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Showing 541 to 555 of 1,115 results Save | Export
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Isiaq, Sakirulai Olufemi; Jamil, Md Golam – International Journal of Information and Learning Technology, 2018
Purpose: The purpose of this paper is to explore the use of a simulator for teaching programming to foster student engagement and meaningful learning. Design/methodology/approach: An exploratory mixed-method research approach was adopted in a classroom-based environment at a UK university. A rich account of student engagement dimensions…
Descriptors: Learner Engagement, Mixed Methods Research, Universities, Programming
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McHaney, Roger; Reiter, Lauren; Reychav, Iris – International Journal on E-Learning, 2018
This article describes the development of a simulation-based online course combining sound pedagogy, educational technology, and real world expertise to provide university students with an immersive experience in storage management systems. The course developed in this example does more than use a simulation, the entire course is delivered using a…
Descriptors: Computer Simulation, Constructivism (Learning), Electronic Learning, Online Courses
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Li, Zhao; Corti, David S. – Journal of Chemical Education, 2018
The application of the Reaction Monte Carlo (RxMC) algorithm to standard textbook problems in chemical reaction equilibria is discussed. The RxMC method is a molecular simulation algorithm for studying the equilibrium properties of reactive systems, and therefore provides the opportunity to develop computer-based "experiments" for the…
Descriptors: College Students, Science Instruction, Chemistry, Computer Assisted Instruction
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Bumbacher, Engin; Salehi, Shima; Wieman, Carl; Blikstein, Paulo – Journal of Science Education and Technology, 2018
Manipulative environments play a fundamental role in inquiry-based science learning, yet how they impact learning is not fully understood. In a series of two studies, we develop the argument that manipulative environments (MEs) influence the kind of inquiry behaviors students engage in, and that this influence realizes through the affordances of…
Descriptors: Manipulative Materials, Active Learning, Inquiry, Science Education
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Sawyer, Robert; Rowe, Jonathan; Azevedo, Roger; Lester, James – International Educational Data Mining Society, 2018
Student interactions with game-based learning environments produce a wide range of in-game problem-solving sequences. These sequences can be viewed as trajectories through a game's problem-solving space. In this paper, we present a general framework for analyzing students' problem-solving behavior in game-based learning environments by filtering…
Descriptors: Educational Games, Teaching Methods, Educational Technology, Technology Uses in Education
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Keles, Ufuk; Yazan, Bedrettin; Giles, Amanda – International Multilingual Research Journal, 2020
With English as the lingua franca, numerous universities in non-English speaking countries offer programs with English medium of instruction (EMI) to receive international recognition in academia. These universities utilize their websites as primary sources for attracting prospective students and faculty from abroad. Drawing upon the distinction…
Descriptors: Turkish, English (Second Language), Second Language Learning, Universities
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Boldbaatar, Nomin; Sendurur, Emine – Journal of Educational Computing Research, 2019
The emergence of block-based environments aims to facilitate the problems caused by the abstractness of text-based languages. Recent studies generally focus on the effect of having block-based experience on programming education. This study is an attempt to observe the transfer of previous programming experiences (block-based vs. text-based) into…
Descriptors: Educational Games, Computer Games, Computer Simulation, Computer Software
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Chien, Chi-ying – International Education Studies, 2019
When it comes to traveling, more and more people are becoming interested in having profound experiences to the places they are visiting and the local inhabitants. However, there currently very few tour guides in Taiwan who are well equipped to promote preservation of the environment and sustainable development. In addition, Taiwanese students…
Descriptors: English for Special Purposes, Environmental Education, Tourism, Educational Technology
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Dolphin, Glenn; Dutchak, Alex; Karchewski, Brandon; Cooper, Jon – Journal of Geoscience Education, 2019
Recent literature has demonstrated the importance of fieldwork in geology. However, as resources become scarce, field experiences are often targeted for cuts. This was the case at the University of Calgary when massive enrollments placed a tremendous burden on resources. In courses throughout, field trips and other excursions were eliminated,…
Descriptors: Geology, Computer Simulation, Field Trips, Simulated Environment
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Sahin, Nurullah; Ozcan, Mehmet Fatih – Contemporary Educational Technology, 2019
The Turkish history has a very rich content in literary context as well as political and administrative achievements. The Turkish language, which dates back to B.C., has become one of the great languages that continues its existence until modern day, leaving priceless reference guide behind. The purpose of this research is to investigate the…
Descriptors: Computer Simulation, Turkish, Teaching Methods, Academic Achievement
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Eder, Lauren B.; Antonucci, Yvonne L.; Monk, Ellen F. – Journal of Information Systems Education, 2019
The value of enterprise resource planning (ERP) systems to business organizations has long been recognized with their use being integrated into educational business curricula and training. ERPsim games incorporate live business simulations that enable students to learn about ERP concepts firsthand by working in teams and managing their own…
Descriptors: Learner Engagement, Teamwork, Group Dynamics, Business Administration Education
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Cleary, Yvonne; Slattery, Darina M.; Flammia, Madelyn; Minacori, Patricia – Journal of Technical Writing and Communication, 2019
This article reports on a qualitative study of strategies and competencies used by technical communication and translation students to address challenges inherent in global virtual team collaboration. The study involved students from three universities collaborating in virtual teams to write and translate instructional documents. Qualitative…
Descriptors: Interdisciplinary Approach, Translation, Career Choice, Technical Writing
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Ockey, Gary J.; Gu, Lin; Keehner, Madeleine – Language Assessment Quarterly, 2017
A growing number of stakeholders argue for the use of second language (L2) speaking assessments that measure the ability to orally communicate in real time. A Web-based virtual environment (VE) that allows live voice communication among individuals may have potential for aiding in delivering such assessments. While off-the-shelf voice…
Descriptors: Speech Communication, Language Tests, Computer Assisted Testing, Computer Simulation
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Noll, Jennifer; Kirin, Dana – Statistics Education Research Journal, 2017
Teaching introductory statistics using curricula focused on modeling and simulation is becoming increasingly common in introductory statistics courses and touted as a more beneficial approach for fostering students' statistical thinking. Yet, surprisingly little research has been conducted to study the impact of modeling and simulation curricula…
Descriptors: Statistics, Introductory Courses, Models, Teaching Methods
Yu, Fu-Yun; Hsieh, Hsiao-Ting; Chang, Ben – Research and Practice in Technology Enhanced Learning, 2017
This study explored the potential of Second Life (SL), a popular multi-user virtual online environment, for university counseling. University students (n = 312) were asked to evaluate three counseling channels (i.e., traditional face-to-face, internet, and SL) based on a range of media features deemed relevant and important to counseling and to…
Descriptors: Counseling Services, College Students, Computer Simulation, Simulated Environment
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