation has an inherent disadvantage because most animated information is perceptually transient. In this quasi-experimental study, cognitive load theory was used to investigate the…
Descriptors: Cognitive Processes, Difficulty Level, Animation, Visual Aids
Shi, Lin – ProQuest LLC, 2012
The purpose of this study is to evaluate the effects of a custom-designed computer animation program on learning Chinese characters by beginning learners of Chinese as Foreign Language (CFL) in a higher education setting. This study used a matched comparison quasi-experimental design to explore the effects of the customized computer program within…
Descriptors: Chinese, Second Language Learning, Animation, Computer Uses in Education
Schlosser, Ralf W.; Shane, Howard; Sorce, James; Koul, Rajinder; Bloomfield, Emma; Debrowski, Lisa; DeLuca, Tim; Miller, Stephanie; Schneider, Danielle; Neff, Allison – Journal of Speech, Language, and Hearing Research, 2012
Purpose: The effects of animation on transparency, name agreement, and identification of graphic symbols for verbs and prepositions were evaluated in preschoolers of 3 age groups. Methods: A mixed-group design was used; in each age group, half of the children were randomly allocated to 1 of 2 orders of symbol formats. The 52 children were asked to…
Descriptors: Identification, Animation, Comparative Analysis, Verbs
Miller, Scott T.; James, C. Renee – Astronomy Education Review, 2011
We present results of a two-semester study to determine whether the inclusion of basic animation techniques in PowerPoint presentations provides an additional learning aid, inhibits learning, or has no effect on student learning for students in an introductory astronomy course. We found that (1) students perceive that animated slides are…
Descriptors: Astronomy, Introductory Courses, College Science, Science Instruction
Chen, Yu-Chien – ProQuest LLC, 2013
Augmented reality (AR) is an interactive system that allows users to interact with virtual objects and the real world at the same time. The purpose of this dissertation was to explore how AR, as a new visualization tool, that can demonstrate spatial relationships by representing three dimensional objects and animations, facilitates students to…
Descriptors: Computer Simulation, Visualization, Spatial Ability, Animation
Gambari, Isiaka Amosa; Ezenwa, Victoria Ifeoma; Anyanwu, Romanus Chogozie – Contemporary Educational Technology, 2014
The study examined the effects of two modes of computer-assisted instructional package on solid geometry achievement amongst senior secondary school students in Minna, Niger State, Nigeria. Also, the influence of gender on the performance of students exposed to CAI(AT) and CAI(AN) packages were examined. This study adopted a pretest-posttest…
Descriptors: Foreign Countries, Secondary School Students, High School Seniors, Computer Assisted Instruction
Congiu, Sara; Schlottmann, Anne; Ray, Elizabeth – Journal of Autism and Developmental Disorders, 2010
We investigated perception of social and physical causality and animacy in simple motion events, for high-functioning children with autism (CA = 13, VMA = 9.6). Children matched 14 different animations to pictures showing physical, social or non-causality. In contrast to previous work, children with autism performed at a high level similar to…
Descriptors: Autism, Motion, Children, Perception
Wu, Yu-Feng – ProQuest LLC, 2011
With the rapid growth of multimedia in education, the importance of investigating the effect of redundancy, repeating instructional messages to enhance conceptualization in instructional material design, is becoming more important. Various studies have been conducted recently regarding the effects of different forms of redundancy. A multimedia…
Descriptors: Spatial Ability, Instructional Materials, Animation, Redundancy
Aksoy, Gökhan – Online Submission, 2012
The purpose of this study is to determine the effect of animation technique on academic achievement of students in the "Human and Environment" unit lectured as part of the Science and Technology course of the seventh grade in primary education. The sample of the study consists of 58 students attending to the 7th grade of Erzurum MEB…
Descriptors: Grade 7, Animation, Teaching Methods, Academic Achievement
Yang, Der-Ching; Li, Mao-Neng – Educational Technology & Society, 2013
The purpose of this study was to examine the relative effectiveness of two different learning modes; namely, a computer animation self-directed learning approach and a paper version of the self-directed learning approach, to 5th-graders' number sense development. Two 5th-grade classes, 30 students each, were selected from a public elementary…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Mathematics, Instructional Effectiveness
Hatsidimitris, George; Kalyuga, Slava – Educational Technology Research and Development, 2013
Learning with instructional animations may overstretch limited working memory resources due to intense processing demands associated with transient information. The authors investigated whether explicit instructional advice coupled with a task-specific learner control mechanism (such as a timeline scrollbar) could facilitate the successful…
Descriptors: Animation, Computer Assisted Instruction, Prior Learning, Learner Controlled Instruction
Hoffler, Tim N.; Schwartz, Ruth N. – Computers & Education, 2011
The effects of self-pacing versus system-pacing were examined in different versions of a computer-based learning environment (static pictures/animations). The role of cognitive style was also considered. While the variables investigated did not have a direct impact on either learning outcome or cognitive load, significant interaction effects were…
Descriptors: Cognitive Style, Pacing, Computer Assisted Instruction, Interaction

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