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Showing 1 to 15 of 43 results Save | Export
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Jia Zhang – Interactive Learning Environments, 2024
The present research analyses the growing popularity of the trumpet musical instrument in modern Chinese music. The research purpose is to examine the use of the technique of polyphony in trumpet players and its impact on the creative development of trumpet students. The sample consisted of 496 Chinese trumpeters who participated in brass band…
Descriptors: Foreign Countries, Music Education, Musical Instruments, Teaching Methods
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Hao He; Noah Glaser; Dana AlZoubi; K. Rende Mendoza; Heather K. Hunt; Suzanne Burgoyne – Discover Education, 2023
In response to the underemphasis on creativity in college engineering education and the limited knowledge and skills of early-career engineering faculty to nurture students' creativity, the Creativity Academy was designed as a faculty development program. Using theatre-based approaches, the program aimed to train early-career engineering faculty…
Descriptors: Theater Arts, Creativity, Engineering Education, College Faculty
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Lee, Kyung-Hwa; Bae, Cheol-Woo; Park, Jung-kil – International Journal of Instruction, 2022
The purpose of this study was to examine the effect of storytelling and peer coaching classes on the future creativity confluence competency (F3C) and Creativity of University students. To this purpose, an experiment was conducted on 96 university students who took storytelling class and the peer coaching class at S University located in Seoul in…
Descriptors: Story Telling, Peer Teaching, Coaching (Performance), Program Effectiveness
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Chayaporn Kaoropthai – Higher Education, Skills and Work-based Learning, 2025
Purpose: Design thinking, as a creative and innovative methodology, has been proposed as a process for non-designers to address complex problems. The purpose of this study was to investigate the effectiveness of using design thinking to foster English-major students' team creativity and collaboration. Design/methodology/approach: This study…
Descriptors: Majors (Students), Teamwork, Creativity, Cooperation
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Diane de Saint Léger; Jayne Lysk; Richard Johnson Sallis; Kelly McConville; Danielle Clayman – Journal of International Students, 2024
It is well established that international students attending higher education institutions in Australia and other parts of the world face challenges that can affect their state of well-being and connectedness. Higher education institutions have attempted to counter these issues by providing specifically designed programs with varying success. This…
Descriptors: Foreign Students, Comedy, Positive Attitudes, Student Welfare
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Siti Fathonah; Edy Cahyono; Retno Sri Iswari; Sri Haryani; Sarwi Sarwi; Noer Hayati Lestari; Sri Kadarwati – Journal of Turkish Science Education, 2023
This research investigated how the multirepresentation-based creative problem-solving (MBCPS) learning model could enhance students' critical thinking skills in relation to the Nutritional Quality of Diet. The research subjects were 72 students of the Culinary Education study program in Nutrition Science, consisting of an experimental group of 36…
Descriptors: Critical Thinking, Problem Solving, Creativity, Thinking Skills
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Tippawan Meepung – Journal of Education and Learning, 2025
This study explores the development and evaluation of a digital learning ecosystem through metaverse experiences aimed at enhancing the competencies of modern digital entrepreneurs. The objectives were as follows: (1) to study the digital learning ecosystem through metaverse experiences, (2) to design and develop a digital learning ecosystem using…
Descriptors: Electronic Learning, Ecology, Artificial Intelligence, Skill Development
Nancy Valeur Ellis – ProQuest LLC, 2022
The purpose of this qualitative single instrumental case study was to describe the perceptions and experiences of creativity by university students at a mid-size public university located in the Mid-Atlantic States of the U.S. The theory guiding this study was Amabile's componential theory of creativity which views creativity as a complex…
Descriptors: Student Attitudes, Student Experience, Creativity, College Students
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Richard, Veronique; Ben-Zaken, Sigal; Siekanska, Malgorzata; Tenenbaum, Gershon – Journal of Creative Behavior, 2021
Creativity is considered to be an embodied concept, where internal psychological and external behavioral processes are intertwined. Creativity enhancement programs often target the cognitive side of this bi-dimensionality leaving the impact of motor interventions underexplored. To address this gap in the literature, we tested the effectiveness of…
Descriptors: Creativity, Program Effectiveness, Psychomotor Skills, Creative Thinking
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Myeong Hee Shin – English Teaching, 2024
This study aimed to assess the effectiveness of metacognitive methods in college general English classes to improve students' communication skills and metacognitive awareness. The approach involved structuring learning activities where students adapted movie dialogues, practiced roles, collaborated with peers, and received feedback on…
Descriptors: Metacognition, Program Effectiveness, Communication Skills, College Students
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Wibowo, Firmanul Catur – Journal of Technology and Science Education, 2023
Augmented Reality (AR) based learning provides real experiences for educators and new strategies for presenting physics concepts but also provides opportunities for students to interact interactively, spontaneously, and interestingly. Previous research has shown that AR has many advantages in education, but only a few focus on Independent…
Descriptors: Computer Simulation, Physics, Science Instruction, 21st Century Skills
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de Bruin, Leon R. – Music Education Research, 2022
The purpose of this study was to conduct a qualitative study examining 'real-world' jazz performance contexts within an Australian tertiary music course. Course projects were designed to offer students opportunities to gain a better understanding of the intersections of working and performing with their teachers in an improvised music ensemble.…
Descriptors: Music Education, Student Attitudes, Reflection, Creativity
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Fearon, Colm; Furlotti, Marco; van Vuuren, Wim; McLaughlin, Heather – Studies in Higher Education, 2021
The purpose of this research is to investigate how Young Enterprise (YE) student entrepreneurs develop new product/service opportunities, learn decision-making skills and achieve a sense of entrepreneurial self-efficacy. From a national survey of YE participants in the Netherlands, entrepreneurial self-efficacy was found to partially mediate…
Descriptors: Foreign Countries, Entrepreneurship, Decision Making Skills, Self Efficacy
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Ceylan Dadakoglu, Sevda; Özsoy, Vedat – International Journal of Educational Methodology, 2020
This research aims at revealing the effects of Second Life (SL) application used in virtual environment in art and design education of creativity. This research is a qualitative study conducted evaluating the results of a group of 16 students studying art and design at universities, for a period of 12 weeks. For SL, a 3D, online, multi-user…
Descriptors: Teaching Methods, Computer Simulation, Educational Technology, Electronic Learning
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Atayero, Sarah; Dunton, Kate; Mattock, Sasha; Gore, Amanda; Douglas, Sarah; Leman, Patrick; Zunszain, Patricia – Health Education, 2021
Purpose: Interdisciplinary approaches to health education are becoming increasingly common. Here, the authors describe an arts-based approach designed by academics and artists to both supplement the study of mental illness and support the individual mental health of undergraduate and postgraduate university students, by raising the visibility of…
Descriptors: College Students, Mental Health, Art Activities, Teaching Methods
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