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Eunsung Park; Jongpil Cheon – Journal of Educational Computing Research, 2025
Debugging is essential for identifying and rectifying errors in programming, yet time constraints and students' trivialization of errors often hinder progress. This study examines differences in debugging challenges and strategies among students with varying computational thinking (CT) competencies using weekly coding journals from an online…
Descriptors: Undergraduate Students, Programming, Computer Software, Troubleshooting
Prather, Richard – Journal of Cognition and Development, 2018
Numerical comparison is a primary measure of the acuity of children's approximate number system. Approximate number system acuity is associated with key developmental outcomes such as symbolic number skill, standardized test scores, and even employment outcomes (Halberda, Mazzocco, & Feigenson, 2008; Parsons & Bynner, 1997). We examined…
Descriptors: Numbers, Computation, Comparative Analysis, Children
Liu, Yu-Cheng; Liang, Chaoyun – International Journal of Educational Psychology, 2020
Differences exist between engineering and liberal arts students because of their educational backgrounds. Therefore, they solve problems differently. This study examined the brain activation of these two groups of students when they responded to 12 questions of verbal, numerical, or spatial intelligence. A total of 25 engineering and 25 liberal…
Descriptors: Problem Solving, Engineering Education, Spatial Ability, Liberal Arts
Yilmaz, Ozgur; Bayraktar, Duygu Mutlu – International Journal of Game-Based Learning, 2018
This article investigates the effect of kinesthetic educational game on students' mental computation speed. A Solomon four-group design was used to avoid the influence of pretest-posttest design. In order to determine which grade is appropriate for this game, a pilot study was conducted with 30 students. As for the main study, 123 students…
Descriptors: Mental Computation, Computer Games, Kinesthetic Methods, Comparative Analysis
Lamb, Richard L. – Journal of Science Education and Technology, 2016
Within the last 10 years, new tools for assisting in the teaching and learning of academic skills and content within the context of science have arisen. These new tools include multiple types of computer software and hardware to include (video) games. The purpose of this study was to examine and compare the effect of computer learning games in the…
Descriptors: Cognitive Processes, Computation, Models, Science Laboratories
Chevalère, Johann; Postal, Virginie; Jauregui, Joseba; Copet, Pierre; Laurier, Virginie; Thuilleaux, Denise – American Journal on Intellectual and Developmental Disabilities, 2015
The aim of this study was to support the growing evidence suggesting that Prader-Willi Syndrome (PWS) might present with an impairment of executive functions (EFs) and to investigate whether this impairment is specific to patients with PWS or due to their intellectual disability (ID). Six tasks were administered to assess EFs (inhibition,…
Descriptors: Genetic Disorders, Disabilities, Executive Function, Neurological Impairments
Kiili, Kristian; Ketamo, Harri – IEEE Transactions on Learning Technologies, 2018
Even though digital learning games have become common in education, relatively little is known about the usefulness of game-based assessment. This paper aims to explore if a game-based math test can provide added value to math education with respect to cognitive and affective outcomes. We used in-game measures, embedded in the game called Semideus…
Descriptors: Mathematics Tests, Outcomes of Education, Fractions, Grade 6
Holmstrup, Michael E.; Stearns-Bruening, Kay; Rozelle, Jeffrey – Journal of Nutrition Education and Behavior, 2013
Objective: Clients often have limited time in a nutrition education setting. An improved understanding of the strategies used to accurately estimate calories may help to identify areas of focused instruction to improve nutrition knowledge. Methods: A "Think Aloud" exercise was recorded during the estimation of calories in a standard dinner meal…
Descriptors: Nutrition, Protocol Analysis, Computation, Accuracy
Sella, Francesco; Berteletti, Ilaria; Lucangeli, Daniela; Zorzi, Marco – Developmental Psychology, 2015
In the number-to-position task, with increasing age and numerical expertise, children's pattern of estimates shifts from a biased (nonlinear) to a formal (linear) mapping. This widely replicated finding concerns symbolic numbers, whereas less is known about other types of quantity estimation. In Experiment 1, Preschool, Grade 1, and Grade 3…
Descriptors: Computation, Numbers, Preschool Children, Grade 1
Identifying Strategies in Arithmetic with the Operand Recognition Paradigm: A Matter of Switch Cost?
Thevenot, Catherine; Castel, Caroline; Danjon, Juliette; Fayol, Michel – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2015
Determining adults' and children's strategies in mental arithmetic constitutes a central issue in the domain of numerical cognition. However, despite the considerable amount of research on this topic, the conclusions in the literature are not always coherent. Therefore, there is a need to carry on the investigation, and this is the reason why we…
Descriptors: Experimental Psychology, Arithmetic, Cognitive Processes, Recognition (Psychology)
Sella, Francesco; Sader, Elie; Lolliot, Simon; Cohen Kadosh, Roi – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
Recent studies have highlighted the potential role of basic numerical processing in the acquisition of numerical and mathematical competences. However, it is debated whether high-level numerical skills and mathematics depends specifically on basic numerical representations. In this study mathematicians and nonmathematicians performed a basic…
Descriptors: Numbers, Cognitive Processes, Mathematics Skills, Professional Personnel
Shetreet, Einat; Chierchia, Gennaro; Gaab, Nadine – Developmental Psychology, 2014
Behavioral investigations of the acquisition of "some" have shown that children favor its logical interpretation ("some and possibly all"). Adults, however, use the pragmatic interpretation ("some but not all") derived by a scalar implicature. Certain experimental manipulations increase children's rates of adult-like…
Descriptors: Responses, Brain Hemisphere Functions, Adults, Children
Namkung, Jessica M.; Fuchs, Lynn S. – Grantee Submission, 2015
The purpose of this study was to examine the cognitive predictors of calculations and number line estimation with whole numbers and fractions. At-risk 4th-grade students (N = 139) were assessed on 7 domain-general abilities (i.e., working memory, processing speed, concept formation, language, attentive behavior, and nonverbal reasoning) and…
Descriptors: Predictor Variables, At Risk Students, Grade 4, Elementary School Students
Do First Graders Make Efficient Use of External Number Representations? The Case of the Twenty-Frame
Obersteiner, Andreas; Reiss, Kristina; Ufer, Stefan; Luwel, Koen; Verschaffel, Lieven – Cognition and Instruction, 2014
External number representations are commonly used throughout the first years of instruction. The twenty-frame is a grid that contains two rows of 10 dots each, and within each row, dots are organized in two groups of five. The assumption is that children can make use of these structures for enumerating the dots, rather than relying on one-by-one…
Descriptors: Grade 1, Elementary School Students, Numbers, Number Concepts
Altiparmak, Kemal – International Journal of Mathematical Education in Science and Technology, 2014
In mathematic courses, construction of some concepts by the students in a meaningful way may be complicated. In such circumstances, to embody the concepts application of the required technologies may reinforce learning process. Onset of learning process over daily life events of the student's environment may lure their attention and may…
Descriptors: Animation, Cognitive Processes, Mathematics Instruction, Experimental Groups