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Warachan, Boonyasit – ProQuest LLC, 2011
The objective of this research was to determine the robustness and statistical power of three different methods for testing the hypothesis that ordinal samples of five and seven Likert categories come from equal populations. The three methods are the two sample t-test with equal variances, the Mann-Whitney test, and the Kolmogorov-Smirnov test. In…
Descriptors: Statistical Analysis, Likert Scales, Hypothesis Testing, Data
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Mayrath, Michael C.; Nihalani, Priya K.; Robinson, Daniel H. – Journal of Educational Psychology, 2011
In 2 experiments, 241 undergraduates with low domain knowledge viewed a tutorial on how to use Packet Tracer (PT), a computer-networking training simulation developed by the Cisco Networking Academy. Participants were then tested on retention of tutorial content and transfer using PT. Tutorial modality (text, narration, or narration plus text) was…
Descriptors: Narration, Multimedia Instruction, Epistemology, Undergraduate Students
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Safar, Ammar H.; Al-Jafar, Ali A.; Al-Yousefi, Zainab H. – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This experimental research study scrutinized the effectiveness of using augmented reality (AR) applications (apps) as a teaching and learning tool when instructing kindergarten children in the English alphabet in the State of Kuwait. The study compared two groups: (a) experimental, taught using AR apps, and (b) control, taught using traditional…
Descriptors: Foreign Countries, Computer Simulation, Simulated Environment, Computer Oriented Programs
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Ajredini, Fadil; Izairi, Neset; Zajkov, Oliver – European Journal of Physics Education, 2014
This research investigates the influence of computer simulations (virtual experiments) on one hand and real experiments on the other hand on the conceptual understanding of electrical charging. The investigated sample consists of students in the second year (10th grade) of three gymnasiums in Macedonia. There were two experimental groups and one…
Descriptors: Science Instruction, Physics, High School Students, Secondary School Science
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Herga, Nataša Rizman; Grmek, Milena Ivanuš; Dinevski, Dejan – Turkish Online Journal of Educational Technology - TOJET, 2014
Using a variety of visualization tools for teaching and learning science and chemistry is necessary because pupils better understand chemical phenomena and formulate appropriate mental models. The purpose of the presented study was to determine the importance of a virtual laboratory as a visualization element when addressing chemical contents…
Descriptors: Science Instruction, Science Laboratories, Computer Simulation, Teaching Methods
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Madore, Kevin P.; Gaesser, Brendan; Schacter, Daniel L. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2014
According to the constructive episodic simulation hypothesis (Schacter & Addis, 2007), both remembered past and imagined future events rely heavily on episodic memory. An alternative hypothesis is that observed similarities between remembering and imagining reflect the influence of broader factors such as descriptive ability, narrative style,…
Descriptors: Age Differences, Young Adults, Older Adults, Memory
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Geiser, Christian; Lockhart, Ginger – Psychological Methods, 2012
Latent state-trait (LST) analysis is frequently applied in psychological research to determine the degree to which observed scores reflect stable person-specific effects, effects of situations and/or person-situation interactions, and random measurement error. Most LST applications use multiple repeatedly measured observed variables as indicators…
Descriptors: Psychological Studies, Simulation, Measurement, Error of Measurement
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Bordnick, Patrick S.; Traylor, Amy C.; Carter, Brian L.; Graap, Ken M. – Research on Social Work Practice, 2012
Objective: Virtual reality (VR)-based cue reactivity has been successfully used for the assessment of drug craving. Going beyond assessment of cue reactivity, a novel VR-based treatment approach for smoking cessation was developed and tested for feasibility. Method: In a randomized experiment, 10-week treatment feasibility trial, 46…
Descriptors: Control Groups, Stimuli, Feasibility Studies, Smoking
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Moyer-Packenham, Patricia; Baker, Joseph; Westenskow, Arla; Anderson, Katie; Shumway, Jessica; Rodzon, Kati; Jordan, Kerry – Journal of Education, 2013
The study reported here examined virtual manipulatives as an instructional treatment in 17 third- and fourth-grade classrooms. Students were randomly assigned to two treatment groups: texts and physical manipulatives, and virtual manipulatives. Results revealed no significant differences in achievement between the treatments. Additional results…
Descriptors: Manipulative Materials, Computer Simulation, Educational Technology, Teaching Methods
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Schneider, B.; Wallace, J.; Blikstein, P.; Pea, R. – IEEE Transactions on Learning Technologies, 2013
In this paper, we describe the development and evaluation of a microworld-based learning environment for neuroscience. Our system, BrainExplorer, allows students to discover the way neural pathways work by interacting with a tangible user interface. By severing and reconfiguring connections, users can observe how the visual field is impaired and,…
Descriptors: Neurosciences, Brain, Computer Uses in Education, Educational Technology
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Liu, Allison S.; Schunn, Christian D.; Flot, Jesse; Shoop, Robin – Computer Science Education, 2013
Computer science proficiency continues to grow in importance, while the number of students entering computer science-related fields declines. Many rich programming environments have been created to motivate student interest and expertise in computer science. In the current study, we investigated whether a recently created environment, Robot…
Descriptors: Computer Science Education, Programming, Robotics, Teaching Methods
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Commendador, Kathleen; Chi, Robert – Journal of Interactive Learning Research, 2013
This study was undertaken to better understand the nature of nursing students' perspectives toward simulative learning modality for gaining pre-clinical experience via self-paced cognitive tool--Avatar. Findings indicates that participants engaged in synchronous Avatar learning environment had higher levels of appreciation toward Avatar learning…
Descriptors: Nursing Students, Student Attitudes, Computer Simulation, Electronic Learning
Lant, Christopher; Pérez-Lapeña, Blanca; Xiong, Weidong; Kraft, Steven; Kowalchuk, Rhonda; Blair, Michael – Journal of Geoscience Education, 2016
Guided by the Next Generation Science Standards and elements of problem-based learning, four human-environment systems simulations are described in brief--carbon, energy, water, and watershed--and a fifth simulation on nitrogen is described in more depth. These science, technology, engineering, and math (STEM) education simulations illustrate…
Descriptors: Energy, Water Quality, Conservation (Environment), Soil Science
Shea, Kathleen – ProQuest LLC, 2015
Nursing students are expected to apply knowledge from lectures and laboratories to the clinical setting. One major challenge of nursing educators is facilitating the transfer of knowledge to the clinical-practice setting. Simulation-based education provides students with an experiential-learning activity within the context of a simulated clinical…
Descriptors: Nursing Students, Nursing Education, Clinical Experience, Simulation
Dong, Nianbo – Society for Research on Educational Effectiveness, 2011
The purpose of this study is through Monte Carlo simulation to compare several propensity score methods in approximating factorial experimental design and identify best approaches in reducing bias and mean square error of parameter estimates of the main and interaction effects of two factors. Previous studies focused more on unbiased estimates of…
Descriptors: Research Design, Probability, Monte Carlo Methods, Simulation
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