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Ghaemi, Hamed – International Journal of Language Testing, 2021
The Online Interaction Learning Model was founded on constructivist learning theory. It is an input-process-output model based on moderating variables, the inputs, which includes all of the characteristics of the courses, the instructors, EFL learners, and the technology. Due to the fact that the studies considering the pivotal role of the Online…
Descriptors: Test Construction, Test Validity, Questionnaires, Interaction
Ovbiagbonhia, A. R.; Kollöffel, Bas; Den Brok, Perry – European Journal of Engineering Education, 2020
In this study we investigated teachers' beliefs about innovation competence relevance and their creative self-efficacy and compared teachers' and students' perceptions of the learning environment in the Built Environment engineering education domain. In total, 94 teachers participated in this study by completing a questionnaire. Teachers perceived…
Descriptors: Innovation, Competency Based Education, Engineering Education, College Students
Miihkinen, Antti; Virtanen, Tuija – Accounting Education, 2018
This study describes the results of a project that focused on developing an assessment rubric to be used as the assessment criteria for the written thesis of accounting majors and the quality of the coursework during the seminar. We used descriptive analysis and the survey method to collect information for the development work and to examine the…
Descriptors: College Students, Business Administration Education, Accounting, Majors (Students)
Chenghai, Gao – Chinese Education & Society, 2017
At a multiethnic school in the northwest region, the author chose 670 minority and Han college students as study subjects and investigated the relationships among the three variables of ethnic contact, implicit ethnic theories (essentialism vs. constructivism), and attitudes on interaction. The study results show that ethnic contact can facilitate…
Descriptors: College Students, Minority Group Students, Interaction, Constructivism (Learning)
Asiksoy, Gulsum; Ozdamli, Fezile – Cypriot Journal of Educational Sciences, 2017
The aim of this research is to determine the trends of education technology researches on Constructivist Learning Approach, which were published on database of ScienceDirect between 2010 and 2016. It also aims to guide researchers who will do studies in this field. After scanning the database, 81 articles published on ScienceDirect's data base…
Descriptors: Educational Technology, Constructivism (Learning), Cooperative Learning, Content Analysis
Yang, Silin; Kwok, David – Australasian Journal of Educational Technology, 2017
This study aims to examine the factors that support or hinder students' attitudes towards using information and communication technology (ICT) in problem-based learning (PBL) using the technology acceptance model (TAM) (Davis, 1989) among polytechnic students. A total of 737 first-year polytechnic students in Singapore participated in the…
Descriptors: Student Attitudes, Constructivism (Learning), Social Environment, Problem Based Learning
Caceffo, Ricardo; Azevedo, Rodolfo – International Association for Development of the Information Society, 2014
The constructivist theory indicates that knowledge is not something finished and complete. However, the individuals must construct it through the interaction with the physical and social environment. The Active Learning is a methodology designed to support the constructivism through the involvement of students in their learning process, allowing…
Descriptors: Audience Response Systems, Active Learning, Electronic Learning, Constructivism (Learning)
Muis, Krista R.; Trevors, Gregory; Duffy, Melissa; Ranellucci, John; Foy, Michael J. – Journal of Experimental Education, 2016
The purpose of this study was to empirically scrutinize Muis, Bendixen, and Haerle's (2006) Theory of Integrated Domains in Epistemology framework. Secondary, college, undergraduate, and graduate students completed self-reports designed to measure their domain-specific and domain-general epistemic beliefs for mathematics, psychology, and general…
Descriptors: College Students, Student Attitudes, Beliefs, Epistemology
Borda, Emily J.; Boudreaux, Andrew; Fackler-Adams, Ben; Frazey, Paul; Julin, Sara; Pennington, Gregory; Ogle, Jared – Journal of College Science Teaching, 2017
Passive, lecture-based forms of instruction are often ineffective in helping students develop deep conceptual understanding of scientific concepts. Student-centered forms of instruction based in a constructivist framework, where students are guided toward actively constructing their understanding, have been met with greater success. However,…
Descriptors: Student Centered Curriculum, Chemistry, Science Instruction, Scores
Damnik, Gregor; Proske, Antje; Körndle, Hermann – Interactive Learning Environments, 2017
When teachers or instructors create computer-based learning environments, they often solely consider technical aspects of interactivity. As a consequence, learners' main role is to respond to requests of the learning environment (e.g. by answering multiple-choice questions). This aspect of interactivity is, however, not sufficient to understand…
Descriptors: Learning Activities, Constructivism (Learning), Interaction, Perspective Taking
Ravenscroft, Brenda; Luhanga, Ulemu; King, Bev – Innovations in Education and Teaching International, 2017
Prior research has shown that classroom-based evaluation tools are unable to adequately capture the unique aspects of online courses. To address such challenges, a mid-sized Canadian university with a broad and diverse programme of online offerings adapted a questionnaire designed to assess constructivist-compatible online teaching practices. This…
Descriptors: Online Courses, Pilot Projects, Questionnaires, Constructivism (Learning)
Pretelín-Ricárdez, Angel; Sacristán, Ana Isabel – Informatics in Education, 2015
We present some results of an ongoing research project where university engineering students were asked to construct videogames involving the use of physical systems models. The objective is to help them identify and understand the elements and concepts involved in the modelling process. That is, we use game design as a constructionist approach…
Descriptors: Video Games, Engineering Education, College Students, Design
Alimah, Siti; Susilo, Herawati; Amin, Moh – International Journal of Environmental and Science Education, 2016
The study reports the evaluation and analysis of the implementation of the Nature Environment Exploration approach in the Department of Biology, Universitas Negeri Semarang State University. The method used was survey method. The results showed that the implementation of the Nature Environment Exploration approach was still far from optimal…
Descriptors: Case Studies, Teaching Methods, Experiential Learning, Universities
Liu, Sarah Hsueh-Jui; Lan, Yu-Ju – Educational Technology & Society, 2016
This study reports on the differences in motivation, vocabulary gain, and perceptions on using or the Google Docs between individual and collaborative learning at a tertiary level. Two classes of English-as-a-Foreign Language (EFL) students were recruited and each class was randomly assigned into one of the two groups--individuals or…
Descriptors: Web Based Instruction, Constructivism (Learning), Web 2.0 Technologies, Student Motivation
Megele, Claudia – Innovations in Education and Teaching International, 2015
This paper outlines the redesign of an MSc module to enhance students' engagement and learning through embedding social media technologies into the academic curriculum as a learning and assessment strategy, and in a complementary manner that facilitated and enhanced the achievement of the module's learning outcomes. This paper describes the…
Descriptors: Social Networks, Educational Technology, Technology Uses in Education, Blended Learning

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