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Shonfeld, Miri; Kritz, Miki – Interdisciplinary Journal of E-Learning and Learning Objects, 2013
This research explores the extent to which virtual worlds can serve as online collaborative learning environments for students by increasing social presence and engagement. 3D environments enable learning, which simulates face-to-face encounters while retaining the advantages of online learning. Students in Education departments created avatars…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Simulated Environment
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Segedy, James R.; Kinnebrew, John S.; Biswas, Gautam – Educational Technology Research and Development, 2013
Betty's Brain is an open-ended learning environment in which students learn about science topics by teaching a virtual agent named Betty through the construction of a visual causal map that represents the relevant science phenomena. The task is complex, and success requires the use of metacognitive strategies that support knowledge acquisition,…
Descriptors: Artificial Intelligence, Computer Simulation, Computer Mediated Communication, Intelligent Tutoring Systems
Coxon, Steven Vincent – ProQuest LLC, 2012
Spatial ability is important to science, technology, engineering, and math (STEM) success, but spatial talents are rarely developed in schools. Likewise, the gifted may become STEM innovators, but they are rarely provided with pedagogy appropriate to develop their abilities in schools. A stratified random sample of volunteer participants (n = 75)…
Descriptors: Gifted, Females, Spatial Ability, Control Groups
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Zu, Jiyun; Liu, Jinghua – ETS Research Report Series, 2009
Equating of tests composed of both discrete and passage-based items using the nonequivalent groups with anchor test (NEAT) design is popular in practice. This study investigated the impact of discrete anchor items and passage-based anchor items on observed score equating via simulation. Results suggested that an anchor with a larger proportion of…
Descriptors: Comparative Analysis, Equated Scores, Test Items, Simulation
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Wang, Tianyou; Brennan, Robert L. – Applied Psychological Measurement, 2009
Frequency estimation, also called poststratification, is an equating method used under the common-item nonequivalent groups design. A modified frequency estimation method is proposed here, based on altering one of the traditional assumptions in frequency estimation in order to correct for equating bias. A simulation study was carried out to…
Descriptors: Computation, Bias, Comparative Analysis, Statistical Analysis
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Nugent, William R. – Educational and Psychological Measurement, 2009
Critical to meta-analysis is the presumption that effect sizes based on different measures are directly comparable. Recent theoretical work has shown that an invariance condition--universe score, or construct, validity invariance--must hold for either observed score or reliability-corrected effect sizes based on different measures to be directly…
Descriptors: Simulation, Construct Validity, Validity, Effect Size
Zulkosky, Kristen D. – ProQuest LLC, 2010
The role of the nurse educator is complex and it is imperative that educators design pertinent learning activities including implementation of innovative teaching strategies while using the latest pedagogical techniques, and evaluating that learning occurred. This study utilized a quantitative, quasi-experimental, comparison group, crossover…
Descriptors: Nursing Students, Nursing Education, Research Needs, Student Attitudes
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Kluge, Annette; Sauer, Juergen; Burkolter, Dina; Ritzmann, Sandrina – Journal of Educational Computing Research, 2010
Training in process control environments requires operators to be prepared for temporal and adaptive transfer of skill. Three training methods were compared with regard to their effectiveness in supporting transfer: Drill & Practice (D&P), Error Training (ET), and procedure-based and error heuristics training (PHT). Communication…
Descriptors: Comparative Analysis, Training Methods, Methods, Task Analysis
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Loft, Shayne; Remington, Roger W. – Journal of Experimental Psychology: Applied, 2010
Theories and methods from the prospective memory literature were used to anticipate how individuals would maintain and retrieve intentions in a continuous monitoring dynamic display task. Participants accepted aircraft into sectors and detected aircraft conflicts during an air traffic control simulation. They were sometimes required to substitute…
Descriptors: Cues, Memory, Task Analysis, Visual Aids
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Hassell, Martin D.; Goyal, Sandeep; Limayem, Moez; Boughzala, Imed – Administrative Issues Journal: Education, Practice, and Research, 2012
The level of satisfaction and effectiveness of 3D virtual learning environments were examined. Additionally, 3D virtual learning environments were compared with face-to-face learning environments. Students that experienced higher levels of flow and presence also experienced more satisfaction but not necessarily more effectiveness with 3D virtual…
Descriptors: Electronic Learning, Virtual Classrooms, Conventional Instruction, Comparative Analysis
Horsley, Trisha Leann – ProQuest LLC, 2012
Nursing schools design their clinical simulation labs based upon faculty's perception of the optimal environment to meet the students' learning needs, other programs' success with integrating high-tech clinical simulation, and the funds available. No research has been conducted on nursing faculty presence during a summative evaluation. The…
Descriptors: Nursing Education, College Faculty, Summative Evaluation, Pretests Posttests
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Yoon, Susan A.; Elinich, Karen; Wang, Joyce; Steinmeier, Christopher; Tucker, Sean – International Journal of Computer-Supported Collaborative Learning, 2012
Although learning science in informal non-school environments has shown great promise in terms of increasing interest and engagement, few studies have systematically investigated and produced evidence of improved conceptual knowledge and cognitive skills. Furthermore, little is known about how digital technologies that are increasingly being used…
Descriptors: Quasiexperimental Design, Concept Formation, Evidence, Museums
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Civelek, Turhan; Ucar, Erdem; Ustunel, Hakan; Aydin, Mehmet Kemal – EURASIA Journal of Mathematics, Science & Technology Education, 2014
The current research aims to explore the effects of a haptic augmented simulation on students' achievement and their attitudes towards Physics in an immersive virtual reality environment (VRE). A quasi-experimental post-test design was employed utilizing experiment and control groups. The participants were 215 students from a K-12 school in…
Descriptors: Physics, Science Achievement, Student Attitudes, Experimental Groups
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Pavlik, Philip I., Jr. – Journal of Educational Data Mining, 2013
This paper describes the development of a dynamical systems model of motivation and metacognition during learning, which explains some of the practically and theoretically important relationships among three student engagement constructs and performance metrics during learning. In order to better calibrate and understand the model, the model was…
Descriptors: Vocabulary Development, Learning Strategies, Predictor Variables, Scores
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Zhang, Mo; Breyer, F. Jay; Lorenz, Florian – ETS Research Report Series, 2013
In this research, we investigated the suitability of implementing "e-rater"® automated essay scoring in a high-stakes large-scale English language testing program. We examined the effectiveness of generic scoring and 2 variants of prompt-based scoring approaches. Effectiveness was evaluated on a number of dimensions, including agreement…
Descriptors: Computer Assisted Testing, Computer Software, Scoring, Language Tests
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