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Waalkens, Maaike; Aleven, Vincent; Taatgen, Niels – Computers & Education, 2013
Intelligent tutoring systems (ITS) support students in learning a complex problem-solving skill. One feature that makes an ITS architecturally complex, and hard to build, is support for strategy freedom, that is, the ability to let students pursue multiple solution strategies within a given problem. But does greater freedom mean that students…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Algebra, Mathematics Instruction
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Bouyias, Yannis; Demetriadis, Stavros – Computers & Education, 2012
Research on computer-supported collaborative learning (CSCL) has strongly emphasized the value of providing student support with micro-scripts, which should withdraw (fade-out) allowing students to practice the acquired skills. However, research on fading shows conflicting results and some researchers suggest that the impact of fading is enhanced…
Descriptors: Control Groups, Persuasive Discourse, Cooperative Learning, Learning Strategies
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Kuo, Fan-Ray; Hwang, Gwo-Jen; Lee, Chun-Chia – Computers & Education, 2012
Fostering problem-solving abilities has long been recognized as an important issue in education; however, past studies have shown that it is difficult and challenging to find effective learning strategies or tools for improving students' problem-solving abilities. To cope with this problem, in this study, a hybrid approach that integrates the…
Descriptors: Blended Learning, Experimental Groups, Learning Strategies, Problem Solving
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Ponce, Hector R.; Lopez, Mario J.; Mayer, Richard E. – Computers & Education, 2012
This article examines the effectiveness of a computer-based instructional program (e-PELS) aimed at direct instruction in a collection of reading comprehension strategies. In e-PELS, students learn to highlight and outline expository passages based on various types of text structures (such as comparison or cause-and-effect) as well as to…
Descriptors: Foreign Countries, Conventional Instruction, Reading Comprehension, Instructional Effectiveness
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Thompson, Kate; Reimann, Peter – Computers & Education, 2010
A classification system that was developed for the use of agent-based models was applied to strategies used by school-aged students to interrogate an agent-based model and a system dynamics model. These were compared, and relationships between learning outcomes and the strategies used were also analysed. It was found that the classification system…
Descriptors: Prior Learning, Classification, Comparative Analysis, Models
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Fu, Fong-Ling; Wu, Ya-Ling; Ho, Hsi-Chuan – Computers & Education, 2009
Information and communication technologies (ICTs) have created a supportive environment for collaborative learning at the expense of student motivation and engagement. This study attempts to explore the development of a productive learning atmosphere in the context of Web-based learning. An experiment is conducted with university-level students…
Descriptors: Knowledge Level, Learning Strategies, Competition, Internet
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Kuhl, Tim; Scheiter, Katharina; Gerjets, Peter; Gemballa, Sven – Computers & Education, 2011
The effects of dynamic and static visualizations in understanding physical principles of fish locomotion were investigated. Seventy-five students were assigned to one of three conditions: a text-only, a text with dynamic visualizations, or a text with static visualizations condition. During learning, subjects were asked to think aloud. Learning…
Descriptors: Protocol Analysis, Learning Strategies, Visualization, Instructional Materials
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Yaman, Melek; Nerdel, Claudia; Bayrhuber, Horst – Computers & Education, 2008
Within the scope of this study, the effectiveness of two kinds of instructional support was evaluated with regard to the learner's interests. Two versions of a simulation program about the respiratory chain were developed, differing only in the kind of tasks provided for instructional support: One version contained problem-solving tasks, the other…
Descriptors: Computer Simulation, Interests, Problem Solving, Computer Assisted Instruction
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Shih, Ju-Ling; Shih, Bai-Jiun; Shih, Chun-Chao; Su, Hui-Yu; Chuang, Chien-Wen – Computers & Education, 2010
Since a large variety of digital games have been used in many fields for educational purposes, their real functions in learning have caught much attention as well. This study first defines learning characteristics of problem-solving digital games and their corresponding cognitive levels, then designs and develops a problem-solving game in…
Descriptors: Learning Strategies, Cooperative Learning, Problem Solving, Elementary School Students
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Dominguez, Cesar; Jaime, Arturo – Computers & Education, 2010
This paper describes an active method for database design learning through practical tasks development by student teams in a face-to-face course. This method integrates project-based learning, and project management techniques and tools. Some scaffolding is provided at the beginning that forms a skeleton that adapts to a great variety of…
Descriptors: Database Design, Student Projects, Attendance, Active Learning
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Kwon, So Young; Cifuentes, Lauren – Computers & Education, 2009
The researchers investigated the comparative effects of individually-constructed and collaboratively-constructed computer-based concept mapping on middle school science concept learning. One hundred and sixty one students completed the entire study. Using prior science performance scores to assure equivalence of student achievement across groups,…
Descriptors: Concept Mapping, Comparative Analysis, Cooperative Learning, Independent Study
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Huang, Yueh-Min; Kuo, Yen-Hung; Lin, Yen-Ting; Cheng, Shu-Chen – Computers & Education, 2008
Mobile synchronous learning is a new challenge in the e-learning domain. While popular mobile communication devices, such as cell phones, cannot directly accommodate traditional synchronous content due to the major limitation of display size, other constraints also restrict convenient interactions while using mobile devices in a synchronous…
Descriptors: Feedback (Response), Learning Strategies, Educational Technology, Educational Environment
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Wang, Tzu-Hua – Computers & Education, 2008
This research aims to develop a multiple-choice Web-based quiz-game-like formative assessment system, named GAM-WATA. The unique design of "Ask-Hint Strategy" turns the Web-based formative assessment into an online quiz game. "Ask-Hint Strategy" is composed of "Prune Strategy" and "Call-in Strategy".…
Descriptors: Formative Evaluation, Foreign Countries, Grade 5, Internet
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Manches, Andrew; O'Malley, Claire; Benford, Steve – Computers & Education, 2010
This research aims to explore the role of physical representations in young children's numerical learning then identify the benefits of using a graphical interface in order to understand the potential for developing interactive technologies in this domain. Three studies are reported that examined the effect of using physical representations…
Descriptors: Young Children, Computer Interfaces, Problem Solving, Mathematics Instruction
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Mann, Bruce L. – Computers & Education, 1997
Describes a pilot study that compared the relative effectiveness of three versions of a hypermedia system designed to permit inservice teachers to learn instructional design from a computer. Text, sound/text, and sound versions are discussed, and results showed that learning was greatest with the sound version. (Contains 61 references.)…
Descriptors: Audiovisual Communications, Comparative Analysis, Computer Assisted Instruction, Evaluation Methods