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Vreman-de Olde, Cornelise; de Jong, Ton; Gijlers, Hannie – Educational Technology & Society, 2013
This study compares learning from designing instruction in the context of simulation-based inquiry learning with learning from expository teaching. The domain of instruction was the electricity domain of high-pass and low-pass filters. Participants were students from a technical vocational school. In the experimental condition ("N" =…
Descriptors: Inquiry, Active Learning, Instructional Design, Computer Simulation
Fowler, Luster – ProQuest LLC, 2013
Healthcare practitioner training programs, specifically at the associate degree level of study, have historically focused practitioner training efforts on discipline-specific programming and curricula. However, these institutions have now begun to examine the utility and efficacy of incorporating interprofessional experiences into their programs.…
Descriptors: Associate Degrees, Simulation, Comparative Analysis, Allied Health Occupations Education
Abal, Abdulaziz – ProQuest LLC, 2013
The population of English Language Learners (ELLs) globally has been increasing substantially every year. In the United States alone, adult ELLs are the fastest growing portion of learners in adult education programs (Yang, 2005). There is a significant need to improve the teaching of English to ELLs in the United States and other English-speaking…
Descriptors: English (Second Language), Adult Education, Virtual Classrooms, Computer Simulation
Collins, Sharon Kibbe – ProQuest LLC, 2013
Educators face challenges as they seek to ensure their online learning content is interactive, is engaging, and works well for remote learners. Second Life (SL), an online virtual world technology-based system built on Web 2.0 technology, is one approach designed to enrich online instruction and e-learning. This study involved a synthesis of…
Descriptors: Educational Technology, Web 2.0 Technologies, Computer Simulation, Technology Uses in Education
Murphy, David Shannon – ProQuest LLC, 2012
Physical science instruction often involves modeling natural systems, such as electricity that possess particles which are invisible to the unaided eye. The effect of these particles' motion is observable, but the particles are not directly observable to humans. Simulations have been developed in physics, chemistry and biology that, under certain…
Descriptors: Physics, Secondary School Science, Computer Simulation, Science Laboratories
Seib, Jerod Drew – ProQuest LLC, 2012
Scholars have researched how voters make decisions for well over a half a century, but these studies are limited in what they are able to say about how voters make decisions because they have focused on the choice rather than the process. Most of these studies have focused on the choice that voters reach or the way their memories are structured,…
Descriptors: Context Effect, Voting, Elections, Political Campaigns
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Dougherty, Michael R.; Thomas, Rick P. – Psychological Review, 2012
The authors propose a general modeling framework called the general monotone model (GeMM), which allows one to model psychological phenomena that manifest as nonlinear relations in behavior data without the need for making (overly) precise assumptions about functional form. Using both simulated and real data, the authors illustrate that GeMM…
Descriptors: Least Squares Statistics, Decision Making, Cognitive Development, Child Development
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Saab, Nadira; van Joolingen, Wouter; van Hout-Wolters, Bernadette – Metacognition and Learning, 2012
Regulation of the learning process is an important condition for efficient and effective learning. In collaborative learning, students have to regulate their collaborative activities (team regulation) next to the regulation of their own learning process focused on the task at hand (task regulation). In this study, we investigate how support of…
Descriptors: Learning Activities, Computer Simulation, Cooperative Learning, Learning Processes
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Harring, Jeffrey R.; Weiss, Brandi A.; Hsu, Jui-Chen – Psychological Methods, 2012
Two Monte Carlo simulations were performed to compare methods for estimating and testing hypotheses of quadratic effects in latent variable regression models. The methods considered in the current study were (a) a 2-stage moderated regression approach using latent variable scores, (b) an unconstrained product indicator approach, (c) a latent…
Descriptors: Structural Equation Models, Geometric Concepts, Computation, Comparative Analysis
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Thavikulwat, Precha – Simulation & Gaming, 2012
This study applies the learning curve method of measuring learning to participants of a computer-assisted business gaming simulation that includes a multiple-life-cycle feature. The study involved 249 participants. It verified the workability of the feature and estimated the participants' rate of learning at 17.4% for every doubling of experience.…
Descriptors: Educational Games, Simulation, Evaluation Methods, Computer Assisted Instruction
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Austin, Peter C. – Multivariate Behavioral Research, 2012
Researchers are increasingly using observational or nonrandomized data to estimate causal treatment effects. Essential to the production of high-quality evidence is the ability to reduce or minimize the confounding that frequently occurs in observational studies. When using the potential outcome framework to define causal treatment effects, one…
Descriptors: Computation, Regression (Statistics), Statistical Bias, Error of Measurement
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Bacivarov, Ioan C.; Ilian, Virgil L. M. – International Journal of Technology and Design Education, 2012
This paper discusses a comparative study of the effects of using a humanoid robot for introducing students to personal robotics. Even if a humanoid robot is one of the more complicated types of robots, comprehension was not an issue. The study highlighted the importance of using real hardware for teaching such complex subjects as opposed to…
Descriptors: Foreign Countries, Computer Science Education, Robotics, Computer Simulation
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Black, Rebecca W.; Korobkova, Ksenia; Epler, Alexandra – Journal of Early Childhood Literacy, 2014
This paper examines the ways in which Mattel's "Barbie Girls" and "Xtractaurs," online sites aimed at girls and boys of six years of age and up, respectively, offer markedly distinct literate and semiotic resources for their young users. Analysis focuses on the multimodal layers of meaning and the mediating tools,…
Descriptors: Play, Interaction, Content Analysis, Web Sites
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Jensen, Jens Hoejgaard – European Journal of Physics, 2011
It is a widespread misunderstanding in introductory physics courses that the motion of rolling bodies in general can be calculated using the point of contact as a reference point when equating the rate of change of angular momentum to the torque. In this paper I discuss in general two correct rules to be used instead, in order to derive the…
Descriptors: Physics, Motion, Introductory Courses, Equations (Mathematics)
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Harley, Jason M.; Poitras, Eric G.; Jarrell, Amanda; Duffy, Melissa C.; Lajoie, Susanne P. – Educational Technology Research and Development, 2016
Research on the effectiveness of augmented reality (AR) on learning exists, but there is a paucity of empirical work that explores the role that positive emotions play in supporting learning in such settings. To address this gap, this study compared undergraduate students' emotions and learning outcomes during a guided historical tour using mobile…
Descriptors: Comparative Analysis, Computer Simulation, Electronic Learning, Outcomes of Education
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