Publication Date
| In 2026 | 0 |
| Since 2025 | 23 |
| Since 2022 (last 5 years) | 179 |
| Since 2017 (last 10 years) | 458 |
| Since 2007 (last 20 years) | 1127 |
Descriptor
| Comparative Analysis | 1632 |
| Simulation | 892 |
| Computer Simulation | 752 |
| Teaching Methods | 419 |
| Foreign Countries | 291 |
| Instructional Effectiveness | 260 |
| Statistical Analysis | 243 |
| Models | 221 |
| Student Attitudes | 204 |
| Pretests Posttests | 189 |
| Item Response Theory | 177 |
| More ▼ | |
Source
Author
| Cohen, Allan S. | 7 |
| Wilcox, Rand R. | 7 |
| Schumacker, Randall E. | 6 |
| Weiss, David J. | 6 |
| Woods, Carol M. | 6 |
| de Jong, Ton | 6 |
| Chang, Hua-Hua | 5 |
| Hancock, Gregory R. | 5 |
| Jackson, Dan | 5 |
| Klockars, Alan J. | 5 |
| Kolen, Michael J. | 5 |
| More ▼ | |
Publication Type
Education Level
Audience
| Researchers | 30 |
| Teachers | 16 |
| Practitioners | 15 |
| Administrators | 5 |
| Policymakers | 2 |
| Community | 1 |
| Media Staff | 1 |
| Students | 1 |
| Support Staff | 1 |
Location
| Taiwan | 25 |
| Australia | 20 |
| Turkey | 20 |
| Netherlands | 18 |
| Germany | 15 |
| Pennsylvania | 14 |
| China | 13 |
| California | 12 |
| Iran | 12 |
| Spain | 12 |
| Texas | 12 |
| More ▼ | |
Laws, Policies, & Programs
| No Child Left Behind Act 2001 | 3 |
| Elementary and Secondary… | 1 |
| Fulbright Hays Act | 1 |
| Pell Grant Program | 1 |
| Rehabilitation Act 1973… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 2 |
| Meets WWC Standards with or without Reservations | 3 |
| Does not meet standards | 2 |
Wang, Cheng; Butts, Carter T.; Hipp, John; Lakon, Cynthia M. – Sociological Methods & Research, 2022
The recent popularity of models that capture the dynamic coevolution of both network structure and behavior has driven the need for summary indices to assess the adequacy of these models to reproduce dynamic properties of scientific or practical importance. Whereas there are several existing indices for assessing the ability of the model to…
Descriptors: Models, Goodness of Fit, Comparative Analysis, Computer Software
Limei Shan – International Journal of Technology in Teaching and Learning, 2023
This paper explores the impact of AI applications in adaptive learning on learners with varying levels of Chinese proficiency and diverse learning needs. The study investigates the robustness of VR technology in enhancing Chinese oral proficiency and pragmatic skills among 1st year and 2nd year learners. It compares the established VR app Mondly…
Descriptors: Artificial Intelligence, Chinese, Second Language Learning, Second Language Instruction
Noyes, Julie Ann – ProQuest LLC, 2019
One of the greatest challenges in veterinary education is adequately preparing students with the clinical skills they need to be successful healthcare providers. Integration of simulation-based medical education (SBME) approaches into the veterinary curriculum can help address challenges to clinical instruction. The SBME model of learning aims to…
Descriptors: Teaching Methods, Veterinary Medicine, Veterinary Medical Education, Simulation
Manunure, Kevin; Delserieys, Alice; Castéra, Jérémy – Research in Science & Technological Education, 2020
Background: Information Communication Technologies are increasingly present in the African educational system at all educational levels. However, their integration into pedagogical practices to improve the quality of teaching and learning across disciplines remains the exception. Purpose: The purpose of the study was to compare the learning…
Descriptors: Electronics, Foreign Countries, Information Technology, Teaching Methods
Porter, C. D.; Smith, J. R. H.; Stagar, E. M.; Simmons, A.; Nieberding, M.; Orban, C. M.; Brown, J.; Ayers, A. – Physical Review Physics Education Research, 2020
Recent years have seen a resurgence of interest in using virtual reality (VR) technology to benefit instruction, especially in physics and related subjects. As VR devices improve and become more widely available, there remains a number of unanswered questions regarding the impact of VR on student learning and how best to use this technology in the…
Descriptors: Physics, Science Instruction, Video Games, Computer Simulation
Altmeyer, Kristin; Kapp, Sebastian; Thees, Michael; Malone, Sarah; Kuhn, Jochen; Brünken, Roland – British Journal of Educational Technology, 2020
Learning with hands-on experiments can be supported by providing essential information virtually during lab work. Augmented reality (AR) appears especially suitable for presenting information during experimentation, as it can be used to integrate both physical and virtual lab work. Virtual information can be displayed in close spatial proximity to…
Descriptors: Concept Formation, Scientific Concepts, Pretests Posttests, Teaching Methods
