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Owen, Hazel; Whalley, Rick; Dunmill, Merryn; Eccles, Heather – Journal of Educators Online, 2018
This article presents exploratory research into an education-based virtual mentoring provision, the Virtual Professional Learning and Development (VPLD) program, and uses the Elements of Value Pyramid to help frame findings in a way that highlights the participants' (mentors' and mentees') perceived value of working together. Participants were…
Descriptors: Faculty Development, Individualized Instruction, Virtual Classrooms, Mentors
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Solmaz, Osman – Turkish Online Journal of Educational Technology - TOJET, 2016
The development of socio-interactive web technologies such as social media necessitates the exploration of how they can be effectively appropriated and implemented in educational contexts. In an effort to respond the need, the present study examines the use of a synchronous multimodal tool in higher education context. By applying the Community of…
Descriptors: Preservice Teachers, Communities of Practice, Web 2.0 Technologies, Social Media
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Albers, Peggy; Pace, Christi L.; Odo, Dennis Murphy – Journal of Literacy Research, 2016
Digital technologies make possible new avenues for sharing and accessing literacy research and practices worldwide. Among the myriad of options available, web seminars have become popular online learning venues. The current investigation is part of Global Conversations in Literacy Research (GCLR), a longitudinal and qualitative study now in its…
Descriptors: Critical Literacy, Seminars, Computer Mediated Communication, Communities of Practice
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deNoyelles, Aimee; Raider-Roth, Miriam – Technology, Pedagogy and Education, 2016
This article details the results of an action research study which investigated how teachers used online learning community spaces to develop and support their teaching and learning of the Jewish Court of All Time (JCAT), a web-mediated, character-playing, simulation game that engages participants with social, historical and cultural curricula.…
Descriptors: Faculty Development, Computer Simulation, Educational Games, Computer Games