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Showing all 15 results Save | Export
Renata Kuba – ProQuest LLC, 2023
This study examines the visual design processes and strategies used by graphic design experts and non-design college students when applying visual design principles to compose an infographic. The focus is on the visual design stage, often reported as challenging for adult and young students (e.g., Fragou & Papadopoulou, 2020; O'Mahony et al.,…
Descriptors: College Students, Visual Aids, Expertise, Computer Graphics
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Oygür, Isil; Ülkebas, Selen Devrim – International Journal of Technology and Design Education, 2022
Product design expertise has mostly been studied in relation to problem-solving and the act of designing. In this paper, we approach the topic from another perspective and explore the differences in product perception of students from different education levels. We conceptualize product perception as a representation of critical thinking towards…
Descriptors: Expertise, Design, Comparative Analysis, Student Attitudes
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Coppi, Alessia Eletta; Oertel, Catharine; Cattaneo, Alberto – Vocations and Learning, 2021
Visual expertise is a fundamental proficiency in many vocations and many questions have risen on the topic, with studies looking at experts and novices differences' in observation (e.g., radiologists) or at ways to help novices achieve visual expertise (e.g., through annotations). However, most of these studies focus on white-collar professions…
Descriptors: Clothing, Visual Perception, Novices, Expertise
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Wang, Ching-Yi – International Journal of Technology and Design Education, 2021
This study compares the experts and the novices to investigate their information processing in dealing with the different degrees of recognition of shape-match stimulus by measuring the event-related potentials (ERPs). ERPs were recorded while 20 designers and 20 novices made shape-match judgments for table and chair sets. All of the tables were…
Descriptors: Diagnostic Tests, Brain Hemisphere Functions, Comparative Analysis, Cognitive Processes
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Datt, Sachin; Chunawala, Sugra – Design and Technology Education, 2018
The focus of Design and Technology (D&T) education (Wilson & Harris, 2004) has been on designing and making activities and in developing technological capabilities amongst students. Innovation is an important aspect of D&T that helps in creating new products and artefacts to overcome the limitations of existing ones. Problem solving…
Descriptors: Foreign Countries, Design, Technology Education, Innovation
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Buckley, Jeffrey; Seery, Niall; Canty, Donal – International Journal of Technology and Design Education, 2018
Design activities typically involve and culminate in the creation of models representative of new ideas and conceptions. The format is often dictated by the specific discipline, with ideas in design and technology education regularly being externalised through the use of computer aided design (CAD). This paper focusses on the realisation stage of…
Descriptors: Heuristics, Design, Technology Education, Teaching Methods
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Lahn, Leif Christian; Erikson, Truls – Education & Training, 2016
Purpose: The purpose of this paper is to outline a theoretical platform for a design-based approach to entrepreneurship education grounded in the ideas of the Russian psychologist and linguist Lev S. Vygotsky by reconceptualising the development of entrepreneurial expertise as artefact-mediated activity. This model is elaborated into some core…
Descriptors: Entrepreneurship, Design, Expertise, Masters Programs
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Song, Ting; Becker, Kurt; Gero, John; DeBerard, Scott; DeBerard, Oenardi; Reeve, Edward – Journal of Technology Education, 2016
The authors investigated the differences in using problem decomposition and problem recomposition between dyads of engineering experts, engineering seniors, and engineering freshmen. Participants worked in dyads to complete an engineering design challenge within 1 hour. The entire design process was video and audio recorded. After the design…
Descriptors: Engineering, Design, Engineering Education, Cooperation
Waldstein, Ilya Michael – ProQuest LLC, 2014
Ontologies are commonly used to support application tasks such as natural language processing, knowledge management, learning, browsing, and search. Literature recommends considering specific context during ontology design, and highlights that a different context is responsible for problems in ontology reuse. However, there is still no clear…
Descriptors: Expertise, Users (Information), Context Effect, Design
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Turnbull, Morag; Littlejohn, Allison; Allan, Malcolm – Industry and Higher Education, 2012
Interest in the use of collaborative learning strategies in higher education is growing as educators seek better ways to prepare students for the workplace. In design education, teamwork and creativity are particularly valued; successful collaborative learning depends on knowledge sharing between students, and there is increasing recognition that…
Descriptors: Intervention, Learning Strategies, Design, Expertise
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Pieper, Jon; Mentzer, Nathan – Journal of Technology Education, 2013
Mentzer and Becker (2011) and Becker and Mentzer (2012) demonstrated that high school students engaged in engineering design problems spent more time accessing information and spent more time designing when provided with Internet access. They studied high school students engaged in an engineering design challenge. The two studies attempted to…
Descriptors: Access to Computers, Information Sources, High School Students, Engineering
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Dixon, Raymond A. – Journal of STEM Teacher Education, 2011
This exploratory study highlights certain differences in the way an expert and a novice engineer used their analyzing and generating skills while solving a fairly ill-structured design problem. The expert tends to use more inferences and elaboration when solving the design problem and the novice tend to use analysis that is focused on the…
Descriptors: Expertise, Internet, Inferences, Thinking Skills
Dixon, Raymond Anthony – ProQuest LLC, 2010
Research shows that mental representation such as analogical reasoning is a fundamental cognitive tool for design problem solving (Daugherty & Mentzer, 2008; Hey, Lensey, Agogino, & Wood, 2008; Lewis, 2008). Not much is known, however, about the way students and professional engineers actively generate and change their mental representation when…
Descriptors: Expertise, Metacognition, Logical Thinking, Engineering
Morozov, Andrew; Kilgore, Deborah; Atman, Cynthia – Center for the Advancement of Engineering Education (NJ1), 2007
In this study, the authors used two methods for analyzing expert data: verbal protocol analysis (VPA) and narrative analysis. VPA has been effectively used to describe the design processes employed by engineering students, expert designers, and expert-novice comparative research. VPA involves asking participants to "think aloud" while…
Descriptors: Protocol Analysis, Discourse Analysis, Personal Narratives, Engineering
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers