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Hou, Huei-Tse – Computers & Education, 2012
Massively multiple online role-playing games (MMORPGs) are very popular among students. Educational MMORPGs, however, are very rare, as are studies on gamers' behavioral patterns during such games. The current study is an empirical observation and analysis of the behavioral patterns of 100 gamers participating in an educational MMORPG called…
Descriptors: Games, Observation, Multivariate Analysis, Gender Differences
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Castera, Jeremy; Sarapuu, Tago; Clement, Pierre – Journal of Biological Education, 2013
Innatism is the belief that most of the human personality can be determined by genes. This ideology is dangerous, especially when it claims to be scientific. The present study investigates conceptions of 1060 students from Estonia and France related to genetic determinism of some human behaviours. Factors taken into account included students'…
Descriptors: Student Attitudes, Gender Differences, Genetics, Foreign Countries
Maryland State Department of Education, 2008
Periodically, Maryland's sixth, eighth, tenth, and twelfth graders are surveyed to determine the nature, extent, and trend of alcohol, tobacco, and other drug (ATOD) use among adolescents. The "2007 Maryland Adolescent Survey (MAS)" presents the latest findings regarding ATOD use by Maryland's adolescents and compares State and local…
Descriptors: Neighborhoods, Marijuana, Prevention, Adolescents