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Showing 106 to 120 of 120 results Save | Export
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Wang, Mei-jung – Australasian Journal of Educational Technology, 2009
This study investigated hospitality students' responses toward their learning experiences from undertaking group projects based upon a College web platform, the "Ubiquitous Hospitality English Learning Platform" (U-HELP). Twenty-six students in the Department of Applied Foreign Languages participated in this study. Their attitudes toward…
Descriptors: Hospitality Occupations, Student Attitudes, College Students, Second Language Learning
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Purchase, Helen C. – Assessment & Evaluation in Higher Education, 2000
Evaluted a peer-assessment process implemented over several years in a Human-Computer Interaction class. Questionnaires, open-ended questions, and interviews revealed that overall students approved of the process (which included peer assessment based on explicit criteria along with subjective ranking exercises not included in grading), its…
Descriptors: College Students, Computer Interfaces, Computer System Design, Higher Education
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Adeoye, Blessing; Wentling, Rose Mary – International Journal on E-Learning, 2007
The purpose of this study was to investigate possible relationships between national culture and the usability of an e-learning system. The theoretical frameworks that were used to guide this study were Hofstede's (1980) cultural dimensions, and Nielson's (1993) usability attributes. The sample for this study was composed of 24 international…
Descriptors: Cultural Influences, Foreign Students, Computer Uses in Education, Gender Differences
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Amory, A.; Seagram, R. – South African Journal of Higher Education, 2003
The relationship between educational theories, game design and game development are used to develop models for the creation of complex learning environments. The Game Object Model (GOM), that marries educational theory and game design, forms the basis for the development of the Persona Outlining Model (POM) and the Game Achievement Model (GAM).…
Descriptors: Educational Games, Educational Theories, Models, Computer Software
Ruberg, Laurie F.; Moore, D. Mike – 1995
This paper discusses the visual organizers and graphic interfaces used to manage and report the findings from a 10-month ethnographic study of student participation and interaction in computer mediated communication (CMC) activities within the classrooms of both a freshman writing class and a plant science lab. The study focuses on social…
Descriptors: College Students, Computer Graphics, Computer Interfaces, Computer Mediated Communication
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Lucas, Wendy; Topi, Heikki – Journal of the American Society for Information Science and Technology, 2002
Describes a study of college students that investigated Web-based search engine queries and compared relevancy ratings with expert-formulated queries. Considers the number of subject terms used and the use of Boolean operators and discuses the need for designing search engine interfaces that provide greater support in term selection and operator…
Descriptors: College Students, Comparative Analysis, Computer Interfaces, Design Requirements
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AL-Bastaki, Yousif; Al-Ajeeli, Abid – Computers and Education, 2005
This paper describes a WAP-based course registration system designed and implemented to facilitating the process of students' registration at Bahrain University. The framework will support many opportunities for applying WAP based technology to many services such as wireless commerce, cashless payment... and location-based services. The paper…
Descriptors: Foreign Countries, School Registration, College Students, Universities
Berkley, Jeannette; Cates, Ward Mitchell – 1996
This paper examines the benefits of a metaphorical graphical user interface (GUI) and discusses how metaphorical interfaces can be used to deliver instruction on stress management. A computer-based instructional (CBI) program for college students was developed on the fundamentals of stress and the role of time management as a coping strategy. The…
Descriptors: College Students, Color, Computer Assisted Instruction, Computer Graphics
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Peslak, Alan – Journal of Information Technology Education, 2005
Researchers have suggested that up to 50 % of the effort in development of information systems is devoted to user interface development (Douglas, Tremaine, Leventhal, Wills, & Manaris, 2002; Myers & Rosson, 1992). Yet little study has been performed on the inclusion of important interface and human-computer interaction topics into a current…
Descriptors: Assignments, Student Attitudes, Information Systems, Information Technology
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Gascoigne, Carolyn – CALICO Journal, 2006
Computers, computer programs, and other novel and vivid technological applications to language learning can unintentionally redirect attentional resources and therefore increase the salience of unplanned as well as targeted features. Incidental activities such as keyboarding (Henry, 1992), manipulation of a mouse (Meunier, 1996), and other…
Descriptors: Second Language Learning, Keyboarding (Data Entry), French, College Students
Legutko, Robert S. – Online Submission, 2007
Background: The idea for attempting a distance tutoring project between university tutors and elementary school students using Microsoft NetMeeting was conceived: (a) to provide a new experience mentoring children for university students pursuing a teaching certificate, (b) for university students to utilize technology in pedagogy, (c) as an…
Descriptors: Elementary School Students, College Students, Tutors, Tutoring
Dooley, Kim E.; Edmundson, Chris; Hobaugh, Carol – 1997
Instructional design is a critical factor in a successful distance education environment. An efficient design analyzes audience and needs, creates learning goals/objectives, develops materials, methods and media for content delivery, and plans for evaluation and feedback. Design implementation requires certain instructional criteria: (1)…
Descriptors: College Students, Computer Interfaces, Computer Managed Instruction, Course Evaluation
Julian, June – Online Submission, 2003
Online teaching provides a new avenue for the human imagination, another way for artists and teachers to creatively participate in the predominant cultural form of our time, the Internet. Several online university courses are presented as examples of communities of learners in action. They provide an overview of what was found to be effective in…
Descriptors: Art Education, Artists, Electronic Learning, Online Courses
Smith, Peter, Ed.; Smith, Carol L., Ed. – Association of Small Computer Users in Education (ASCUE), 2004
This 2004 Association of Small Computer Users in Education (ASCUE) conference proceedings presented the theme "Leading Strategic & Cultural Change through Technology." The conference introduced its ASCUE Officers and Directors, and provides abstracts of the pre-conference workshops. The full-text conference papers in this document…
Descriptors: Small Colleges, Computers, Student Surveys, Interaction
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers
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