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Tsai, Mei-Hsing – Language Teaching Research, 2020
This study investigates the relative effectiveness of two methods for teaching a set of English verb-noun collocations: form-focused instruction (FFI) and concept-based instruction (CBI). The sample comprised 73 Chinese-speaking learners of English taking intermediate English courses, who were randomly assigned to one of three groups: an FFI…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Pretests Posttests
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Lin, Vivien; Barrett, Neil E.; Liu, Gi-Zen; Chen, Nian-Shing; Jong, Morris Siu-Yung – Computer Assisted Language Learning, 2023
The field of language education has experienced a rise in using virtual reality (VR) to support interactive, contextualized, and collaborative language learning in recent years. The current study investigates the effects of auditory, visual, and textual input on speaking and writing in English for Tourism Purposes (ETP) through immersive,…
Descriptors: Tourism, English for Special Purposes, Undergraduate Students, Computer Simulation
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Chao, Chin-chi – Language Learning & Technology, 2015
Behind CALL teacher education (CTE) there is an unproblematized consensus of transfer, which suggests a positivist and tool-centered view of learning gains that differs from the sociocultural focus of recent teacher education research. Drawing on Beach's (2003) conceptualization of transfer as "consequential transition," this qualitative…
Descriptors: Language Teachers, Teacher Education Programs, Praxis, Theory Practice Relationship
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Hofstede, Gert Jan; Murff, Elizabeth J. Tipton – Simulation & Gaming, 2012
The game SO LONG SUCKER was designed in the United States in 1964 with the aim of showing how potentially unethical behavior necessary for winning was inherent in the game's incentive structure. Sessions with East Asian participants, however, led to very different game dynamics in which collaborative rather than antagonistic behaviors occurred.…
Descriptors: Foreign Countries, Educational Games, Ethical Instruction, Asians
Singman, Cooper – ProQuest LLC, 2012
The purpose of this study was to compare the effects of social media language learning activities with traditional language learning activities on the development of L2 grammatical competence in two English as a Foreign Language (EFL) classes at a Taiwanese university. The study was grounded in four bodies of knowledge: (a) the…
Descriptors: Grammar, English (Second Language), Second Language Learning, Language Usage
Triandis, Harry C.; And Others – 1968
Survey responses from 1,620 subjects in the United States, Greece, India, Peru, and Taiwan provide information on cross-cultural role perceptions. Study data reveal (1) the principal factors accounting for the variance in role perception in each culture, (2) those factors that are the same in all cultures, (3) the equivalent factor scores that…
Descriptors: American Culture, Behavior Patterns, Chinese Culture, Comparative Analysis