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Arslan-Ari, I. – Journal of Computer Assisted Learning, 2018
The purpose of this study was to investigate the effects of cueing and prior knowledge on learning and mental effort of students studying an animation with narration. This study employed a 2 (no cueing vs. visual cueing) × 2 (low vs. high prior knowledge) between-subjects factorial design. The results revealed a significant interaction effect…
Descriptors: Animation, Prior Learning, Prompting, Learning
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Roelle, Julian; Berthold, Kirsten – Instructional Science: An International Journal of the Learning Sciences, 2016
Comparing contrasting cases is a promising means to prepare learners for future learning from related direct instruction. The most prevalent type of preparation intervention used in this "case comparison approach" is providing contrasting cases together with comparison prompts. However, if the contrasting cases are complex learners might…
Descriptors: Comparative Analysis, Teaching Methods, Task Analysis, Prompting
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Calandra, Brendan; Brantley-Dias, Laurie; Yerby, Johnathan; Demir, Kadir – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2018
A group of preservice science teachers edited video footage of their practice teaching to identify and isolate critical incidents. They then wrote guided reflection papers on those critical incidents using different forms of media prompts while they wrote. The authors used a counterbalanced research design to compare the quality of writing that…
Descriptors: Preservice Teachers, Science Teachers, Nonprint Media, Video Technology
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Kuo, Eric; Hallinen, Nicole R.; Conlin, Luke D. – International Journal of Science Education, 2017
One aim of school science instruction is to help students become adaptive problem solvers. Though successful at structuring novice problem solving, step-by-step problem-solving frameworks may also constrain students' thinking. This study utilises a paradigm established by Heckler [(2010). Some consequences of prompting novice physics students to…
Descriptors: Science Instruction, Physics, Epistemology, Problem Solving
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Cooper, Melanie M.; Kouyoumdjian, Hovig; Underwood, Sonia M. – Journal of Chemical Education, 2016
Acid-base chemistry is central to a wide range of reactions. If students are able to understand how and why acid-base reactions occur, it should provide a basis for reasoning about a host of other reactions. Here, we report the development of a method to characterize student reasoning about acid-base reactions based on their description of…
Descriptors: Chemistry, Logical Thinking, Scientific Concepts, Science Instruction
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Vitale, Jonathan M.; Lai, Kevin; Linn, Marcia C. – Journal of Research in Science Teaching, 2015
We present a new system for automated scoring of graph construction items that address complex science concepts, feature qualitative prompts, and support a range of possible solutions. This system utilizes analysis of spatial features (e.g., slope of a line) to evaluate potential student ideas represented within graphs. Student ideas are then…
Descriptors: Scoring, Graphs, Scientific Concepts, Prompting
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McCutchen, Deborah; Stull, Sara; Herrera, Becky Logan; Lotas, Sasha; Evans, Sarah – Journal of Learning Disabilities, 2014
This quasi-experimental study examined effects of a 12-week, teacher-delivered, morphologically focused intervention on writing outcomes for fifth-grade U.S. students. In order to help students gain control over the morphologically complex words that typify academic writing, the intervention called students' attention to the morphological…
Descriptors: Quasiexperimental Design, Intervention, Elementary School Students, Grade 5
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Piksööt, Jaanika; Sarapuu, Tago – Journal of Educational Computing Research, 2014
This study investigates ways to enhance secondary school students' knowledge transfer in complex science domains by implementing question prompts. Two samples of students applied two web-based models to study molecular genetics--the model of genetic code (n = 258) and translation (n = 245). For each model, the samples were randomly divided into…
Descriptors: Transfer of Training, Prompting, Questioning Techniques, Genetics
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Hsu, Chung-Yuan; Tsai, Chin-Chung – Interactive Learning Environments, 2013
Educational researchers have indicated that although computer games have the potential to promote students' motivation and engagement, the work on how to design effective games that fulfil educational purposes is still in its infancy. This study aimed to examine how integration of self-explanation into a computer game affected primary schoolers'…
Descriptors: Science Instruction, Scientific Concepts, Educational Games, Learner Engagement
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Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction