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Tristan H. S. de Jonge; Timo Kegelaar; Fabiola Figueroa Esquivel – Journal of Computer Assisted Learning, 2025
Background: Learner-generated digital media has gained significant attention as a supplementary learning tool. However, a need exists for empirical research to discern among various learner-generated digital media formats. One potential area of divergence lies in the arousal levels evoked during media creation due to varying emphasis on the…
Descriptors: Student Projects, Multimedia Materials, Nonverbal Communication, Comparative Analysis
Liberman, Liat; Dubovi, Ilana – Journal of Computer Assisted Learning, 2023
Background: Virtual reality (VR) is considered a promising approach to support learning. An instructional design is essential to optimize cognitive processes. Studies show that VR has unique instructional and pedagogical requirements. Objectives: To evaluate the effectiveness and applicability of the modality principle, which was previously…
Descriptors: Eye Movements, Retention (Psychology), Computer Simulation, Instructional Design
Van Ginkel, Stan; Ruiz, Dominic; Mononen, Asko; Karaman, Cendel; de Keijzer, Ander; Sitthiworachart, Jirarat – Journal of Computer Assisted Learning, 2020
Feedback plays a central role in learning. Crucial to this is the nature and timing of the feedback. This experimental study explores the efficacy of immediate computer-mediated feedback within a virtual reality environment designed to facilitate the development of pre-university students' presentation skills. Two conditions were established to…
Descriptors: Feedback (Response), Teaching Methods, Computer Mediated Communication, Instructional Effectiveness
Chen, Ming-Puu; Lord, Asta Y. Z.; Cheng, Yu-Yao; Tai, Ku-Chou; Pan, Wen-Harn – Journal of Computer Assisted Learning, 2020
Reflective judgement is crucial for medical-related practitioners in dealing with controversial issues. However, the conformity phenomenon is likely to occur and interfere with reflective judgement learning during interactive activities. Effective strategies are required to moderate the conformity behaviour tendency (CBT) and improve reflective…
Descriptors: Reflection, Decision Making, Physicians, Health Personnel
Junokas, M. J.; Lindgren, R.; Kang, J.; Morphew, J. W. – Journal of Computer Assisted Learning, 2018
Gestural recognition systems are important tools for leveraging movement-based interactions in multimodal learning environments but personalizing these interactions has proven difficult. We offer an adaptable model that uses multimodal analytics, enabling students to define their physical interactions with computer-assisted learning environments.…
Descriptors: Nonverbal Communication, Multimedia Instruction, Computer Assisted Instruction, Data Analysis
Verdú, N.; Sanuy, J. – Journal of Computer Assisted Learning, 2014
This paper aims to analyse if virtual forums set up in an environment specifically designed to improve collaborative learning can effectively influence students' discourse quality and learning when compared with those forums set up in a general environment. Following a coding schema based upon the set of scaffolds offered in the Knowledge…
Descriptors: Educational Technology, Scaffolding (Teaching Technique), Cooperative Learning, Teaching Methods
Bagley, E. A.; Shaffer, D. W. – Journal of Computer Assisted Learning, 2015
Research has shown that computer games and other virtual environments can support significant learning gains because they allow young people to explore complex concepts in simulated form. However, in complex problem-solving domains, complex thinking is learned not only by taking action, but also with the aid of mentors who provide guidance in the…
Descriptors: Computer Games, Simulated Environment, Thinking Skills, Mentors
Three Interaction Patterns on Asynchronous Online Discussion Behaviours: A Methodological Comparison
Jo, I.; Park, Y.; Lee, H. – Journal of Computer Assisted Learning, 2017
An asynchronous online discussion (AOD) is one format of instructional methods that facilitate student-centered learning. In the wealth of AOD research, this study evaluated how students' behavior on AOD influences their academic outcomes. This case study compared the differential analytic methods including web log mining, social network analysis…
Descriptors: Computer Mediated Communication, Interaction Process Analysis, Undergraduate Students, Predictor Variables
Bernicot, J.; Goumi, A.; Bert-Erboul, A.; Volckaert-Legrier, O. – Journal of Computer Assisted Learning, 2014
The link between students' spelling level and their text-messaging practice gives rise to numerous questions from teachers, parents and the media. A corpus of 4524 text messages produced in daily-life situations by students in sixth and seventh grade (n?=?19, 11-12 years of age) was compiled. None of the participants had ever owned or used a…
Descriptors: Telecommunications, Handheld Devices, Computer Mediated Communication, Grade 6
Hsu, P. -S.; Van Dyke, M.; Chen, Y.; Smith, T. J. – Journal of Computer Assisted Learning, 2015
The purpose of this quasi-experimental study was to explore how seventh graders in a suburban school in the United States developed argumentation skills and science knowledge in a project-based learning environment that incorporated a graph-oriented, computer-assisted application. A total of 54 students (three classes) comprised this treatment…
Descriptors: Quasiexperimental Design, Grade 7, Suburban Schools, Persuasive Discourse
Darabi, A.; Arrastia, M. C.; Nelson, D. W.; Cornille, T.; Liang, X. – Journal of Computer Assisted Learning, 2011
Some scholars argue that students do not achieve higher level learning, or cognitive presence, in online courses. Online discussion has been proposed to bridge this gap between online and face-to-face learning environments. However, the literature indicates that the conventional approach to online discussion--asking probing questions--does not…
Descriptors: Electronic Learning, Computer Mediated Communication, Online Courses, Asynchronous Communication
Ng, C. S. L.; Cheung, W. S.; Hew, K. F. – Journal of Computer Assisted Learning, 2012
Peer facilitation is proposed as a solution to counter limited interaction in asynchronous online discussions. However, there is a lack of empirical research on online peer facilitation. This study identifies, through cross-case comparison of two graduate-level blended courses attended by Asian Pacific students, the actual peer facilitation…
Descriptors: Interaction, Cultural Background, Graduate Study, Facilitators (Individuals)
Al-Qahtani, Awadh A. Y.; Higgins, S. E. – Journal of Computer Assisted Learning, 2013
The study investigates the effect of e-learning, blended learning and classroom learning on students' achievement. Two experimental groups together with a control group from Umm Al-Qura University in Saudi Arabia were identified randomly. To assess students' achievement in the different groups, pre- and post-achievement tests were used. The…
Descriptors: College Students, Blended Learning, Educational Technology, Conventional Instruction
Salminen, T.; Marttunen, M.; Laurinen, L. – Journal of Computer Assisted Learning, 2010
This study investigates whether combining chat discussion and construction of an argument diagram stimulates students to formulate new ideas in practising argumentation. In this study, 16 secondary school students discussed vivisection and gender equality in pairs using both free and structured chat tools. In structured chat, the students selected…
Descriptors: Persuasive Discourse, Prior Learning, Secondary School Students, Visual Aids
Yang, C.; Chang, Y. -S. – Journal of Computer Assisted Learning, 2012
Blogs have been increasingly used to supplement traditional classroom lectures in higher education. This paper explores the use of blogs, and how student attitudes towards online peer interaction and peer learning, as well as motivation to learn from peers, may differ when using the blog comments feature, and when students are encouraged to read…
Descriptors: Portfolios (Background Materials), Undergraduate Students, Electronic Publishing, Academic Achievement
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