Hoda Ahmed Yousry Mohammed – Online Submission, 2024
The aim of the current study is to investigate the effect of using life wide learning approach on developing English language Fluency for prep. stage students in the official Language Schools. The study adopted the one-group pre-post experimental design, with a pre-post fluency test along with a triangulation method that integrates both…
Descriptors: English (Second Language), Second Language Learning, Language Fluency, Learning Processes
Callies, Sophie; Gravel, Mathieu; Beaudry, Eric; Basque, Josianne – International Journal of Game-Based Learning, 2017
This paper presents an architecture designed for simulation serious games, which automatically generates game-based scenarios adapted to learner's learning progression. We present three central modules of the architecture: (1) the learner model, (2) the adaptation module and (3) the logs module. The learner model estimates the progression of the…
Descriptors: Simulation, Educational Games, Models, Computation
Tokutake, Hayato; York, James; Shibata, Koichi; Nakayama, Hiroshi – Journal of Educational Multimedia and Hypermedia, 2021
This study explored the effect of differing levels of interactivity in a VR language learning system on learner oral task performance. 30 participants were divided into 15 pairs which undertook two spot-the-difference tasks. One in a static-VR system, the other in an interactive-VR system which required them to move objects into the correct…
Descriptors: Oral Language, Computer Simulation, Second Language Learning, Second Language Instruction
Nikolic, Sasha; Ros, Montserrat; Jovanovic, Kosta; Stanisavljevic, Zarko – European Journal of Engineering Education, 2021
The laboratory is an integral component of engineering education, resulting in a multitude of studies. Generally, the research focus is on the laboratory innovation, rather than learning itself. It is observed that empirical evidence is strongly built around student perceptions of their learning or experience via survey instruments; and in some…
Descriptors: Engineering Education, Distance Education, Teaching Methods, Student Attitudes
Prihar, Ethan; Heffernan, Neil – International Educational Data Mining Society, 2021
Similar content has tremendous utility in classroom and online learning environments. For example, similar content can be used to combat cheating, track students' learning over time, and model students' latent knowledge. These different use cases for similar content all rely on different notions of similarity, which make it difficult to determine…
Descriptors: Computer Software, Middle School Teachers, Mathematics Teachers, College Students
Asiret, Semih; Sünbül, Seçil Ömür – Educational Sciences: Theory and Practice, 2016
In this study, equating methods for random group design using small samples through factors such as sample size, difference in difficulty between forms, and guessing parameter was aimed for comparison. Moreover, which method gives better results under which conditions was also investigated. In this study, 5,000 dichotomous simulated data…
Descriptors: Equated Scores, Sample Size, Difficulty Level, Guessing (Tests)
Woodham, Omar P. – Marketing Education Review, 2018
This article introduces a simulation, Marketplace Live, and compares students' simulation performance with their course performance. The sample is drawn from 13 sections of the author's Marketing Concepts (Principles of Marketing) course. The results support the idea that marketing simulations do contribute to learning marketing concepts. Evidence…
Descriptors: Marketing, Teaching Methods, Instructional Effectiveness, Tests
Norouzian, Reza – ProQuest LLC, 2018
This dissertation consists of three manuscripts. The manuscripts contribute to a budding "methodological reform" currently taking place in quantitative second-language (L2) research. In the first manuscript, the researcher describes an empirical investigation on the application of two well-known effect size estimators, eta-squared (eta…
Descriptors: Bayesian Statistics, Second Language Learning, Language Research, Periodicals
Scoular, Claire; Eleftheriadou, Sofia; Ramalingam, Dara; Cloney, Dan – Australian Journal of Education, 2020
Collaboration is a complex skill, comprised of multiple subskills, that is of growing interest to policy makers, educators and researchers. Several definitions and frameworks have been described in the literature to support assessment of collaboration; however, the inherent structure of the construct still needs better definition. In 2015, the…
Descriptors: Cooperative Learning, Problem Solving, Computer Assisted Testing, Comparative Analysis

Peer reviewed
Direct link
